Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1347-g9c00782a2a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14368774900350419544, deterministic pregen: 1 Version history: Game started: 0.34-a0-1340-g7f9cb3418f 0.34-a0-1347-g9c00782a2a Command line: /usr/games/crawl-git-9c00782a2a -name acidosis3 -rc /dgldir/rcfiles/crawl-git/acidosis3.rc -macro /dgldir/rcfiles/crawl-git/acidosis3.macro -morgue /dgldir/morgue/acidosis3/ -webtiles-socket /crawl-master/webserver/sockets/acidosis3:2025-11-25.12:13:23.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-9c00782a2a(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5a6a071949de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9c00782a2a(_Z13do_crash_dumpv+0x43a) [0x5a6a071a2bba]: do_crash_dump() /usr/games/crawl-git-9c00782a2a(_Z20crash_signal_handleri+0x1fa) [0x5a6a07194eba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x70342517e330]: /usr/games/crawl-git-9c00782a2a(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x5a6a0714bf8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-9c00782a2a(_ZN4bolt11affect_cellEv+0x3e1) [0x5a6a07145bc1]: bolt::affect_cell() /usr/games/crawl-git-9c00782a2a(_ZN4bolt7do_fireEv+0x740) [0x5a6a0714e630]: bolt::do_fire() /usr/games/crawl-git-9c00782a2a(_ZN4bolt4fireEv+0x268) [0x5a6a0714f228]: bolt::fire() /usr/games/crawl-git-9c00782a2a(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x5a6a0754b4ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-9c00782a2a(_Z16handle_mon_spellP7monster+0xd7d) [0x5a6a07557acd]: handle_mon_spell(monster*) /usr/games/crawl-git-9c00782a2a(+0x8635aa) [0x5a6a075155aa]: /usr/games/crawl-git-9c00782a2a(_Z19handle_monster_moveP7monster+0x5f3) [0x5a6a0751bc93]: handle_monster_move(monster*) /usr/games/crawl-git-9c00782a2a(_Z15handle_monstersb+0xc10) [0x5a6a0751ecf0]: handle_monsters(bool) /usr/games/crawl-git-9c00782a2a(_Z12world_reactsv+0x135) [0x5a6a079433c5]: world_reacts() /usr/games/crawl-git-9c00782a2a(+0xc93b39) [0x5a6a07945b39]: /usr/games/crawl-git-9c00782a2a(+0xc94665) [0x5a6a07946665]: /usr/games/crawl-git-9c00782a2a(main+0x1f7) [0x5a6a070c8c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7034251631ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x70342516328b]: /usr/games/crawl-git-9c00782a2a(_start+0x25) [0x5a6a070c9735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007034252497a7 in __GI___wait4 (pid=1756806, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007034252497a7 in __GI___wait4 (pid=1756806, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005a6a0719508c in call_gdb (file=0x70342533d4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1734602\000\000\000\000\000" #2 0x00005a6a071a2bd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764073052 dir = "/dgldir/morgue/acidosis3/" name = "/dgldir/morgue/acidosis3/crash-acidosis3-20251125-121732.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x70342533d4e0 <_IO_2_1_stderr_> #3 0x00005a6a07194eba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffcfc82cc60, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x00005a6a07145bc1 in bolt::affect_cell (this=this@entry=0x7ffcfc82cc60) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 3 Level id: Shoals:3 Level build method = [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: layout_shoals uniq_roxanne Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (55, 56): Terrain change marker (33->32, 51) Marker #1, type 9 at (55, 57): Terrain change marker (33->32, 25) Marker #2, type 9 at (55, 58): Terrain change marker (33->32, 44) Marker #3, type 9 at (56, 56): Terrain change marker (33->32, 28) Marker #4, type 9 at (56, 57): Terrain change marker (33->32, 70) Marker #5, type 9 at (56, 58): Terrain change marker (33->32, 62) Marker #6, type 9 at (57, 56): Terrain change marker (33->32, 69) Marker #7, type 9 at (57, 57): Terrain change marker (33->32, 74) Marker #8, type 9 at (57, 58): Terrain change marker (33->32, 72) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Found Rugodank's Antique Armour Boutique. A wind drake comes into view. You see here a scroll of immolation. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (repelling missiles, asleep, 100% to hit) You feel a strong surge of power! The magic dart hits the wind drake. The wind drake is lightly wounded. The wind drake hisses angrily. Your battlesphere fires at the wind drake! The barrage of energy hits the wind drake! The wind drake is moderately wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (moderately wounded, repelling missiles, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the wind drake but does no damage. The wind drake is moderately wounded. Your battlesphere fires at the wind drake! The barrage of energy hits the wind drake!! The wind drake is almost dead. The wind drake flaps its wings at you. The open air twists around violently and strikes you. A merfolk comes into view. It is wielding a +0 trident. