Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 8292853757404850221 157 acidosis2 the Conjurer (level 5, 28/28 HPs) Began as a Deep Elf Conjurer on June 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:31 (1888 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1888, Time: 00:01:31 Health: 28/28 AC: 2 Str: 6 XL: 5 Next: 15% Magic: 14/14 EV: 11 Int: 23 God: Gold: 160 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons h - the +1 hand axe of Beakeu Keic {drain, ^Contam rN+++ MP+10 Str+3} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rN+++: It renders you almost immune to negative energy. MP+10: It affects your magic capacity (+10). Str+3: It affects your strength (+3). Armour a - a +0 robe (worn) Jewellery d - a ring of willpower Wands k - a wand of charming (8) n - a wand of roots (13) Scrolls c - a scroll of identify {unknown} g - 2 scrolls of noise {unknown} j - a scroll of teleportation {unknown} m - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - a potion of mutation {unknown} i - 2 potions of lignification {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting * Level 6.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 10% 3d9 26% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 10% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Fugue of the Fallen Necr 5% N/A 28% 3 Anguish Hex/Necr 2% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You have reached level 4! You feel clever. You have reached level 5! You start resting. You stop channelling your searing ray. An adder comes into view. An adder is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 68% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. The adder hisses angrily. (Press . to maintain the ray.) Unknown command. The searing ray hits the adder. The adder is almost dead. The adder bites you. The searing ray hits the adder! You kill the adder! This spell is astonishingly dangerous to cast! You stop channelling your searing ray. You start memorising the spell. You continue memorising. x4 HP restored. You finish memorising. Spell assigned to 'a'. Okay, then. You start resting. Magic restored. Okay, then. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Fulminant Prism Adjust to which letter? Okay, then. Unknown command. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... #.# #.# #. #†# #. #.#.# #. ########.#.### #.##.....##.#.#.. #...>..@....#.#.# #.##.#....†.#.#.# #..........##.#.# #.<...).......#.# #...####......#.# #...............# ##### #...####........# ##.... #...####........###...# #...##...........##...## There were no monsters in sight! Vanquished Creatures A black bear (D:3) 3 adders 3 dart slugs A ribbon worm (D:2) 5 endoplasms 3 giant cockroaches 2 hobgoblins (D:2) 2 jackals (D:1) An orc (D:3) 3 ball pythons (D:1) 3 bats 3 frilled lizards 4 goblins 2 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 320 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 877 | D:2 | Learned a level 2 spell: Searing Ray 923 | D:2 | Found a faded altar of an unknown god. 931 | D:2 | Got Plato's Atlas of Cogs 995 | D:2 | Identified the +1 hand axe of Beakeu Keic {drain, ^Contam | rN+++ MP+10 Str+3} 1009 | D:2 | Reached skill level 5 in Conjurations 1129 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1794 | D:3 | Found Dojorown's Vocational Training. 1840 | D:3 | Noticed a black bear 1844 | D:3 | Killed a black bear 1845 | D:3 | Reached skill level 6 in Conjurations 1845 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1845 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 1861 | D:3 | Learned a level 4 spell: Fulminant Prism 1888 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_rom_forum D:3: layout_loops_ring, mainiacjoe_overflow_catch_the_wave, nicolae_shop_vocational, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 77 | || 77 Searing Ray | 3 | 1 || 4 Armour: Robe | 6 | 1 || 7 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1887 | 1834 | 53 | 288 | 1360 | 3 | 629.0 | Dungeon | 1887 | 1834 | 53 | 288 | 1360 | 3 | 629.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 873 daAuts D:2: 690 daAuts D:3: 323 daAuts