Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 3320565943088974201 62 acidosis3 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 11, 2025. Slain by an orc ... wielding a +2 dagger of venom (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:57 (1361 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1361, Time: 00:01:58 Health: 0/19 AC: 2 Str: 6 XL: 3 Next: 85% Magic: 4/9 EV: 11 Int: 22 God: Gold: 98 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 98 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} k - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of curing {unknown} j - 2 potions of brilliance {unknown} l - a potion of moonshine {unknown} n - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 5.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Mercury Arrow Conj/Alch 32% 2d7 5% 2 Hailstorm Conj/Ice 16% 3d6 11% 3 Lesser Beckoning Tloc 6% N/A 19% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Animate Dead Necr 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Annotations: D:4 exclusion: staircase Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club, wearing a +0 leather armour and wearing a +5 ring of evasion (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club, wearing a +0 leather armour and wearing a +5 ring of evasion (severely wounded, 66% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the orc priest. You kill the orc priest! The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. You are confused. You stop channelling your searing ray. An orc comes into view. It is wielding a +2 dagger of venom. The orc shouts! An orc comes into view. It is wielding a +0 dagger. The orc shouts! The orc wizard casts a spell at you. The magic dart hits you! An orc comes into view. It is wielding a +0 hand axe. The orc moves out of view. You're too confused to move! You feel less confused. The orc wizard gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. The orc closely misses you. Unknown command. The orc hits you with a +2 dagger of venom. You die... #... ##.#. #... .#... ...#####.... ##......... #........# ##. ###......o.##.... #.......o...#.... #.....@....o....#. #....##.o.......... ##. ##..)........ ##.........# #........... ##..##....... ###............ #.........#.. ###..##..## . You could see an orc wizard and 3 orcs. Vanquished Creatures An orc priest (D:4) An adder (D:4) A dart slug (D:2) 2 endoplasms A hobgoblin (D:1) 2 jackals (D:4) 4 ball pythons (D:2) 5 bats 3 goblins 3 kobolds 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 581 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 916 | D:2 | Reached skill level 5 in Conjurations 1033 | D:2 | Found a shimmering altar of Xom. 1061 | D:2 | Learned a level 2 spell: Searing Ray 1186 | D:3 | Noticed an ogre 1224 | D:5 | Entered Level 5 of the Dungeon 1256 | D:4 | Reached XP level 3. HP: 19/19 MP: 0/9 1312 | D:5 | Noticed a centaur 1361 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring D:2: layout_basic, basic_altar D:3: minmay_wonky_spiral, layout_basic, nicolae_gozag_seed_capital, serial_shops, nicolae_shop_drivethru, dreamdust_ecumenical_altar_drowned_temple, serial_curves, eino_curves_02, eino_curves_03, columned_hall_lemuel, minmay_unequal D:4: layout_cave_pools, minmay_temple_entry_tees, hangedman_decor_push, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, amcnicky_mini_corridor_feature, grunt_ministairs_4, chequers_big_river, hangedman_decor_slide_cut, minmay_misc_feat_alley, uniq_duvessa D:5: layout_cave_pods, serial_shops, nicolae_shop_statue_plus, gup_sewer_entry_glass, uniq_grinder, uniq_prince_ribbit1 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 55 Searing Ray || 4 Armour: Robe || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1360 | 1303 | 57 | 19 | 1100 | 5 | 272.0 | Dungeon | 1360 | 1303 | 57 | 19 | 1100 | 5 | 272.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 849 daAuts D:2: 275 daAuts D:4: 163 daAuts D:3: 66 daAuts D:5: 5 daAuts