Dungeon Crawl Stone Soup version 0.34-a0-1292-g7f56f43775 (webtiles) character file. Game seed: 2514181037844463072 50 acidosis3 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 19, 2025. Slain by Terence ... wielding a +1 flail of protection (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:47 (1926 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1926, Time: 00:01:48 Health: -1/19 AC: 3 Str: 6 XL: 3 Next: 55% Magic: 6/10 EV: 10 Int: 22 God: Gold: 161 SH: 4 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) c - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) c - a +0 buckler (worn) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of noise {unknown} e - a scroll of acquirement {unknown} h - a scroll of enchant armour {unknown} l - a scroll of teleportation {unknown} m - a scroll of poison {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of moonshine {unknown} k - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 1.1 Shields + Level 3.7 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 2% 1 w - Searing Ray Conj 54% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 11% 2 Freeze Ice 16% 1d4 21% 1 Sublimation of Blood Necr 4% N/A 30% 2 Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 56% 4 Rending Blade Conj/Frge 15% 2d7 56% 4 Airstrike Air 2% 2d(1-17) 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence but does no damage. Terence screams, "I want to be left alone!" Terence is nearby! Terence is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. Terence hits you with a +1 flail of protection! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +1 flail of protection. Terence is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. You block Terence's attack. Terence is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +1 flail of protection! Ouch! That really hurt! You die... Terence says, "And stay out!" ##.#.##.## #.# ####.##.#.. # ####..†.##..# #.# #......... # .....#..###.# #.# #..# .... # ####...####.# #.####..# #..# # ............####.......# #..# # ####.#####..........##.# #..# # #.# #.......##.##.# #..#### #.# #.#####÷##.##.####...... #.# #.# #@#............... #.. ......@............##### ########......###### ##.....# #PP....♣ #♣~~~~P~ #PP~~P~♣ ##♣~~P~# You could see Terence. Vanquished Creatures 2 adders (D:3) An orc (D:3) 2 ribbon worms (D:3) 4 endoplasms A hobgoblin (D:1) 2 quokkas 5 ball pythons 3 bats 5 frilled lizards A goblin (D:1) 3 kobolds 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:1 | You fall into a shaft and drop 1 floor! 256 | D:2 | Found a shimmering altar of Xom. 329 | D:2 | Found a faded altar of an unknown god. 348 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 1303 | D:1 | Learned a level 2 spell: Searing Ray 1503 | D:3 | Reached skill level 5 in Conjurations 1503 | D:3 | Reached XP level 3. HP: 19/19 MP: 2/10 1856 | D:3 | Reached skill level 1 in Shields 1921 | D:3 | Noticed Terence 1926 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms D:2: layout_loops_ring, basic_altar, hellmonk_ecumenical_altar_pennies_from_heaven D:3: minmay_door_path, layout_loops_ring, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_shore_b, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Shields | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 80 Armour: Robe || 9 Dodge: Dodged || 8 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1939 | 1812 | 127 | 25 | 1574 | 3 | 646.3 | Dungeon | 1939 | 1812 | 127 | 25 | 1574 | 3 | 646.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 730 daAuts D:3: 614 daAuts D:1: 595 daAuts