Dungeon Crawl Stone Soup version 0.34-a0-1340-g7f9cb3418f (webtiles) character file. Game seed: 8561238847750316031 44 acidosis3 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 25, 2025. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (1279 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1279, Time: 00:00:46 Health: -1/19 AC: 2 Str: 6 XL: 3 Next: 41% Magic: 5/10 EV: 11 Int: 22 God: Gold: 72 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) c - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of cold (weapon) Jewellery b - a +4 ring of protection Scrolls i - a scroll of identify Potions g - a potion of magic c - a potion of curing f - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Apportation Tloc 8% N/A 12% 1 Stone Arrow Conj/Erth 32% 3d9 12% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Lesser Beckoning Tloc 8% N/A 17% 2 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Starburst Conj/Fire 8% 6d4 99% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence misses you. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 short sword! You aren't carrying any items that you can evoke. Unknown command. As you read the scroll labelled BIBYHUAXUAT, it crumbles to dust. It is a scroll of identify. d -> c - a potion of curing; c -> i - a scroll of identify Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 short sword. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence screams, "I fought strong elephant-riders! You're not strong!" Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you but does no damage. Terence looks scornfully at you. Terence attacks as he pursues you! Terence hits you with a +0 short sword. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.###...#.#...........##### #.....#............##.#.# ##............###.......# #..........#..###.#.#.#.# #....##........##...>.#.# #....#####.....######.#.# .........# ##....######.#.. .........#####@...........### .......###....@.....####### ....... #..........# ....... #..........# ?...... ######....## ....... #....# #.<..# #....# ....# You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 7 endoplasms 6 hobgoblins 4 jackals (D:2) 3 ball pythons (D:2) 4 bats 3 frilled lizards 2 goblins (D:1) 2 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 275 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 847 | D:2 | Found a faded altar of an unknown god. 912 | D:2 | Reached skill level 5 in Conjurations 967 | D:2 | Learned a level 2 spell: Searing Ray 987 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1260 | D:2 | Noticed Terence 1279 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, minmay_box_of_dots, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 81 Searing Ray || 3 Read: Identify || 1 Armour: Robe || 13 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1279 | 1239 | 40 | 0 | 1070 | 2 | 639.5 | Dungeon | 1279 | 1239 | 40 | 0 | 1070 | 2 | 639.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 668 daAuts D:1: 611 daAuts