Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 4597802282206319419 58 acidosis2 the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on May 26, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:17 (1750 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1750, Time: 00:01:18 Health: -7/19 AC: 0 Str: 6 XL: 3 Next: 75% Magic: 8/14 EV: 18 Int: 22 God: Gold: 80 SH: 0 Dex: 13 Spells: 6/9 levels left rFire x . . - Magic Parchment rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.28/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Begin Untransformation, Convert to Beogh You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +0 robe (melded) i - a +0 helmet Scrolls e - a scroll of revelation {unknown} f - a scroll of blinking {unknown} g - 2 scrolls of summoning {unknown} k - 2 scrolls of immolation {unknown} l - 2 scrolls of identify {unknown} m - a scroll of noise {unknown} q - a scroll of poison {unknown} s - 2 scrolls of fear {unknown} Potions b - a potion of magic c - 2 potions of enlightenment {unknown} d - 2 potions of haste {unknown} h - a potion of cancellation {unknown} n - a potion of moonshine {unknown} o - 2 potions of curing {unknown} p - 2 potions of berserk rage {unknown} r - a potion of attraction {unknown} t - a potion of invisibility {unknown} Talismans j - an inkwell talisman (active) Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.3(5.8) Conjurations + Level 0.6(1.1) Translocations * Level 1.2(1.7) Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 3% 1 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Starburst Conj/Fire 9% 6d5 99% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History The magic dart hits the orc. You kill the orc! The orc priest miscasts a cantrip. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (100% to hit) The magic dart hits the orc but does no damage. The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc completely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest looks braver for a moment. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is almost dead. The orc barely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... . #.####.........# .. #.# #.........# .. #.# #.........# . #.# #.........# ..#+# #.........####### .... #...............# ..... #................ ......##................ .....oo;................ ......###.####.......... ##### #.# #.>........ #.####.......... #....#.......... #....#.......... #............... #.....#####..... #.....# #..<.. You could see an orc priest and an orc. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 6 endoplasms 3 giant cockroaches 4 hobgoblins A jackal (D:1) 3 orcs (D:3) 3 quokkas 7 ball pythons 4 bats 5 frilled lizards 4 goblins (D:2) 6 kobolds 9 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 244 | D:1 | Learned a level 2 spell: Searing Ray 373 | D:1 | Reached skill level 5 in Conjurations 668 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/14 833 | D:2 | Reached skill level 1 in Alchemy 1750 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, st_stairs_11 D:2: layout_loops_ring, corexii_hall_statues_l D:3: layout_basic, minmay_box_of_dots Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Alchemy | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Translocations | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 95 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 6 Skin || 2 Dodge: Dodged || 12 Form: Quill || 1 Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1749 | 1675 | 74 | 7 | 1417 | 3 | 583.0 | Dungeon | 1749 | 1675 | 74 | 7 | 1417 | 3 | 583.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 728 daAuts D:1: 655 daAuts D:3: 365 daAuts