Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 11714839707514960686 27 acidosis2 the Conjurer (level 3, 20/20 HPs) Began as a Gargoyle Conjurer on May 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (789 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 789, Time: 00:00:54 Health: 20/20 AC: 5 Str: 12 XL: 3 Next: 10% Magic: 7/7 EV: 10 Int: 18 God: Gold: 41 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons h - a +0 dagger k - a +0 short sword Missiles e - 7 boomerangs Armour a - a +0 robe (worn) d - a +0 leather armour Scrolls g - 2 scrolls of teleportation {unknown} j - a scroll of enchant armour {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} f - a potion of attraction {unknown} i - 3 potions of curing {unknown} Skills: + Level 0.6 Fighting + Level 0.2 Short Blades - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.7 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. A gnoll is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. A gnoll is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣.....♣ ##...#.....# .# ♣.♣.♣♣♣ #....#).##..# # ♣♣♣.♣ #........##.# ♣.♣ #.....#### .# .♣. #...### .# ♣ . #...# .. ♣ #...# . #...# #@.## >.......## #...##### ## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 711 | D:1 | Reached XP level 3. HP: 20/20 MP: 0/7 789 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 42 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 789 | 776 | 13 | 104 | 562 | 1 | 789.0 | Dungeon | 789 | 776 | 13 | 104 | 562 | 1 | 789.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 789 daAuts