Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 16003839923835716365 76 acidosis2 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on May 13, 2025. Slain by Grinder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:36 (2263 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 2263, Time: 00:01:36 Health: -1/24 AC: 3 Str: 6 XL: 4 Next: 12% Magic: 0/12 EV: 11 Int: 23 God: Gold: 131 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + o - +0 pair of boots Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Missiles t - 5 curare-tipped darts Armour a - a +0 robe (worn) m - a +0 ring mail o - a +0 pair of boots (worn) Jewellery e - a ring of see invisible (worn) l - an amulet of the acrobat n - a ring of ice Scrolls c - a scroll of revelation {unknown} f - a scroll of fog {unknown} g - a scroll of amnesia {unknown} h - a scroll of brand weapon {unknown} i - a scroll of torment {unknown} j - 2 scrolls of identify {unknown} r - a scroll of enchant armour {unknown} s - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of curing {unknown} k - a potion of might {unknown} p - a potion of heal wounds {unknown} q - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.7 Conjurations + Level 0.0 Translocations * Level 0.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 9% 3d7 30% 4 p - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 18% 3d7 10% 3 Summon Ice Beast Ice/Summ 4% N/A 30% 3 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Grinder but does no damage. Grinder is heavily wounded. Grinder hits you. You writhe in agony. The searing ray hits Grinder. Grinder is heavily wounded. Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder! Grinder is severely wounded. You finish channelling your searing ray. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is almost dead. (Press . to maintain the ray.) Grinder blinks! Unknown command. The searing ray hits Grinder! Grinder is almost dead. Without enough magic to sustain it, your Searing Ray dissipates. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Now the real fun starts!" #.#.######.#.#.#.# #..........#.#.#.# ###.########.#.#.# #....# #.#.#.# ####.#####.#K#.# #.####.#.....#.#.# .......#.#####.#.# #........# #.#5# ########## #.)@# ###.# ### You could see Grinder. Vanquished Creatures 2 adders (D:2) 10 endoplasms 9 giant cockroaches 6 hobgoblins 3 jackals (D:2) A quokka (D:2) 4 ball pythons 5 bats 2 frilled lizards (D:1) 5 goblins 6 kobolds 7 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 186 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 297 | D:1 | Learned a level 2 spell: Searing Ray 457 | D:1 | Reached skill level 5 in Conjurations 1113 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1938 | D:2 | Reached XP level 4. HP: 23/24 MP: 8/12 2107 | D:2 | Learned a level 4 spell: Fulminant Prism 2112 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2213 | D:3 | Noticed Grinder 2263 | D:3 | HP: 1/24 [Grinder (3)] 2263 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, st_stairs_14, minmay_worlds_worst_comb D:2: layout_basic, minmay_octomino_c4 D:3: layout_basic, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 104 | 2 || 106 Searing Ray | | 4 || 4 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2261 | 2106 | 155 | 7 | 1829 | 3 | 753.7 | Dungeon | 2261 | 2106 | 155 | 7 | 1829 | 3 | 753.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1106 daAuts D:2: 1012 daAuts D:3: 141 daAuts