Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file.

Game seed: 10596870369731720839

37 acidosis2 the Conjurer (level 3, 0/19 HPs)
             Began as a Deep Elf Conjurer on May 27, 2025.
             Succumbed to an adder's poison
             ... on level 4 of the Dungeon.
             The game lasted 00:01:03 (818 turns).

acidosis2 the Conjurer (Deep Elf Conjurer)           Turns: 818, Time: 00:01:03

Health: 0/19       AC:  4    Str:  6    XL:     3   Next: 23%
Magic:  3/10       EV: 10    Int: 22    God:    
Gold:   16         SH:  0    Dex: 13    Spells: 6/9 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        c - +0 leather armour
rPois   .            g - +1 hat
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    +....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.24/turn

%: no passive effects
@: lethally poisoned (0 -> -8), enlightened, flying
A: magic regeneration
a: no special abilities


You were on level 4 of the Dungeon.
You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 16 gold pieces.

Inventory:

Missiles
 h - 6 poisoned darts
 k - 3 atropa-tipped darts
Armour
 a - a +0 robe
 c - a +0 leather armour (worn)
 g - a +1 hat (worn)
Wands
 f - a wand of mindburst (8)
Scrolls
 d - 2 scrolls of enchant armour {unknown}
 e - a scroll of identify {unknown}
 i - a scroll of teleportation {unknown}
Potions
 b - a potion of magic


   Skills:
 - Level 2.4 Dodging
 - Level 2.4 Stealth
 + Level 3.8 Spellcasting
 * Level 5.2 Conjurations


You had 6 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
q - Magic Dart            Conj           100%       1d8       1%          1
w - Searing Ray           Conj           54%        2d6       3%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Fulminant Prism          Conj/Alch      7%         3d7       52%         4
 Iskenderun's Mystic Bla  Conj/Tloc      15%        2d5 (+2d2 52%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)            
Temple: D:4-7       

Altars:
Elyvilon
Hepliaklqana

Shops:
D:3 =

Annotations:
D:3 1 transporter


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

The searing ray misses the hobgoblin. The adder barely misses you.
The hobgoblin hits you. The adder closely misses you.
The searing ray hits the hobgoblin!
You kill the hobgoblin!
The adder bites you.
You have reached level 3!
Your experience leads to an increase in your attributes!
Increase (S)trength, (I)ntelligence, or (D)exterity? 
You feel stronger. x2
Casting: Searing Ray (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Restarting spell: Searing Ray (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (66% to hit)
You focus your ray upon the adder. The searing ray hits the adder.
The adder is heavily wounded.
(Press . to maintain the ray.)
The adder bites you.
You are poisoned.
The adder poisons you!
Unknown command.
The searing ray hits the adder.
The adder is almost dead.
You feel sick. The adder bites you.
You are lethally poisoned!
The adder poisons you! The adder bites you.
The searing ray hits the adder.
You kill the adder!
* * * LOW HITPOINT WARNING * * *
You feel very sick.
It was a potion of enlightenment.
You feel very buoyant.
You fly up into the air. You stop channelling your searing ray.
* * * LOW HITPOINT WARNING * * *
You feel sick.
There is a lethal amount of poison in your body!
There is a lethal amount of poison in your body!
There is a lethal amount of poison in your body!
There is a lethal amount of poison in your body!
You die...

#..†......#
#.........#
#.........#
##..####..#
 ##.#  ##.#
  #.#   #.#
  #.#   #.####
  #.#   #...>#
        ####@#
           #.#       .
           #.#     ...
 ##.########.####..#..
 #........)...)g)$...#
 ..#.#######.##.S#####
          #.....##
          #..##.#
          .)## .#


There were no monsters in sight!

Vanquished Creatures
  An adder (D:4)
  6 orcs
  3 hobgoblins
  2 quokkas (D:3)
  2 ball pythons
  2 bats (D:3)
  3 endoplasms
  3 frilled lizards
  3 kobolds
25 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | acidosis2 the Deep Elf Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
    84 | D:2      | Found a hazy altar of Hepliaklqana.
   262 | D:3      | Found Tujyxuirgh's Jewellery Shoppe.
   367 | D:3      | Reached XP level 2. HP: 15/15 MP: 5/8
   370 | D:3      | Learned a level 2 spell: Searing Ray
   411 | D:3      | Found a hazy altar of Hepliaklqana.
   452 | D:3      | Found a transporter.
   455 | D:3      | Found a white marble altar of Elyvilon.
   745 | D:5      | Entered Level 5 of the Dungeon
   761 | D:4      | Reached skill level 5 in Conjurations
   814 | D:4      | Reached XP level 3. HP: 11/19 MP: 5/10
   818 | D:4      | Succumbed to an adder's poison

Illustrated notes

Levels and vault maps discovered:
D:1:      shiori_arrival_maze, layout_loops_ring, minmay_tripent
D:2:      layout_rooms, basic_altar
D:3:      layout_loops_corners, mainiacjoe_overflow_concentric_impassable,
          elyvilon_altar_4, serial_shops, nicolae_shop_rolling_square
D:4:      layout_rooms, minmay_temple_entry_ruins,
          mainiacjoe_sewer_entry_somewhere_in_here_2, kennysheep_generic_room_5,
          uniq_crazy_yiuf_cottage, uniq_grinder, uniq_duvessa, uniq_robin
D:5:      layout_basic

Skill      XL: |  1  2 |
---------------+-------+-----
Conjurations   |     5 |  5.2
Dodging        |       |  2.4
Stealth        |       |  2.4
Spellcasting   |       |  3.8

Action                     || total
---------------------------++-------
   Cast: Magic Dart        ||    35
         Searing Ray       ||     6
    Use: Potion            ||     1
 Armour: Leather armour    ||    13
  Dodge: Dodged            ||    10

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    820 |    755 |     65 |     76 |    507 |   5 |  164.0 |
       Dungeon |    820 |    755 |     65 |     76 |    507 |   5 |  164.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:3: 580 daAuts
     D:4: 96 daAuts
     D:1: 84 daAuts
     D:2: 42 daAuts
     D:5: 17 daAuts