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (almost dead, repelling missiles, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the wind drake!! You kill the wind drake! Sif Muna accepts your kill. The fireball engulfs the merfolk!!! The merfolk is severely wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! You kill the merfolk! Sif Muna accepts your kill. I - 5 scrolls of immolation (gained 1) Unknown command. There are no items here. You swap places with your battlesphere. Magic restored. You see here a wind drake corpse. You now have 1314 gold pieces (gained 28). You see here a +0 trident. You swap places with your battlesphere. You see here a wind drake corpse. There is an entrance to Teatuaz's Book Emporium here. You see here a +3 scimitar. A water elemental comes into view. A water elemental is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You imbue your battlesphere with additional charge. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (100% to hit) You feel a strong surge of power! The magic dart hits the water elemental! The water elemental is lightly damaged. Your battlesphere fires at the water elemental! The barrage of energy hits the water elemental! The water elemental is moderately damaged. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (moderately damaged, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the water elemental but does no damage. The water elemental is moderately damaged. Your battlesphere fires at the water elemental! The barrage of energy hits the water elemental!! You destroy the water elemental! Sif Muna accepts your kill. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an entrance to Rugodank's Antique Armour Boutique here. Unknown command. You have 1314 gold pieces. Unknown command. You swap places with your battlesphere. You pick up a parchment of Petrify and begin reading... You add the spell Petrify to your library. You swap places with your battlesphere. A snapping turtle comes into view. You see here a staff of conjuration. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle You feel a huge surge of power! The fireball explodes! The fireball engulfs the snapping turtle!!! You kill the snapping turtle! Sif Muna accepts your kill. You hear a splash. Your battlesphere wavers and loses cohesion. A kraken comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (water, 100% to hit) You feel a strong surge of power! The magic dart hits the kraken but does no damage. Your battlesphere fires at the kraken! The barrage of energy hits the kraken! The kraken is lightly wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (water, lightly wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the kraken!!! The kraken is moderately wounded. Your battlesphere fires at the kraken! The barrage of energy hits the kraken. The kraken is heavily wounded. The kraken is engulfed in a cloud of scalding steam. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (steam, water, heavily wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the kraken!!! The kraken is severely wounded. Your battlesphere fires at the kraken! The barrage of energy hits the kraken but does no damage. The kraken is severely wounded. The kraken is engulfed in a cloud of scalding steam. x2 The kraken misses you. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the kraken. The kraken is severely wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (water, severely wounded) You feel a huge surge of power! The fireball explodes! The fireball engulfs the kraken!!! The kraken is almost dead. Your battlesphere fires at the kraken! The barrage of energy hits the kraken but does no damage. The kraken is almost dead. You hear a screech! x2 A tentacle reaches out from the kraken! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (steam, water, almost dead, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the kraken!!! You kill the kraken! Sif Muna accepts your kill. The kraken's tentacles disappear. You start resting. Magic restored. Your battlesphere wavers and loses cohesion. A harpy comes into view. A harpy is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water, 100% to hit) You feel a strong surge of power! The magic dart hits the harpy but does no damage. Your battlesphere fires at the harpy! The barrage of energy hits the harpy! The harpy is moderately wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water, moderately wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the harpy. The harpy is heavily wounded. Your battlesphere fires at the harpy! The barrage of energy hits the harpy! The harpy is severely wounded. A harpy comes into view. The harpy closely misses you. The harpy completely misses you. