Dungeon Crawl Stone Soup version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 3009875455652249609 34 acidosis2 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on May 23, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:01 (772 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 772, Time: 00:01:02 Health: -1/19 AC: 3 Str: 6 XL: 3 Next: 14% Magic: 4/10 EV: 11 Int: 22 God: Gold: 9 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-1 -> -26) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Missiles d - 3 poisoned darts Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of attraction {unknown} g - a potion of enlightenment {unknown} h - a potion of haste {unknown} i - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Apportation Tloc 8% N/A 12% 1 Kinetic Grapnel Frge 16% 1d4 12% 1 Poisonous Vapours Alch/Air 16% 1d1 12% 1 Summon Small Mammal Summ 16% N/A 12% 1 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion! The scorpion is heavily wounded. The scorpion barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion closely misses you. The scorpion attacks as it pursues you! The scorpion stings you! You are lethally poisoned! The scorpion poisons you! The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. You die... ... ### ...####.. ........# #.....# #.....# #.#.#.# #.....# #....s# #.#.#@# #.....# #.....# #.#.#.# #.....# #.....# #.#.#.# #...0.# #.....# You could see a scorpion. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) A giant cockroach (D:1) 5 jackals (D:2) 2 quokkas 4 ball pythons 5 bats 3 endoplasms 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds (D:1) 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:1 | Found a faded altar of an unknown god. 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 305 | D:1 | Found Sijefum's Antique Weapon Shop. 578 | D:2 | Reached skill level 5 in Conjurations 698 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 760 | D:2 | Noticed a scorpion 772 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_rooms, ebering_ecumenical_altar_mist, serial_shops, nicolae_shop_back_alley_shop D:2: layout_rooms, serial_shops, nicolae_shop_pleasant_corner_grove, roderic_serpentine_path, minmay_stone_trees_medium, columned_hall_lemuel, minmay_misc_feat_plants, due_unseen_surprise Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 69 Armour: Robe || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 770 | 724 | 46 | 0 | 589 | 2 | 385.0 | Dungeon | 770 | 724 | 46 | 0 | 589 | 2 | 385.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 574 daAuts D:2: 196 daAuts