Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1347-g9c00782a2a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14368774900350419544, deterministic pregen: 1 Version history: Game started: 0.34-a0-1340-g7f9cb3418f 0.34-a0-1347-g9c00782a2a Command line: /usr/games/crawl-git-9c00782a2a -name acidosis3 -rc /dgldir/rcfiles/crawl-git/acidosis3.rc -macro /dgldir/rcfiles/crawl-git/acidosis3.macro -morgue /dgldir/morgue/acidosis3/ -webtiles-socket /crawl-master/webserver/sockets/acidosis3:2025-11-25.12:21:53.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 19 stack frames. /usr/games/crawl-git-9c00782a2a(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x63137a6e39de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9c00782a2a(_Z13do_crash_dumpv+0x43a) [0x63137a6f1bba]: do_crash_dump() /usr/games/crawl-git-9c00782a2a(_Z20crash_signal_handleri+0x1fa) [0x63137a6e3eba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7ab8a0e58330]: /usr/games/crawl-git-9c00782a2a(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x63137a69af8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-9c00782a2a(_ZN4bolt11affect_cellEv+0x3e1) [0x63137a694bc1]: bolt::affect_cell() /usr/games/crawl-git-9c00782a2a(_ZN4bolt7do_fireEv+0x740) [0x63137a69d630]: bolt::do_fire() /usr/games/crawl-git-9c00782a2a(_ZN4bolt4fireEv+0x268) [0x63137a69e228]: bolt::fire() /usr/games/crawl-git-9c00782a2a(_Z16handle_mon_spellP7monster+0xd7d) [0x63137aaa6acd]: handle_mon_spell(monster*) /usr/games/crawl-git-9c00782a2a(+0x86381d) [0x63137aa6481d]: /usr/games/crawl-git-9c00782a2a(_Z19handle_monster_moveP7monster+0x5f3) [0x63137aa6ac93]: handle_monster_move(monster*) /usr/games/crawl-git-9c00782a2a(_Z15handle_monstersb+0xc10) [0x63137aa6dcf0]: handle_monsters(bool) /usr/games/crawl-git-9c00782a2a(_Z12world_reactsv+0x135) [0x63137ae923c5]: world_reacts() /usr/games/crawl-git-9c00782a2a(+0xc93b39) [0x63137ae94b39]: /usr/games/crawl-git-9c00782a2a(+0xc94665) [0x63137ae95665]: /usr/games/crawl-git-9c00782a2a(main+0x1f7) [0x63137a617c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7ab8a0e3d1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7ab8a0e3d28b]: /usr/games/crawl-git-9c00782a2a(_start+0x25) [0x63137a618735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ab8a0f237a7 in __GI___wait4 (pid=1792062, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007ab8a0f237a7 in __GI___wait4 (pid=1792062, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000063137a6e408c in call_gdb (file=0x7ab8a10174e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1782182\000\000\000\000\000" #2 0x000063137a6f1bd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764073408 dir = "/dgldir/morgue/acidosis3/" name = "/dgldir/morgue/acidosis3/crash-acidosis3-20251125-122328.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7ab8a10174e0 <_IO_2_1_stderr_> #3 0x000063137a6e3eba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffc9f2f0930, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x000063137a694bc1 in bolt::affect_cell (this=this@entry=0x7ffc9f2f0930) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 3 Level id: Shoals:3 Level build method = [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: layout_shoals uniq_roxanne Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk siren!!! You are no longer mesmerised. You kill the merfolk siren! Sif Muna accepts your kill. Your battlesphere fires at the sea snake! The barrage of energy hits the sea snake!! You kill the sea snake! Sif Muna accepts your kill. Your Conjurations skill increases to level 19! Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering a throwing net You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk!! The merfolk is heavily wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk! The merfolk is severely wounded. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering a throwing net (severely wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk!!! You kill the merfolk! Sif Muna accepts your kill. You start resting. Your battlesphere wavers and loses cohesion. Things that are here: a +0 trident; a merfolk corpse s - 4 throwing nets (gained 1) Things that are here: a +0 trident; a sea snake corpse You start waiting. Things that are here: a +0 trident; a merfolk corpse Found a stone staircase leading up. You now have 1258 gold pieces (gained 17). Found a stone staircase leading down. Found a sling. You now have 1286 gold pieces (gained 28). i - 3 scrolls of identify (gained 1) You see here a +0 sling. Found Teatuaz's Book Emporium. Found Rugodank's Antique Armour Boutique. A wind drake comes into view. You see here a scroll of immolation. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (repelling missiles, asleep, 100% to hit) You feel a strong surge of power! The magic dart hits the wind drake. The wind drake is lightly wounded. The wind drake hisses angrily. Your battlesphere fires at the wind drake! The barrage of energy hits the wind drake! The wind drake is moderately wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (moderately wounded, repelling missiles, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the wind drake but does no damage. The wind drake is moderately wounded. Your battlesphere fires at the wind drake! The barrage of energy hits the wind drake!! The wind drake is almost dead. The wind drake flaps its wings at you. The open air twists around violently and strikes you. A merfolk comes into view. It is wielding a +0 trident. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (almost dead, repelling missiles, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the wind drake!! You kill the wind drake! Sif Muna accepts your kill. The fireball engulfs the merfolk!!! The merfolk is severely wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! You kill the merfolk! Sif Muna accepts your kill. I - 5 scrolls of immolation (gained 1) Unknown command. There are no items here. You swap places with your battlesphere. Magic restored. You see here a wind drake corpse. You now have 1314 gold pieces (gained 28). You see here a +0 trident. You swap places with your battlesphere. You see here a wind drake corpse. There is an entrance to Teatuaz's Book Emporium here. You see here a +3 scimitar. A water elemental comes into view. A water elemental is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You imbue your battlesphere with additional charge. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (100% to hit) You feel a strong surge of power! The magic dart hits the water elemental! The water elemental is lightly damaged. Your battlesphere fires at the water elemental! The barrage of energy hits the water elemental! The water elemental is moderately damaged. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (moderately damaged, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the water elemental but does no damage. The water elemental is moderately damaged. Your battlesphere fires at the water elemental! The barrage of energy hits the water elemental!! You destroy the water elemental! Sif Muna accepts your kill. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an entrance to Rugodank's Antique Armour Boutique here. Unknown command. You have 1314 gold pieces. Unknown command. You swap places with your battlesphere. You pick up a parchment of Petrify and begin reading... You add the spell Petrify to your library. You swap places with your battlesphere. A snapping turtle comes into view. You see here a staff of conjuration. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle You feel a huge surge of power! The fireball explodes! The fireball engulfs the snapping turtle!!! You kill the snapping turtle! Sif Muna accepts your kill. You hear a splash. Your battlesphere wavers and loses cohesion. A kraken comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (water, 100% to hit) You feel a strong surge of power! The magic dart hits the kraken but does no damage. Your battlesphere fires at the kraken! The barrage of energy hits the kraken! The kraken is lightly wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (water, lightly wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the kraken!!! The kraken is moderately wounded. Your battlesphere fires at the kraken! The barrage of energy hits the kraken. The kraken is heavily wounded. The kraken is engulfed in a cloud of scalding steam. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (steam, water, heavily wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the kraken!!! The kraken is severely wounded. Your battlesphere fires at the kraken! The barrage of energy hits the kraken but does no damage. The kraken is severely wounded. The kraken is engulfed in a cloud of scalding steam. x2 The kraken misses you. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the kraken. The kraken is severely wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (water, severely wounded) You feel a huge surge of power! The fireball explodes! The fireball engulfs the kraken!!! The kraken is almost dead. Your battlesphere fires at the kraken! The barrage of energy hits the kraken but does no damage. The kraken is almost dead. You hear a screech! x2 A tentacle reaches out from the kraken! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (steam, water, almost dead, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the kraken!!! You kill the kraken! Sif Muna accepts your kill. The kraken's tentacles disappear. You start resting. Magic restored. Your battlesphere wavers and loses cohesion. A harpy comes into view. A harpy is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water, 100% to hit) You feel a strong surge of power! The magic dart hits the harpy but does no damage. Your battlesphere fires at the harpy! The barrage of energy hits the harpy! The harpy is moderately wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water, moderately wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the harpy. The harpy is heavily wounded. Your battlesphere fires at the harpy! The barrage of energy hits the harpy! The harpy is severely wounded. A harpy comes into view. The harpy closely misses you. The harpy completely misses you. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the harpy!! You kill the harpy! Sif Muna accepts your kill. Your battlesphere fires at the harpy! The barrage of energy hits the harpy!! The harpy is severely wounded. The harpy claws your battlesphere! x2 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water, severely wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the harpy!!! You kill the harpy! Sif Muna accepts your kill. You hear a screech! A harpy comes into view. A harpy is nearby! The harpy screeches! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water) You feel a huge surge of power! The fireball explodes! The fireball engulfs the harpy!!! You kill the harpy! Sif Muna accepts your kill. A harpy comes into view. The harpy moves out of view. The harpy screeches! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water) You feel a huge surge of power! The fireball explodes! The fireball engulfs the harpy!!! You kill the harpy! Sif Muna accepts your kill. Found a stone staircase leading up. Your battlesphere wavers and loses cohesion. Found a parchment of Tukima's Dance. You now have 1330 gold pieces (gained 16). Found a stone staircase leading down. i - 4 scrolls of identify (gained 1) Found an escape hatch in the floor. There is an escape hatch in the floor here. There is a stone staircase leading down here. There is a stone staircase leading up here. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. There is an entrance to Rugodank's Antique Armour Boutique here. There is a stone staircase leading down here. You fly downwards. Marking area around Roxanne as unsafe for travelling. Found a parchment of Bombard. Found a stone staircase leading up. There is a stone staircase leading up here. Marking area around Roxanne as unsafe for travelling. You fly upwards. There is a stone staircase leading down here. Key pressed, stopping travel. Unknown command. There is a stone staircase leading down here. You fly downwards. Level annotation: Roxanne Level annotation: Roxanne Welcome back, acidosis3 the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle You feel a huge surge of power! The fireball explodes! The fireball engulfs the snapping turtle!!! The snapping turtle is heavily wounded. The fireball engulfs the plant!!! The plant begins to die. The plant is moderately damaged. You hear a shout! The plant is engulfed in a cloud of scalding steam. The wind drake flaps its wings at you. The open air twists around violently and strikes you! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle (heavily wounded) You feel a huge surge of power! The fireball explodes! The fireball engulfs the snapping turtle!! The snapping turtle is almost dead. The fireball engulfs the plant!!! The plant begins to die. The plant is moderately damaged. The fireball engulfs the plant!!! The plant begins to die. The plant is moderately damaged. The plant is engulfed in a cloud of scalding steam. x2 Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle (steam, almost dead) You feel a huge surge of power! The fireball explodes! The fireball engulfs the snapping turtle!!! You kill the snapping turtle! Sif Muna accepts your kill. The fireball engulfs the plant!!! The plant is heavily damaged. The fireball engulfs the plant!!! The plant is severely damaged. You hear a shout! x2 The plant is engulfed in a cloud of scalding steam. x2 Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (repelling missiles) You feel a huge surge of power! The fireball explodes! The fireball engulfs the wind drake!!! You kill the wind drake! Sif Muna accepts your kill. The plant is engulfed in a cloud of scalding steam. x2 A nearby plant withers and dies. A water elemental comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. The plant is engulfed in a cloud of scalding steam. A merfolk comes into view. It is wielding a +2 trident of distortion. A merfolk comes into view. It is wielding a +0 trident. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +2 trident of distortion (100% to hit) You feel a strong surge of power! The magic dart hits the merfolk but does no damage. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk! The merfolk is moderately wounded. A nearby plant withers and dies. The merfolk hits your battlesphere with a +2 trident of distortion!! Space warps around your battlesphere. A merfolk aquamancer comes into view. It is wielding a +0 rapier. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe You feel a strong surge of power! Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk aquamancer!! The merfolk aquamancer is heavily wounded. The water elemental is engulfed in freezing vapours. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You imbue your battlesphere with additional charge. The merfolk aquamancer is engulfed in freezing vapours. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a strong surge of power! The magic dart hits the merfolk aquamancer! The merfolk aquamancer is severely wounded. Your battlesphere fires at the merfolk aquamancer! The barrage of energy hits the merfolk aquamancer!! You kill the merfolk aquamancer! Sif Muna accepts your kill. A water elemental comes into view. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (lightly damaged, 100% to hit) You feel a strong surge of power! The magic dart hits the water elemental but does no damage. The water elemental is lightly damaged. Your battlesphere fires at the water elemental! The barrage of energy hits the water elemental!! The water elemental is heavily damaged. The water elemental is engulfed in freezing vapours. The water elemental completely misses you. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the plant!! The plant begins to die. The plant is lightly damaged. The mystic blast hits the merfolk!! The merfolk is heavily wounded. The merfolk is knocked back by the mystic blast. The merfolk slams into the rock wall! The merfolk is heavily wounded. The mystic blast hits the water elemental!! You destroy the water elemental! Sif Muna accepts your kill. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! The merfolk is almost dead. The water elemental is engulfed in freezing vapours. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (heavily damaged, 100% to hit) You feel a strong surge of power! The magic dart hits the water elemental. The water elemental is heavily damaged. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! You kill the merfolk! Sif Muna accepts your kill. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (heavily damaged, 100% to hit) You feel a strong surge of power! The magic dart hits the water elemental. The water elemental is severely damaged. Your battlesphere fires at the water elemental! The barrage of energy hits the water elemental! The water elemental is almost destroyed. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the plant!! The plant is moderately damaged. The mystic blast hits the water elemental! You destroy the water elemental! Sif Muna accepts your kill. A nearby plant withers and dies. You start resting. A water elemental comes into view. The water elemental is engulfed in freezing vapours. The water elemental is engulfed in freezing vapours. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (severely damaged) You feel a huge surge of power! The fireball explodes! The fireball engulfs the water elemental!!! The water elemental is burned terribly! You destroy the water elemental! Sif Muna accepts your kill. You hear a sizzling sound! You start resting. A merfolk is nearby! The merfolk is engulfed in freezing vapours. You fly upwards. Level annotation: exclusion: staircase There is a stone staircase leading down here. You fly downwards. Level annotation: Roxanne The merfolk hits you from afar with a +2 trident of distortion! Space warps horribly around you!! The merfolk barely misses you. There is a stone staircase leading up, spattered with blood here. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is heavily wounded. The merfolk is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +2 trident of distortion (heavily wounded) You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk!! The merfolk is almost dead. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +2 trident of distortion (almost dead) You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk!!! You kill the merfolk! Sif Muna accepts your kill. You start resting. HP restored. You start resting. Magic restored. Found a curved jewelled staff. Found a wand of warping (4). You see here a +2 trident of distortion. There is a stone staircase leading up here. You fly upwards. Level annotation: exclusion: staircase There is a stone staircase leading down here. You fly downwards. Level annotation: Roxanne There is a stone staircase leading up here. f - 6 scrolls of fear (gained 1) You see here a wind drake corpse. c - 15 potions of curing (gained 1) You see here a staff of air. c - a wand of warping (21) (gained 4 charges) Found a leather armour. A merfolk avatar comes into view. The merfolk avatar moves out of view. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! A merfolk avatar is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Shadowy forms rise from the deep at the merfolk avatar's song! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk avatar (mesmerising, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk avatar. The merfolk avatar is lightly wounded. The merfolk avatar chants its luring song. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! Your battlesphere fires at the merfolk avatar! The barrage of energy hits the merfolk avatar!! The merfolk avatar is moderately wounded. The pull of the merfolk avatar's song draws you forwards. Found a potion of brilliance. The merfolk avatar is engulfed in freezing vapours. The merfolk avatar chants its luring song. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk avatar (freezing vapour, heavily wounded, mesmerising, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk avatar!!! The merfolk avatar is almost dead. You hear a sizzling sound! x4 Your battlesphere fires at the merfolk avatar! The barrage of energy hits the merfolk avatar!! You are no longer mesmerised. You kill the merfolk avatar! Sif Muna accepts your kill. You start resting. Magic restored. A manticore comes into view. A manticore is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (water, 100% to hit) You feel a strong surge of power! The magic dart hits the manticore. The manticore is lightly wounded. Your battlesphere fires at the manticore! The barrage of energy hits the manticore! The manticore is moderately wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (water, moderately wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the manticore. The manticore is moderately wounded. Your battlesphere fires at the manticore! The barrage of energy hits the manticore. The manticore is heavily wounded. The manticore flicks its tail. The volley of spikes skewers your battlesphere! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (water, heavily wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the manticore! The manticore is severely wounded. Your battlesphere fires at the manticore! The barrage of energy hits the manticore! The manticore is almost dead. You hear a shout! The manticore is engulfed in a cloud of scalding steam. A manticore is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (steam, water, almost dead, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the manticore!!! You kill the manticore! Sif Muna accepts your kill. You hear an angry hiss. You start resting. A sea snake comes into view. A merfolk javelineer comes into view. It is wielding a +1 heavy spear. There are monsters nearby! There are monsters nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sea snake (water) You feel a huge surge of power! The fireball explodes! The fireball engulfs the sea snake!!! The sea snake is almost dead. Your battlesphere fires at the sea snake! The barrage of energy hits the sea snake!! You kill the sea snake! Sif Muna accepts your kill. You hear a splash. The merfolk javelineer throws a javelin. The javelin pierces through your battlesphere!! The javelin misses you. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! Your battlesphere fires at the merfolk javelineer! The barrage of energy hits the merfolk javelineer!! The merfolk javelineer is heavily wounded. The merfolk javelineer throws a javelin. The javelin pierces through you! A merfolk comes into view. It is wielding a +0 trident. The merfolk javelineer throws a javelin. The javelin completely misses you. A boomerang appears from out of your range of vision. The boomerang completely misses your battlesphere. The merfolk javelineer throws a javelin. The javelin pierces through your battlesphere!! Your battlesphere is destroyed! The javelin completely misses you. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. The merfolk javelineer is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin is repelled. A merfolk comes into view. It is wielding a +0 trident. The merfolk throws a boomerang. The boomerang completely misses you. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk javelineer, wielding a +1 heavy spear, wearing a +0 leather armour and quivering javelins (freezing vapour, water, severely wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk javelineer but does no damage. The merfolk javelineer is severely wounded. Your battlesphere fires at the merfolk javelineer! The barrage of energy hits the merfolk! The merfolk is lightly wounded. The merfolk shouts! You hear a shout! The merfolk is engulfed in freezing vapours. The merfolk throws a boomerang. The boomerang completely misses you. The merfolk javelineer is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin completely misses you. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (water, lightly wounded) You feel a huge surge of power! The fireball explodes! The fireball engulfs the merfolk!! The merfolk is severely wounded. Your battlesphere fires at the merfolk javelineer! The barrage of energy hits the merfolk! You kill the merfolk! Sif Muna accepts your kill. The merfolk is engulfed in freezing vapours. The merfolk throws a boomerang. The boomerang completely misses you. The merfolk javelineer is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin pierces through you! The merfolk is engulfed in freezing vapours. The merfolk javelineer is engulfed in freezing vapours. You kill the merfolk javelineer! Sif Muna accepts your kill. A merfolk comes into view. It is wielding a +0 trident. The merfolk is engulfed in freezing vapours. The merfolk throws a boomerang. The boomerang hits you. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk. The merfolk is severely wounded. The merfolk is engulfed in freezing vapours. x2 You kill the merfolk! Sif Muna accepts your kill. You hear a splash. The merfolk is engulfed in freezing vapours. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (freezing vapour, water, heavily wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk. The merfolk is heavily wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! The merfolk is almost dead. The merfolk is engulfed in freezing vapours. You kill the merfolk! Sif Muna accepts your kill. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. You start resting. Magic restored. You start waiting. Your battlesphere wavers and loses cohesion. b - 7 potions of brilliance (gained 1) A manticore comes into view. You see here a scroll of identify. A manticore is nearby! A manticore is nearby! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (100% to hit) You feel a strong surge of power! The magic dart hits the manticore. The manticore is lightly wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (lightly wounded) You feel a huge surge of power! The fireball explodes! The fireball engulfs the manticore!!! The manticore is almost dead. The fireball engulfs the plant!!! The plant begins to die. The plant is moderately damaged. Your battlesphere fires at the manticore! The barrage of energy hits the manticore!! You kill the manticore! Sif Muna accepts your kill. A nearby plant withers and dies. Magic restored. i - 5 scrolls of identify (gained 1) You swap places with your battlesphere. A faun comes into view. It is wielding a +0 spear and carrying a +0 sling. A faun is nearby! A faun and a merfolk siren come into view. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet completely misses you. The sling bullet hits your battlesphere!! The faun shouts! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. A faun comes into view. It is wielding a +0 spear and carrying a +0 sling. The faun shouts! The faun shoots a sling bullet. The sling bullet completely misses you. The sling bullet barely misses your battlesphere. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a faun, wielding a +0 sling and carrying a +0 spear You feel a strong surge of power! Your battlesphere fires at the faun! The barrage of energy hits the faun! The faun is moderately wounded. The merfolk siren is engulfed in freezing vapours. The faun is engulfed in freezing vapours. x2 Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spear (freezing vapour, moderately wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk siren but does no damage. The merfolk siren is moderately wounded. Your battlesphere fires at the faun! The barrage of energy hits the faun!! The faun is almost dead. The faun is engulfed in freezing vapours. The merfolk siren is engulfed in freezing vapours. The merfolk siren chants its luring song. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! You conjure a prism of explosive energy! Your battlesphere fires at the faun! The barrage of energy hits the faun! You kill the faun! Sif Muna accepts your kill. You hear a splash. x2 The merfolk siren is engulfed in freezing vapours. A manticore comes into view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (water, severely wounded, mesmerising, ally target, 79% to hit) You feel a strong surge of power! You focus your ray upon the merfolk siren. The searing ray hits the merfolk siren. The merfolk siren is almost dead. Your battlesphere fires at the merfolk siren! The barrage of energy hits the merfolk siren! The merfolk siren is almost dead. (Press . to maintain the ray.) Your battlesphere fires at the merfolk siren! The barrage of energy hits the merfolk siren. You are no longer mesmerised. You kill the merfolk siren! Sif Muna accepts your kill. The faun is engulfed in freezing vapours. The faun shoots a sling bullet. The sling bullet completely misses you. The faun is engulfed in freezing vapours. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet completely misses you. Your fulminant prism crackles loudly. Unknown command. Your battlesphere fires at the faun! The barrage of energy hits the faun!! You kill the faun! Sif Muna accepts your kill. You hear a splash. x2 The manticore is engulfed in freezing vapours. The faun is engulfed in freezing vapours. The faun shoots a sling bullet. The sling bullet completely misses you. Your fulminant prism explodes! The blast of energy engulfs the faun!!! You kill the faun! Sif Muna accepts your kill. You hear a splash. x2 A manticore is nearby! A manticore is nearby! A manticore is nearby! Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a manticore (freezing vapour, moderately wounded) You feel a huge surge of power! The fireball explodes! The fireball engulfs the manticore!!! You kill the manticore! Sif Muna accepts your kill. You hear a sizzling sound! x5 You stop channelling your searing ray. You hear a shout! You start resting. Magic restored. You start waiting. Your battlesphere wavers and loses cohesion. You see here a manticore corpse. Found a plate armour. A water nymph comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water nymph (100% to hit) You feel a strong surge of power! The magic dart hits the water nymph. The water nymph is lightly wounded. Your battlesphere fires at the water nymph! The barrage of energy hits the water nymph!! The water nymph is heavily wounded. The water nymph flows with the water. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water nymph (heavily wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the water nymph!!! You kill the water nymph! Sif Muna accepts your kill. Found a bubbling red potion. Magic restored. There is a stone staircase leading up here. You fly upwards. Level annotation: exclusion: staircase There is a stone staircase leading down here. You fly downwards. Level annotation: Roxanne There is a stone staircase leading up here. Things that are here: a +0 robe; a +0 rapier; a merfolk skeleton d - a bubbling red potion Key pressed, stopping explore. A water nymph is nearby! The water nymph shouts! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water nymph (100% to hit) You feel a strong surge of power! The magic dart hits the water nymph. The water nymph is lightly wounded. Your battlesphere fires at the water nymph! The barrage of energy hits the water nymph!! The water nymph is severely wounded. The water nymph gestures at you while chanting. The water rises up and strikes you! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water nymph (severely wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the water nymph!!! You kill the water nymph! Sif Muna accepts your kill. You hear a splash. You see here a water nymph corpse. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Roxanne casts a spell. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1340-g7f9cb3418f 0.34-a0-1347-g9c00782a2a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [acidosis3] Species: Deep Elf Job: Conjurer HP: 99/105; mods: 0/0 MP: 38/41; mod: 0 Stats: 8 28 13 Position: (58, 58), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 9 | 3287 | 106/743 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 6 | 1670 | 186/495 Dodging | X | 0 | 0 | 12 | 3180 | 317/531 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 5 | 1207 | 147/424 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 17 | 5083 | 0/669 Conjurations | X | 2 | 100 | 19 | 10054 | 889/1114 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 6 | 882 | 0/295 Forgecraft | X | 0 | 0 | 4 | 450 | 30/210 Fire Magic | X | 0 | 0 | 17 | 7189 | 0/946 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 6 | 882 | 0/295 Invocations | X | 0 | 0 | 9 | 1892 | 0/441 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 2940 #13: 1610 #22: 1 #23: 29509 #24: -856882261 #34: 1 #49: 3347 #73: 314741 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #2: ring of the Hare {EV+10} eq slot #4, inv slot #19: +1 hat eq slot #3, inv slot #5: +0 robe "Deketat" {rF+ rC++ Regen+} eq slot #8, inv slot #1: scarf of repulsion eq slot #10, inv slot #0: amulet of magic regeneration eq slot #9, inv slot #6: ring of protection from cold eq slot #6, inv slot #15: +2 pair of boots of flying eq slot #1, inv slot #17: staff of conjuration eq slot #5, inv slot #27: +0 pair of gloves of fire eq slot #2, inv slot #4: orb of attunement }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ~~~~........... .~~~≈≈≈≈≈≈ ~~~~.............~~~~~≈≈≈≈≈≈ ~~~~.....I.......~~.~~≈≈≈≈≈≈ ~~<~............~~~~~≈≈≈≈≈≈≈ ~~.....<......~~~~~~~≈≈≈≈≈≈≈ ~~~~~........~~~~~~≈≈≈≈≈≈≈≈≈ ~~~~~~.......~~~~~≈≈≈≈≈≈≈≈≈≈ ~~~~~~.......~~~~≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈~~~.....@.~~~~≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈~~~.....*~~~~≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈~~~~....~~~~~≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈~~~~..~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈ ≈~~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm xom_bazaar: false necropolis_difficulty: vaults_elf vaults_end_crystal: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>