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the harpy!! You kill the harpy! Sif Muna accepts your kill. Your battlesphere fires at the harpy! The barrage of energy hits the harpy!! The harpy is severely wounded. The harpy claws your battlesphere! x2 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water, severely wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the harpy!!! You kill the harpy! Sif Muna accepts your kill. You hear a screech! A harpy comes into view. A harpy is nearby! The harpy screeches! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water) You feel a huge surge of power! The fireball explodes! The fireball engulfs the harpy!!! You kill the harpy! Sif Muna accepts your kill. A harpy comes into view. The harpy moves out of view. The harpy screeches! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy (water) You feel a huge surge of power! The fireball explodes! The fireball engulfs the harpy!!! You kill the harpy! Sif Muna accepts your kill. Found a stone staircase leading up. Your battlesphere wavers and loses cohesion. Found a parchment of Tukima's Dance. You now have 1330 gold pieces (gained 16). Found a stone staircase leading down. i - 4 scrolls of identify (gained 1) Found an escape hatch in the floor. There is an escape hatch in the floor here. There is a stone staircase leading down here. There is a stone staircase leading up here. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. There is an entrance to Rugodank's Antique Armour Boutique here. There is a stone staircase leading down here. You fly downwards. Marking area around Roxanne as unsafe for travelling. Found a parchment of Bombard. Found a stone staircase leading up. There is a stone staircase leading up here. Marking area around Roxanne as unsafe for travelling. You fly upwards. There is a stone staircase leading down here. Key pressed, stopping travel. Unknown command. There is a stone staircase leading down here. You fly downwards. Level annotation: Roxanne The snapping turtle hisses angrily. The wind drake hisses angrily. Found a scroll of fear and a potion of curing. There is a stone staircase leading up here. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a strong surge of power! The magic dart hits the snapping turtle but does no damage. Your battlesphere fires at the snapping turtle! The barrage of energy hits the snapping turtle! The snapping turtle is moderately wounded. The wind drake flaps its wings at you. The open air twists around violently and strikes you! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a snapping turtle (moderately wounded, ally target) You feel a huge surge of power! The fireball explodes! The fireball engulfs the snapping turtle!!! The snapping turtle is almost dead. The fireball engulfs the plant!!! The plant begins to die. The plant is moderately damaged. The fireball engulfs the plant!!! The plant begins to die. The plant is moderately damaged. Your battlesphere fires at the snapping turtle! The barrage of energy hits the snapping turtle! You kill the snapping turtle! Sif Muna accepts your kill. You hear a shout! x2 The plant is engulfed in a cloud of scalding steam. x2 Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wind drake (repelling missiles) You feel a huge surge of power! The fireball explodes! The fireball engulfs the wind drake!!! The wind drake is almost dead. Your battlesphere fires at the wind drake! The barrage of energy hits the wind drake! You kill the wind drake! Sif Muna accepts your kill. The plant is engulfed in a cloud of scalding steam. x2 Unknown command. The plant is engulfed in a cloud of scalding steam. x2 The plant begins to die. The plant is engulfed in a cloud of scalding steam. A nearby plant withers and dies. The plant is engulfed in a cloud of scalding steam. x2 A nearby plant withers and dies. The plant is engulfed in a cloud of scalding steam. A water elemental comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throw: 58 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (71% to hit) Okay, then. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (100% to hit) You feel a strong surge of power! The magic dart hits the water elemental. The water elemental is lightly damaged. A nearby plant withers and dies. A merfolk comes into view. It is wielding a +0 trident. A merfolk comes into view. It is wielding a +2 trident of distortion. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (water, 100% to hit) You feel a strong surge of power! Your line of fire to the merfolk is blocked by a plant. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk! The merfolk is moderately wounded. The merfolk shouts! The plant is engulfed in freezing vapours. The plant begins to die. The merfolk moves out of view. A merfolk aquamancer comes into view. It is wielding a +0 rapier. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk! The merfolk is heavily wounded. The plant is engulfed in freezing vapours. The merfolk is engulfed in freezing vapours. The merfolk throws a boomerang. The boomerang is repelled. A merfolk comes into view. It is wielding a +0 trident. