Dungeon Crawl Stone Soup version 0.34-a0-1169-gab067d3732 (webtiles) character file. Game seed: 4813252541830597480 51 acidosis3 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 13, 2025. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (7 damage) ... on level 3 of the Dungeon. The game lasted 00:00:48 (1833 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1833, Time: 00:00:49 Health: -1/19 AC: 2 Str: 1 XL: 3 Next: 58% Magic: 1/10 EV: 12 Int: 22 God: Gold: 103 SH: 0 Dex: 17 Spells: 7/10 levels left rFire . . . (100%) b - +6 mace of Misconduct {heavy, rPois rCorr Str-5 Dex+4} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons b - the +6 mace of Misconduct (weapon) {heavy, rPois rCorr Str-5 Dex+4} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - 3 scrolls of poison {unknown} j - a scroll of amnesia {unknown} l - a scroll of noise {unknown} m - a scroll of vulnerability {unknown} Potions g - 2 potions of magic d - a potion of berserk rage {unknown} f - a potion of curing {unknown} k - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 32% 2d7 5% 2 Momentum Strike Conj/Tloc 32% 3d8 5% 2 Scorch Fire 8% 2d5 17% 2 Teleport Other Tloc 4% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dimensional Bullseye Hex/Tloc 2% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The gnoll bouda hits you with a +0 club. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. A gnoll comes into view. It is wielding a +0 spear. The gnoll picks up the pace! Your Spellcasting skill increases to level 4! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded, 82% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! You die... #.##......... #.##..###.#.# #.##..# .# #...#.###.# ####......# #†.##### #......# #..###.# .....# #@# ...###.# #j# .. #.. ..j . ###..##. ... .. #... .# #... .# #... # You could see a gnoll bouda and a gnoll (swift). Vanquished Creatures 2 gnolls (D:3) 2 ribbon worms (D:2) 4 endoplasms (D:2) 5 hobgoblins 2 jackals (D:1) 2 quokkas 2 ball pythons 4 bats 2 frilled lizards 2 goblins (D:1) 2 kobolds (D:2) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 300 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 608 | D:2 | Learned a level 2 spell: Searing Ray 1072 | D:2 | Reached skill level 5 in Conjurations 1475 | D:2 | Identified the +6 mace of Misconduct {heavy, rPois rCorr | Str-5 Dex+4} 1502 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1771 | D:2 | Found a faded altar of an unknown god. 1833 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_loops_cross, minmay_misc_feat_chi, minmay_misc_feat_cross, serial_bayou_ford_a Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 75 Searing Ray || 2 Armour: Robe || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1832 | 1797 | 35 | 25 | 1594 | 3 | 610.7 | Dungeon | 1832 | 1797 | 35 | 25 | 1594 | 3 | 610.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1195 daAuts D:1: 598 daAuts D:3: 38 daAuts