Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 6301256094727309768 448 acidosis2 the Conjurer (level 6, -21/32 HPs) Began as a Deep Elf Conjurer on May 11, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (30 damage) ... on level 4 of the Dungeon. The game lasted 00:03:53 (2975 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 2975, Time: 00:03:54 Health: -21/32 AC: 2 Str: 6 XL: 6 Next: 73% Magic: 11/15 EV: 11 Int: 23 God: Gold: 138 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . o - staff of air rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons k - a +5 dagger of flaming Missiles t - 2 throwing nets (quivered) Armour a - a +0 robe (worn) Magical Staves o - a staff of air (weapon) Jewellery d - an amulet of the acrobat h - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5, beogh} (You found it on level 2 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Scrolls e - a scroll of revelation {unknown} f - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} i - a scroll of silence {unknown} m - 2 scrolls of noise {unknown} q - a scroll of vulnerability {unknown} s - a scroll of enchant armour {unknown} u - 3 scrolls of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of moonshine {unknown} j - 2 potions of curing {unknown} l - a potion of heal wounds n - 2 potions of might {unknown} p - a potion of cancellation {unknown} r - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting * Level 6.9 Conjurations + Level 2.1 Translocations * Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 14% 3d8 12% 4 p - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 30% N/A 6% 2 Maxwell's Portable Pile Tloc 15% (3-9)d3 12% 3 Teleport Other Tloc 15% N/A 12% 3 Grave Claw Necr 12% 2d7 14% 2 Animate Dead Necr 6% N/A 67% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Nemelex Xobeh Uskayaw Shops: D:5 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found 2 flux baubles. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 2 flux baubles. u - 3 scrolls labelled XIBITS QANASE An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #..##. ...# .#######..##. .... ..........##. # #..# ######.#..... #.##.#..# #.#..... #.##.#..#+#### #.#..... .............. #.#..##. #.##.#O....... #.#..##. #### #.##..@....... .....##. #....#.####........ ...._... ##....#.####........ ........ ....................# #########.#####.......#..#..# #.# #.# #.#####.#...... #.# #.# #.# #.##.#..# . ###.#######.# #.# #.##.#..##. ............# #.# #.##.#..##. You could see an ogre. Vanquished Creatures A phantom (D:4) A scorpion (D:5) A jelly (D:5) A hound (D:5) An orc priest (D:4) A sleepcap (D:3) Jessica (D:2) An orc wizard (D:4) 8 adders 2 ribbon worms 5 orcs 5 endoplasms 7 giant cockroaches 9 hobgoblins 8 jackals 4 quokkas 6 ball pythons 2 bats (D:3) A frilled lizard (D:1) 4 goblins 2 kobolds (D:3) 14 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 206 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 480 | D:1 | Reached skill level 5 in Conjurations 730 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 741 | D:2 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 750 | D:2 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 753 | D:2 | Found a faded altar of an unknown god. 950 | D:2 | Noticed Jessica 954 | D:2 | Killed Jessica 1146 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1149 | D:2 | Learned a level 2 spell: Searing Ray 1696 | D:3 | Learned a level 4 spell: Fulminant Prism 1701 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1991 | D:3 | Reached skill level 6 in Conjurations 1991 | D:3 | Reached skill level 1 in Alchemy 2048 | D:3 | Found a hide-covered altar of Uskayaw. 2312 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/13 2317 | D:4 | Reached skill level 1 in Translocations 2452 | D:4 | Reached XP level 6. HP: 32/32 MP: 12/15 2491 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2619 | D:4 | You fall into a shaft and drop 2 floors! 2631 | D:5 | Entered Level 5 of the Dungeon 2785 | D:5 | Found Polamiph's Armour Shop. 2792 | D:5 | Reached skill level 5 in Spellcasting 2975 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms, serial_park_tiny_1, minmay_pentomino_r2 D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, chequers_serial_rivers_marsh, minmay_rat_gold_closets, uniq_jessica D:3: layout_basic, marbit_many_paths, minmay_misc_feat_iff D:4: layout_basic, overflow_temple_1_default D:5: layout_gridville, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, serial_shops, nicolae_shop_temple_entry_statues_fountains D:6: layout_rooms, minmay_temple_entry_waves Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.9 Spellcasting | 4 5 | 5.2 Alchemy | 1 2 3 | 3.3 Translocations | 1 2 | 2.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Throw: Throwing net | | 2 || 2 Cast: Magic Dart | 73 | 81 || 154 Searing Ray | | 12 || 12 Fulminant Prism | | 3 || 3 Use: Potion | | 2 || 2 Armour: Robe | 4 | 36 || 40 Dodge: Dodged | 15 | 20 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2977 | 2875 | 102 | 107 | 2346 | 6 | 496.2 | Dungeon | 2977 | 2875 | 102 | 107 | 2346 | 6 | 496.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 935 daAuts D:1: 723 daAuts D:3: 574 daAuts D:4: 484 daAuts D:5: 249 daAuts D:6: 11 daAuts