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! You kill the merfolk! Sif Muna accepts your kill. You hear a splash. The plant is engulfed in freezing vapours. The merfolk aquamancer is engulfed in freezing vapours. The merfolk aquamancer mumbles some strange words. The merfolk aquamancer blinks! The plant is engulfed in freezing vapours. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (freezing vapour, 100% to hit) You feel a strong surge of power! The magic dart hits the water elemental. The water elemental is lightly damaged. Your battlesphere fires at the water elemental! The barrage of energy hits the water elemental!! The water elemental is severely damaged. The plant is engulfed in freezing vapours. A nearby plant withers and dies. A water elemental comes into view. The water elemental is engulfed in freezing vapours. You destroy the water elemental! Sif Muna accepts your kill. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (100% to hit) You feel a strong surge of power! The magic dart hits the water elemental. The water elemental is lightly damaged. Your battlesphere fires at the water elemental! The barrage of energy hits the water elemental. The water elemental is moderately damaged. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (freezing vapour, moderately damaged, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the water elemental! The water elemental is heavily damaged. Your battlesphere fires at the water elemental! The barrage of energy hits the water elemental!! You destroy the water elemental! Sif Muna accepts your kill. Your battlesphere expends the last of its energy and dissipates. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. The merfolk is engulfed in freezing vapours. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (freezing vapour, moderately wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk. The merfolk is moderately wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! The merfolk is almost dead. The merfolk is engulfed in freezing vapours. The merfolk throws a boomerang. The boomerang hits you! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (freezing vapour, almost dead, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk but does no damage. The merfolk is almost dead. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! You kill the merfolk! Sif Muna accepts your kill. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A merfolk aquamancer is nearby! A merfolk aquamancer is nearby! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (freezing vapour, lightly wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk aquamancer. The merfolk aquamancer is lightly wounded. Your battlesphere fires at the merfolk aquamancer! The barrage of energy hits the merfolk aquamancer!! The merfolk aquamancer is heavily wounded. The merfolk aquamancer is engulfed in freezing vapours. The merfolk aquamancer mumbles some strange words. The merfolk aquamancer blinks! A water elemental comes into view. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (almost dead, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk aquamancer. The merfolk aquamancer is almost dead. Your battlesphere fires at the merfolk aquamancer! The barrage of energy hits the merfolk aquamancer!! You kill the merfolk aquamancer! Sif Muna accepts your kill. The merfolk is engulfed in freezing vapours. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +2 trident of distortion (freezing vapour, moderately wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk. The merfolk is moderately wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! The merfolk is severely wounded. The merfolk is engulfed in freezing vapours. You kill the merfolk! Sif Muna accepts your kill. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (freezing vapour, 100% to hit) You feel a strong surge of power! The magic dart hits the water elemental. The water elemental is lightly damaged. Your battlesphere fires at the water elemental! The barrage of energy hits the water elemental. The water elemental is lightly damaged. Your battlesphere expends the last of its energy and dissipates. The water elemental is engulfed in freezing vapours. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (freezing vapour, moderately damaged, 100% to hit) You feel a strong surge of power! The magic dart hits the water elemental. The water elemental is heavily damaged. The water elemental is engulfed in freezing vapours. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (freezing vapour, severely damaged, 100% to hit) You feel a strong surge of power! The magic dart hits the water elemental. The water elemental is almost destroyed. The water elemental is engulfed in freezing vapours. You destroy the water elemental! Sif Muna accepts your kill. You start resting. You start resting. Magic restored. A water nymph comes into view. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. The water nymph shouts! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water nymph (water, 100% to hit) You feel a strong surge of power! The magic dart hits the water nymph but does no damage. Your battlesphere fires at the water nymph! The barrage of energy hits the water nymph! The water nymph is lightly wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water nymph (lightly wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the water nymph. The water nymph is moderately wounded. Your battlesphere fires at the water nymph! The barrage of energy hits the water nymph!! The water nymph is severely wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water nymph (severely wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the water nymph. The water nymph is severely wounded. Your battlesphere fires at the water nymph! The barrage of energy hits the water nymph!! You kill the water nymph! Sif Muna accepts your kill. f - 6 scrolls of fear (gained 1) Found a wand of warping (4). Things that are here: a +2 trident of distortion; a merfolk corpse c - 15 potions of curing (gained 1) c - a wand of warping (21) (gained 4 charges) You see here a staff of air. Found a leather armour. You see here a staff of air. D - a staff of air A merfolk javelineer comes into view. It is wielding a +1 heavy spear. A merfolk javelineer is nearby! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You imbue your battlesphere with additional charge. The merfolk javelineer shouts! The merfolk javelineer throws a javelin. The javelin is repelled. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk javelineer, wielding a +1 heavy spear, wearing a +0 leather armour and quivering javelins (100% to hit) You feel a strong surge of power! The magic dart hits the merfolk javelineer. The merfolk javelineer is lightly wounded. A merfolk comes into view. It is wielding a +0 trident. The merfolk javelineer throws a javelin. The javelin completely misses you. A merfolk comes into view. It is wielding a +0 trident. The merfolk moves out of view. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! The merfolk shouts! You hear a shout! x2 A merfolk comes into view. It is wielding a +0 trident. The merfolk javelineer throws a javelin. The javelin pierces through you. You hit the plant. The plant begins to die. You blast the plant!! You draw in some of the released energy. The plant is lightly damaged. The merfolk javelineer throws a javelin. The javelin completely misses you. The merfolk throws a boomerang. The boomerang completely misses you. The merfolk javelineer throws a javelin. The javelin pierces through you! Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A nearby plant withers and dies. The merfolk is engulfed in freezing vapours. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk javelineer, wielding a +1 heavy spear, wearing a +0 leather armour and quivering javelins (freezing vapour, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk! The merfolk is heavily wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! You kill the merfolk! Sif Muna accepts your kill. The merfolk javelineer is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin pierces through your battlesphere!! The javelin pierces through you! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk javelineer, wielding a +1 heavy spear, wearing a +0 leather armour and quivering javelins (freezing vapour, lightly wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk javelineer but does no damage. The merfolk javelineer is lightly wounded. Your battlesphere fires at the merfolk javelineer! The barrage of energy hits the merfolk javelineer!! The merfolk javelineer is heavily wounded. The merfolk javelineer is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin pierces through your battlesphere!! Your battlesphere is destroyed! The javelin completely misses you. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk javelineer, wielding a +1 heavy spear, wearing a +0 leather armour and quivering javelins (freezing vapour, severely wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk javelineer. The merfolk javelineer is severely wounded. The merfolk javelineer is engulfed in freezing vapours. You kill the merfolk javelineer! Sif Muna accepts your kill. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. The merfolk throws a boomerang. The boomerang is repelled. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (100% to hit) You feel a strong surge of power! The magic dart hits the merfolk. The merfolk is lightly wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk! The merfolk is moderately wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk but does no damage. The merfolk is moderately wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! The merfolk is severely wounded. The merfolk throws a boomerang. The boomerang completely misses you. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk. The merfolk is severely wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! You kill the merfolk! Sif Muna accepts your kill. You hear a splash. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You start resting. HP restored. You swap places with your battlesphere. A merfolk is nearby! A merfolk is nearby! A merfolk is nearby! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You imbue your battlesphere with additional charge. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (100% to hit) You feel a strong surge of power! The magic dart hits the merfolk. The merfolk is lightly wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! The merfolk is heavily wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk. The merfolk is heavily wounded. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk!! The merfolk is almost dead. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (almost dead, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk. The merfolk is almost dead. Your battlesphere fires at the merfolk! The barrage of energy hits the merfolk! You kill the merfolk! Sif Muna accepts your kill. Unknown command. You start resting. Magic restored. You swap places with your battlesphere. Found a plate armour. Items here: ( ) [ †. Found a stone staircase leading down. A merfolk impaler comes into view. It is wielding a +0 trident. The merfolk impaler shouts! A kraken comes into view. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! Your battlesphere fires at the merfolk impaler! The barrage of energy hits the merfolk impaler!! The merfolk impaler is moderately wounded. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk impaler, wielding a +0 trident and wearing a +0 leather armour (freezing vapour, moderately wounded, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk impaler but does no damage. The merfolk impaler is moderately wounded. Your battlesphere fires at the merfolk impaler! The barrage of energy hits the merfolk impaler!! The merfolk impaler is severely wounded. The merfolk impaler is engulfed in freezing vapours. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk impaler, wielding a +0 trident and wearing a +0 leather armour (freezing vapour, almost dead, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk impaler but does no damage. The merfolk impaler is almost dead. Your battlesphere fires at the merfolk impaler! The barrage of energy hits the merfolk impaler! You kill the merfolk impaler! Sif Muna accepts your kill. You hear a splash. Tentacles reach out from the kraken! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tentacle You feel a huge surge of power! The fireball explodes! The fireball engulfs the tentacle!!! The tentacle is almost dead. The fireball engulfs the tentacle!!! The tentacle is almost dead. The fireball engulfs the kraken!!! The kraken is moderately wounded. You hear a sizzling sound! Your battlesphere fires at the kraken! The barrage of energy hits the kraken! The kraken is moderately wounded. The tentacle is engulfed in a cloud of scalding steam. x2 Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tentacle (steam, almost dead, not watching you) You feel a huge surge of power! The fireball explodes! The fireball engulfs the tentacle!!! You kill the tentacle! The fireball engulfs the tentacle segment!!! You kill the tentacle segment! The fireball engulfs the tentacle segment!!! You kill the tentacle segment! The fireball engulfs the tentacle!!! You kill the tentacle! You hear a sizzling sound! x3 Your battlesphere fires at the kraken! The barrage of energy hits the kraken! The kraken is severely wounded. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a huge surge of power! The fireball explodes! The fireball engulfs the kraken!!! You kill the kraken! Sif Muna accepts your kill. You hear a splash. You start resting. Your battlesphere wavers and loses cohesion. You start resting. Magic restored. There is a stone staircase leading down here. There is a stone staircase leading down here. Things that are here: a +0 trident; a +0 leather armour; a merfolk corpse Found a scale mail. You now have 1339 gold pieces (gained 9). You see here a +0 scale mail. d - a bubbling red potion A faun comes into view. It is wielding a +0 spear and carrying a +0 sling. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You conjure a globe of magical energy. The faun shouts! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet is repelled. You hear a shout! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spear (100% to hit) You feel a strong surge of power! The magic dart hits the faun but does no damage. The faun shoots a sling bullet. The sling bullet completely misses you. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spear (100% to hit) You feel a strong surge of power! The magic dart hits the faun. The faun is lightly wounded. A merfolk siren comes into view. It is wielding a +0 spear. The faun shoots a sling bullet. The sling bullet completely misses you. A faun comes into view. It is wielding a +0 spear and carrying a +0 sling. x2 Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 spear and carrying a +0 sling (100% to hit) You feel a strong surge of power! The magic dart hits the faun. The faun is lightly wounded. The merfolk siren shouts! The merfolk siren chants a haunting song. You resist with almost no effort. The faun casts a spell at you. You resist with some effort. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 spear and carrying a +0 sling (lightly wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the faun. The faun is lightly wounded. The faun points at you and mumbles some strange words. You resist with some effort. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! Your battlesphere fires at the faun! The barrage of energy hits the merfolk siren! The merfolk siren is moderately wounded. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet is repelled. The faun gestures at you while chanting. You resist with some effort. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (moderately wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk siren. The merfolk siren is moderately wounded. Your battlesphere fires at the merfolk siren! The barrage of energy hits the merfolk siren!! The merfolk siren is almost dead. The faun shoots a sling bullet. The sling bullet hits your battlesphere! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits your battlesphere! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (almost dead, ally target, 100% to hit) You feel a strong surge of power! The magic dart hits the merfolk siren. You kill the merfolk siren! Sif Muna accepts your kill. Your battlesphere fires at the faun! The barrage of energy hits the faun!! The faun is heavily wounded. The faun shoots a sling bullet. The sling bullet hits your battlesphere!! Your battlesphere is destroyed! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spear (heavily wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the faun. The faun is severely wounded. The faun gestures at you while chanting. You resist with some effort. The faun casts a spell at you. You resist with some effort. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a faun, wielding a +0 sling and carrying a +0 spear (severely wounded, 100% to hit) You feel a strong surge of power! The magic dart hits the faun. The faun is severely wounded. The faun shoots a sling bullet. The sling bullet completely misses you. The faun casts a spell at you. You resist with some effort. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Okay, then. The faun gestures at you while chanting. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1340-g7f9cb3418f 0.34-a0-1347-g9c00782a2a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [acidosis3] Species: Deep Elf Job: Conjurer HP: 105/105; mods: 0/0 MP: 37/41; mod: 0 Stats: 8 28 13 Position: (54, 16), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 9 | 3287 | 106/743 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 6 | 1670 | 186/495 Dodging | X | 0 | 0 | 12 | 3180 | 317/531 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 5 | 1207 | 147/424 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 17 | 5083 | 0/669 Conjurations | X | 2 | 100 | 19 | 9922 | 757/1114 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 6 | 882 | 0/295 Forgecraft | X | 0 | 0 | 4 | 450 | 30/210 Fire Magic | X | 0 | 0 | 17 | 7189 | 0/946 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 6 | 882 | 0/295 Invocations | X | 0 | 0 | 9 | 1892 | 0/441 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 2949 #13: 1610 #22: 1 #23: 29509 #24: -856882261 #34: 1 #49: 3347 #73: 314741 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #2: ring of the Hare {EV+10} eq slot #4, inv slot #19: +1 hat eq slot #3, inv slot #5: +0 robe "Deketat" {rF+ rC++ Regen+} eq slot #8, inv slot #1: scarf of repulsion eq slot #10, inv slot #0: amulet of magic regeneration eq slot #9, inv slot #6: ring of protection from cold eq slot #6, inv slot #15: +2 pair of boots of flying eq slot #1, inv slot #17: staff of conjuration eq slot #5, inv slot #27: +0 pair of gloves of fire eq slot #2, inv slot #4: orb of attunement }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ~~~~~~~~~~~~~~~~~~~~~~~ ~~~.^.~~~~~[.~~.~~~.... ...)..~~~~...~...#.#### #...).)~~.......#### #.....~~...##...# #.....~~~#####..#### .~~..~)~~.##.......#####. .~~~~~~~~~P.......~.§§§cc ~....~~~~≈~.~~..@...§§)≈≈ ~.....P.~~~~~≈.###..§§§≈≈ .......PP~≈≈≈≈~## #..~~≈≈ ..##....~≈≈≈≈~..# #.~~≈≈ ..###..~~≈≈≈~~~.# .~~~≈ ...#...~≈≈≈≈≈~~.##. ~~~≈ ~~...~~~≈≈≈≈≈≈~...[ ~~≈ ~~...≈≈≈~.~≈~~~...~ ~~~ ~~...≈≈≈~~........~ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< xom_bazaar: false bailey_type: bailey_polearm necropolis_difficulty: vaults_elf vaults_end_crystal: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>