Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 11276278689175550450 21 acidosis2 the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on May 26, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:00:26 (798 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 798, Time: 00:00:27 Health: -2/15 AC: 5 Str: 4 XL: 2 Next: 62% Magic: 4/8 EV: 8 Int: 22 God: Gold: 6 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-2 -> -18) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Missiles e - 2 poisoned darts Armour a - a +0 robe c - a +0 ring mail (worn) Scrolls f - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of curing {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 9% 1 w - Searing Ray Conj 52% 2d6 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 95% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 95% 4 Ignite Poison Fire/Alch 3% N/A 100% 4 Sticky Flame Fire/Alch 3% 2d4 100% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. Magic restored. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Searing Ray Adjust to which letter? w - Searing Ray There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Sigmund is nearby! Sigmund is nearby! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe of venom and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund shouts! (Press . to maintain the ray.) Sigmund hits you with a +4 scythe of venom. You are lethally poisoned! Unknown command. The searing ray misses Sigmund. You feel very sick. Sigmund gestures at you while chanting. You resist with significant effort. The searing ray hits Sigmund! Sigmund is severely wounded. You feel sick. Sigmund hits you with a +4 scythe of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The searing ray hits Sigmund! You kill Sigmund! You finish channelling your searing ray. You die... .#.## .... ...# #..# #..# #..# #.####).# #......@# ######### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 2 quokkas (D:1) 5 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 6 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 119 | D:1 | Found Etzesow's Antique Weapon Shop. 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 390 | D:1 | Found a faded altar of an unknown god. 584 | D:1 | Reached skill level 5 in Conjurations 786 | D:1 | Learned a level 2 spell: Searing Ray 794 | D:2 | Noticed Sigmund 798 | D:2 | Killed Sigmund 798 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, serial_shops, nicolae_shop_swords_in_saltire D:2: layout_basic, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_3, aquarium_window_corner, aquarium_view_2d, st_stairs_2, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 45 Searing Ray || 1 Armour: Ring mail || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 796 | 767 | 29 | 0 | 640 | 2 | 398.0 | Dungeon | 796 | 767 | 29 | 0 | 640 | 2 | 398.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 775 daAuts D:2: 21 daAuts