Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14368774900350419544, deterministic pregen: 1 Version history: Game started: 0.34-a0-1340-g7f9cb3418f 0.34-a0-1347-g9c00782a2a 0.34-a0-1349-g34678775c8 Command line: /usr/games/crawl-git-34678775c8 -name acidosis3 -rc /dgldir/rcfiles/crawl-git/acidosis3.rc -macro /dgldir/rcfiles/crawl-git/acidosis3.macro -morgue /dgldir/morgue/acidosis3/ -webtiles-socket /crawl-master/webserver/sockets/acidosis3:2025-11-25.12:53:45.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6140a464a9de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x6140a4658bba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x6140a464aeba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x77cdacc06330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x6140a4601f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x6140a45fbbc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x6140a4604630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x6140a4605228]: bolt::fire() /usr/games/crawl-git-34678775c8(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x6140a4a014ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-34678775c8(_Z16handle_mon_spellP7monster+0xd7d) [0x6140a4a0dacd]: handle_mon_spell(monster*) /usr/games/crawl-git-34678775c8(+0x8635aa) [0x6140a49cb5aa]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x6140a49d1c93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x6140a49d4cf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x6140a4df93c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93caf) [0x6140a4dfbcaf]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x6140a4dfc665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x6140a457ec47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x77cdacbeb1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x77cdacbeb28b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x6140a457f735]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000077cdaccd17a7 in __GI___wait4 (pid=1985296, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000077cdaccd17a7 in __GI___wait4 (pid=1985296, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006140a464b08c in call_gdb (file=0x77cdacdc54e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1969746\000\000\000\000\000" #2 0x00006140a4658bd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764075375 dir = "/dgldir/morgue/acidosis3/" name = "/dgldir/morgue/acidosis3/crash-acidosis3-20251125-125615.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x77cdacdc54e0 <_IO_2_1_stderr_> #3 0x00006140a464aeba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7fffb91aed70, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x00006140a45fbbc1 in bolt::affect_cell (this=this@entry=0x7fffb91aed70) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 4 Level id: Shoals:4 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 18 Level vaults: shoals_end_hellmonk_lost_city Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The merfolk avatar chants a haunting song. You are unaffected. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the wind drake!! The wind drake is almost dead. The wind drake is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk avatar!!! The merfolk avatar is almost dead. The fireball engulfs the wind drake!!! You kill the wind drake! Sif Muna accepts your kill. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk avatar (almost dead) You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk avatar!!! You kill the merfolk avatar! Sif Muna accepts your kill. The fireball engulfs the water nymph!!! You kill the water nymph! Sif Muna accepts your kill. You hear a splash. You hear a screech! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the sea snake!!! The sea snake is severely wounded. The sea snake is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sea snake (severely wounded) You feel a huge surge of power! The fireball explodes! The fireball engulfs the sea snake!!! You kill the sea snake! Sif Muna accepts your kill. You fly upwards. Level annotation: Roxanne There is a stone staircase leading down here. You start resting. Magic restored. There is a shaft here. There is a stone staircase leading down here. You fly downwards. Found 44 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. A manticore comes into view. You see here 16 gold pieces. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (100% to hit) You feel a strong surge of power! The magic dart hits the manticore. The manticore is lightly wounded. Your battlesphere fires at the manticore! The barrage of energy hits the manticore!! The manticore is heavily wounded. The manticore flicks its tail. The volley of spikes skewers your battlesphere! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (heavily wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the manticore but does no damage. The manticore is heavily wounded. Your battlesphere fires at the manticore! The barrage of energy hits the manticore! The manticore is severely wounded. The manticore flicks its tail. The volley of spikes skewers your battlesphere! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (severely wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the manticore. The manticore is severely wounded. Your battlesphere fires at the manticore! The barrage of energy hits the manticore! You kill the manticore! Sif Muna accepts your kill. Sif Muna grants you a gift! You pick up Sif Muna's Secrets of Parallel Desecration and begin reading... You add the spells Momentum Strike, Curse of Agony and Gell's Gavotte to your library. There is a stone staircase leading up here. Magic restored. You fly upwards. Level annotation: Roxanne There is a stone staircase leading down here. You fly downwards. A merfolk siren comes into view. It is wielding a +0 spear. There is a stone staircase leading up here. A merfolk siren is nearby! A merfolk siren is nearby! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear You feel a huge surge of power! Your line of fire to the merfolk siren is blocked by a plant. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear You feel a huge surge of power! Your line of fire to the merfolk siren is blocked by a plant. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a plant You feel a huge surge of power! The fireball explodes! The fireball engulfs the plant!!! The plant begins to die. The plant is moderately damaged. The fireball engulfs the plant!!! The plant begins to die. The plant is moderately damaged. The fireball engulfs the plant!!! The plant begins to die. The plant is moderately damaged. The fireball engulfs the merfolk siren!! The merfolk siren is heavily wounded. You hear a shout! The merfolk siren hits the plant with a +0 spear! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (heavily wounded) You feel a huge surge of power! Your line of fire to the merfolk siren is blocked by a plant. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a plant (moderately damaged, withering away) You feel a huge surge of power! The fireball explodes! The fireball engulfs the plant!!! The plant is heavily damaged. The fireball engulfs the plant!!! The plant is heavily damaged. The fireball engulfs the plant!!! The plant is severely damaged. The fireball engulfs the merfolk siren!! You kill the merfolk siren! Sif Muna accepts your kill. Something unseen opens the door. You sense a monster nearby. A nearby plant withers and dies. x2 A faun comes into view. It is wielding a +0 spear and carrying a +0 sling. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. A nearby plant withers and dies. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet is repelled. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spear (100% to hit) You feel a strong surge of power! The magic dart hits the faun but does no damage. The faun shoots a sling bullet. The sling bullet completely misses you. The sling bullet hits your battlesphere! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spear (100% to hit) You feel a strong surge of power! The magic dart hits the faun. The faun is lightly wounded. Your battlesphere fires at the faun! The barrage of energy hits the faun!! The faun is severely wounded. The faun shoots a sling bullet. The sling bullet misses you. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spear (severely wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the faun but does no damage. The faun is severely wounded. Your battlesphere fires at the faun! The barrage of energy hits the faun! The faun is almost dead. The faun shoots a sling bullet. The sling bullet hits your battlesphere! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spear (almost dead, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the faun but does no damage. The faun is almost dead. Your battlesphere fires at the faun! The barrage of energy hits the faun! You kill the faun! Sif Muna accepts your kill. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You now have 1346 gold pieces (gained 16). You now have 1374 gold pieces (gained 28). You now have 1384 gold pieces (gained 10). You see here a manticore corpse. A sea snake comes into view. A sea snake is nearby! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sea snake You feel a huge surge of power! The fireball explodes! The fireball engulfs the sea snake!!! The sea snake is severely wounded. Your battlesphere fires at the sea snake! The barrage of energy hits the sea snake!! The sea snake is almost dead. You hear an angry hiss. You hear a screech! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sea snake (almost dead, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the sea snake!!! You kill the sea snake! Sif Muna accepts your kill. You hear an angry hiss. x2; You hear a shout! x2; You hear a screech! You see here a manticore corpse. There is a stone staircase leading up, spattered with blood here. You fly upwards. Level annotation: Roxanne There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up, spattered with blood here. A water elemental comes into view. A water elemental is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (water, 100% to hit) You feel a strong surge of power! The magic dart hits the water elemental but does no damage. Your battlesphere fires at the water elemental! The barrage of energy hits the water elemental! The water elemental is moderately damaged. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (water, moderately damaged, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the water elemental!!! The water elemental is burned terribly! You destroy the water elemental! Sif Muna accepts your kill. You hear an angry hiss. A sea snake comes into view. A sea snake is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sea snake (water) You feel a huge surge of power! The fireball explodes! The fireball engulfs the sea snake!!! The sea snake is severely wounded. Your battlesphere fires at the sea snake! The barrage of energy hits the sea snake! The sea snake is almost dead. The sea snake is engulfed in a cloud of scalding steam. x2 A sea snake is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the sea snake! You kill the sea snake! Sif Muna accepts your kill. Magic restored. A satyr comes into view. It is wielding a +0 spear and carrying a +0 longbow. Your battlesphere wavers and loses cohesion. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow is repelled. A satyr is nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a satyr, wielding a +0 longbow and carrying a +0 spear You feel a huge surge of power! The fireball explodes! The fireball engulfs the satyr!!! The satyr is almost dead. You hear a shout! x2 The satyr shoots an arrow. The arrow completely misses you. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a satyr, wielding a +0 longbow and carrying a +0 spear (almost dead) You feel a huge surge of power! The fireball explodes! The fireball engulfs the satyr!!! You kill the satyr! Sif Muna accepts your kill. You start resting. A manticore comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. A satyr comes into view. It is wielding a +0 spear and carrying a +0 longbow. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a satyr, wielding a +0 spear and carrying a +0 longbow (100% to hit) You feel a strong surge of power! The magic dart hits the satyr but does no damage. Your battlesphere fires at the satyr! The barrage of energy hits the satyr! The satyr is moderately wounded. A sphinx marauder comes into view. The satyr plays a rousing melody on its pipes! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a satyr, wielding a +0 spear and carrying a +0 longbow (moderately wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the satyr!! The satyr is severely wounded. The fireball engulfs the manticore!! The manticore is severely wounded. Your battlesphere fires at the satyr! The barrage of energy hits the satyr!! You kill the satyr! Sif Muna accepts your kill. You hear a shout! A manticore comes into view. The manticore flicks its tail. The volley of spikes skewers your battlesphere. A faun comes into view. It is wielding a +0 club and carrying a +0 sling. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! You conjure a prism of explosive energy! Your battlesphere fires at the manticore! The barrage of energy hits the faun!! The faun is almost dead. The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits your battlesphere. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the sphinx marauder!! The sphinx marauder is moderately wounded. Your battlesphere fires at the faun! The barrage of energy hits the faun! You kill the faun! Sif Muna accepts your kill. The sphinx marauder pounces on your battlesphere. The air twists around and strikes your battlesphere!! Your fulminant prism crackles loudly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the sphinx marauder!! The sphinx marauder is heavily wounded. The sphinx marauder is knocked back by the mystic blast. The sphinx marauder slams into the rock wall! The sphinx marauder is severely wounded. Your battlesphere fires at the sphinx marauder! The barrage of energy hits the sphinx marauder!! The sphinx marauder is almost dead. Your fulminant prism explodes! The blast of energy engulfs the sphinx marauder!!! You kill the sphinx marauder! Sif Muna accepts your kill. You hear a splash. Sif Muna accepts your kill. You feel a bit more experienced. The manticore flicks its tail. The volley of spikes is repelled. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (water) You feel a huge surge of power! The fireball explodes! The fireball engulfs the manticore!!! You kill the manticore! Sif Muna accepts your kill. A manticore comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the manticore!! The manticore is moderately wounded. The manticore is knocked back by the mystic blast. Your battlesphere fires at the manticore! The barrage of energy hits the manticore! The manticore is heavily wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (heavily wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the manticore!!!! You kill the manticore! Sif Muna accepts your kill. You hear an angry hiss. You start resting. A sphinx marauder comes into view. A sphinx marauder is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the sphinx marauder!! The sphinx marauder is moderately wounded. The sphinx marauder is knocked back by the mystic blast. Your battlesphere fires at the sphinx marauder! The barrage of energy hits the sphinx marauder!! The sphinx marauder is heavily wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sphinx marauder, wearing a +1 cloak (heavily wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the sphinx marauder!!! You kill the sphinx marauder! Sif Muna accepts your kill. You hear an angry hiss. You start resting. A manticore comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore You feel a huge surge of power! The fireball explodes! The fireball engulfs the manticore!!! You kill the manticore! Sif Muna accepts your kill. You hear an angry hiss. You start resting. Your battlesphere wavers and loses cohesion. Items here: )))))) [ ††. Okay, then. Magic restored. You see here a manticore corpse. A manticore comes into view. Found a small bone ring and a barnacled rune of Zot. A manticore is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. The manticore flicks its tail. The volley of spikes misses you. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (100% to hit) You feel a strong surge of power! The magic dart hits the manticore. The manticore is lightly wounded. Your battlesphere fires at the manticore! The barrage of energy hits the manticore!! The manticore is heavily wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (heavily wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the manticore!!! You kill the manticore! Sif Muna accepts your kill. You hear an angry hiss. x2; You hear a shout! x4 You start resting. An alligator snapping turtle comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an alligator snapping turtle You feel a huge surge of power! The fireball explodes! The fireball engulfs the alligator snapping turtle! The alligator snapping turtle is lightly wounded. Your battlesphere fires at the alligator snapping turtle! The barrage of energy hits the alligator snapping turtle!! The alligator snapping turtle is moderately wounded. You hear a shout! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ignition (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Ignition (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an alligator snapping turtle (moderately wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the alligator snapping turtle!!! The alligator snapping turtle is severely wounded. Your battlesphere fires at the alligator snapping turtle! The barrage of energy hits the alligator snapping turtle but does no damage. The alligator snapping turtle is severely wounded. You hear an angry hiss. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an alligator snapping turtle (severely wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the alligator snapping turtle!!!! You kill the alligator snapping turtle! Sif Muna accepts your kill. Okay, then. Unknown command. You start resting. A merfolk comes into view. It is wielding a +0 halberd and quivering a throwing net. A merfolk is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 halberd and quivering a throwing net You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk!!! You kill the merfolk! Sif Muna accepts your kill. You hear a bellow! You start resting. A snapping turtle comes into view. A snapping turtle is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle (100% to hit) You feel a strong surge of power! The magic dart hits the snapping turtle. The snapping turtle is lightly wounded. Your battlesphere fires at the snapping turtle! The barrage of energy hits the snapping turtle! The snapping turtle is lightly wounded. A merfolk siren comes into view. It is wielding a +0 spear. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle (lightly wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk siren!! The merfolk siren is severely wounded. The fireball engulfs the snapping turtle!!! You kill the snapping turtle! Sif Muna accepts your kill. Your battlesphere fires at the merfolk siren! The barrage of energy hits the merfolk siren!! You kill the merfolk siren! Sif Muna accepts your kill. You hear a shout! You start resting. A manticore comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore You feel a huge surge of power! The fireball explodes! The fireball engulfs the manticore!!! The manticore is almost dead. Your battlesphere fires at the manticore! The barrage of energy hits the manticore!! You kill the manticore! Sif Muna accepts your kill. You hear an angry hiss. x2 A merfolk comes into view. It is wielding a +0 trident. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (almost dead) You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk!! You kill the merfolk! Sif Muna accepts your kill. You hear a shout! A faun comes into view. It is wielding a +0 club and carrying a +0 sling. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 club and carrying a +0 sling (heavily wounded) You feel a huge surge of power! The fireball explodes! The fireball engulfs the faun!! You kill the faun! Sif Muna accepts your kill. A merfolk comes into view. It is wielding a +0 trident. A merfolk impaler comes into view. It is wielding a +2 trident of venom. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk impaler, wielding a +2 trident of venom and wearing a +0 leather armour You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk impaler!!! The merfolk impaler is severely wounded. Your battlesphere fires at the merfolk impaler! The barrage of energy hits the merfolk impaler! The merfolk impaler is almost dead. A merfolk comes into view. It is wielding a +0 spear. The merfolk impaler barely misses your battlesphere. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk impaler, wielding a +2 trident of venom and wearing a +0 leather armour (almost dead, ally target) You feel a strong surge of power! Your battlesphere fires at the merfolk impaler! The barrage of energy hits the merfolk impaler!! You kill the merfolk impaler! Sif Muna accepts your kill. The merfolk is engulfed in freezing vapours. A manticore comes into view. The merfolk is engulfed in freezing vapours. The manticore is engulfed in freezing vapours. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 spear (freezing vapour, heavily wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk. The merfolk is heavily wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk! The merfolk is severely wounded. The merfolk is engulfed in freezing vapours. You kill the merfolk! Sif Muna accepts your kill. The manticore is engulfed in freezing vapours. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (freezing vapour, moderately wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the manticore. The manticore is moderately wounded. Your battlesphere fires at the manticore! The barrage of energy hits the manticore!! You kill the manticore! Sif Muna accepts your kill. Your battlesphere expends the last of its energy and dissipates. A wind drake comes into view. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (wandering, repelling missiles, hasn't noticed you, 100% to hit) You feel a strong surge of power! The magic dart hits the wind drake. The wind drake is lightly wounded. The wind drake hisses angrily. A merfolk avatar comes into view. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (lightly wounded, repelling missiles) You feel a huge surge of power! The fireball explodes! The fireball engulfs the wind drake!!! You kill the wind drake! Sif Muna accepts your kill. You hear a shout! The merfolk avatar is engulfed in freezing vapours. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Throw: 58 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (freezing vapour, lightly wounded, 51% to hit) You throw a poisoned dart. The poisoned dart hits the merfolk avatar. The merfolk avatar is poisoned. The merfolk avatar is lightly wounded. The merfolk avatar is engulfed in freezing vapours. The merfolk avatar chants a haunting song. You resist with almost no effort. A merfolk siren comes into view. It is wielding a +0 spear. Unknown command. Throw: 57 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (freezing vapour, moderately wounded, poisoned, 51% to hit) You throw a poisoned dart. The poisoned dart hits the merfolk avatar. The merfolk avatar is moderately wounded. Shadowy forms rise from the deep at the merfolk avatar's song! The merfolk avatar is engulfed in freezing vapours. The merfolk siren is engulfed in freezing vapours. Throw: 56 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (freezing vapour, heavily wounded, poisoned, 51% to hit) You throw a poisoned dart. The poisoned dart hits the merfolk avatar. The merfolk avatar looks even sicker. The merfolk avatar is heavily wounded. The merfolk avatar is engulfed in freezing vapours. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! The merfolk siren is engulfed in freezing vapours. You hear an angry hiss. You cannot move away from the merfolk avatar! Throw: 55 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (freezing vapour, severely wounded, mesmerising, very poisoned, 51% to hit) You throw a poisoned dart. The poisoned dart closely misses the merfolk avatar. The pull of the merfolk avatar's song draws you forwards. The merfolk avatar is engulfed in freezing vapours. The merfolk siren is engulfed in freezing vapours. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk avatar (freezing vapour, almost dead, mesmerising, very poisoned) You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk siren!!! You kill the merfolk siren! Sif Muna accepts your kill. You hear a sizzling sound! The fireball engulfs the merfolk avatar!! You are no longer mesmerised. You kill the merfolk avatar! Sif Muna accepts your kill. You hear a sizzling sound! x4 Throw: 54 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, 51% to hit) You throw a poisoned dart. The poisoned dart closely misses the merfolk. The merfolk throws a boomerang. The boomerang completely misses you. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, 79% to hit) You feel a strong surge of power! You focus your ray upon the merfolk. The searing ray hits the merfolk. The merfolk is almost dead. (Press . to maintain the ray.) Unknown command. The searing ray misses the merfolk. The searing ray misses the merfolk. The merfolk closely misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (almost dead, 79% to hit) You feel a strong surge of power! You focus your ray upon the merfolk. The searing ray hits the merfolk! You kill the merfolk! Sif Muna accepts your kill. (Press . to maintain the ray.) Unknown command. You stop channelling your searing ray. You start resting. Magic restored. A wind drake comes into view. You see here a barnacled rune of Zot. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (wandering, repelling missiles, hasn't noticed you) You feel a huge surge of power! The fireball explodes! The fireball engulfs the wind drake!! The wind drake is heavily wounded. The wind drake hisses angrily. The wind drake exhales a fierce blast of wind! You are knocked back by the gust of wind. You slam into the stone wall. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (heavily wounded, repelling missiles, catching its breath) You feel a huge surge of power! The fireball explodes! The fireball engulfs the wind drake!!! You kill the wind drake! Sif Muna accepts your kill. You pick up the barnacled rune and feel its power. You now have 2 runes. Press } to see all the runes you have collected. HP restored. A harpy comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. The harpy screeches! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water, 100% to hit) You feel a strong surge of power! The magic dart hits the harpy but does no damage. Your battlesphere fires at the harpy! The barrage of energy hits the harpy!! The harpy is severely wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water, severely wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the harpy but does no damage. The harpy is severely wounded. Your battlesphere fires at the harpy! The barrage of energy hits the harpy! You kill the harpy! Sif Muna accepts your kill. Found a lajatang. There is a stone staircase leading up here. You fly upwards. Level annotation: Roxanne There is a stone staircase leading down here. You fly downwards. A harpy comes into view. There is a stone staircase leading up here. A harpy is nearby! A harpy is nearby! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. The harpy screeches! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (100% to hit) You feel a strong surge of power! The magic dart hits the harpy. The harpy is lightly wounded. Your battlesphere fires at the harpy! The barrage of energy hits the harpy!! The harpy is almost dead. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A harpy is nearby! Okay, then. Unknown command. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (almost dead, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the harpy!! You kill the harpy! Sif Muna accepts your kill. Magic restored. There is a large open door here. m - 7 potions of might (gained 1) You pick up a parchment of Stone Arrow and begin reading... You add the spell Stone Arrow to your library. A minotaur comes into view. It is wielding a +0 club. A minotaur is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a minotaur, wielding a +0 club, wearing a +0 chain mail and quivering javelins You feel a huge surge of power! The fireball explodes! The fireball engulfs the minotaur!! The minotaur is moderately wounded. Your battlesphere fires at the minotaur! The barrage of energy hits the minotaur! The minotaur is heavily wounded. You hear an angry hiss. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a minotaur, wielding a +0 club, wearing a +0 chain mail and quivering javelins (heavily wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the minotaur!!! You kill the minotaur! Sif Muna accepts your kill. A faun comes into view. It is wielding a +0 spectral quarterstaff and carrying a +0 sling. A faun is nearby! A faun is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You imbue your battlesphere with additional charge. The faun shouts! The faun unwields a +0 spectral quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet misses you. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spectral quarterstaff (100% to hit) You feel a strong surge of power! The magic dart hits the faun but does no damage. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spectral quarterstaff (100% to hit) You feel a strong surge of power! The magic dart hits the faun. The faun is lightly wounded. The faun shoots a sling bullet. The sling bullet completely misses you. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spectral quarterstaff (lightly wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the faun! The faun is moderately wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spectral quarterstaff (moderately wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the faun. The faun is moderately wounded. Your battlesphere fires at the faun! The barrage of energy hits the faun! The faun is severely wounded. The faun shoots a sling bullet. The sling bullet is repelled. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spectral quarterstaff (severely wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the faun. The faun is severely wounded. Your battlesphere fires at the faun! The barrage of energy hits the faun! The faun is almost dead. A wind drake comes into view. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spectral quarterstaff (almost dead, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the faun. You kill the faun! Sif Muna accepts your kill. Your battlesphere fires at the wind drake! The barrage of energy hits the wind drake!! The wind drake is moderately wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (moderately wounded, repelling missiles, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the wind drake!!! You kill the wind drake! Sif Muna accepts your kill. You hear a shout! x2 Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You feel ready to blink again. You swap places with your battlesphere. A faun comes into view. It is wielding a +0 club and carrying a +0 sling. The faun shouts! The faun casts a spell at you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1340-g7f9cb3418f 0.34-a0-1347-g9c00782a2a 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EXPLORE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [acidosis3] Species: Deep Elf Job: Conjurer HP: 105/105; mods: 0/0 MP: 41/41; mod: 0 Stats: 8 28 13 Position: (34, 38), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 9 | 3287 | 106/743 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 6 | 1670 | 186/495 Dodging | X | 0 | 0 | 12 | 3180 | 317/531 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 5 | 1207 | 147/424 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 2 | 50 | 17 | 5747 | 664/669 Conjurations | X | 0 | 0 | 20 | 10398 | 119/1199 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 6 | 882 | 0/295 Forgecraft | X | 0 | 0 | 4 | 450 | 30/210 Fire Magic | X | 2 | 50 | 17 | 7849 | 660/946 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 6 | 882 | 0/295 Invocations | X | 0 | 0 | 9 | 1892 | 0/441 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 2994 #13: 1610 #22: 1 #23: 29509 #24: -856882261 #34: 1 #49: 3401 #73: 314741 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #2: ring of the Hare {EV+10} eq slot #4, inv slot #19: +1 hat eq slot #3, inv slot #5: +0 robe "Deketat" {rF+ rC++ Regen+} eq slot #8, inv slot #1: scarf of repulsion eq slot #10, inv slot #0: amulet of magic regeneration eq slot #9, inv slot #6: ring of protection from cold eq slot #6, inv slot #15: +2 pair of boots of flying eq slot #1, inv slot #17: staff of conjuration eq slot #5, inv slot #27: +0 pair of gloves of fire eq slot #2, inv slot #4: orb of attunement }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .....~'....##......# <....~'.....##..~.# ....####.~..##..###### )..##...##..~....ß.... ...).....+......~..... . ...##...##..ß......... .. ....#÷..#÷..#...####### ..# .....~......##..)..#..##...# .....~.....##..*@........... ##...~......#...^....~...)# #....~##...##........~.#### ..†..)...~.##......#.~..# .†...~.#~..#####.###†~.## ...~~~.#...# .... ....# ~~~~~~~.#... #...####### ~~~~~~~~##..~##c.. ~~~~~~~~~ #.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< xom_bazaar: false bailey_type: bailey_polearm necropolis_difficulty: vaults_elf vaults_end_crystal: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>