acidosis2 Level 1 of the Dungeon (0, 0, D:1) a +2 mace of protection (0, 23, D:1) a rat corpse (skeletalised by now) (11, 6, D:1) a +0 ring mail (20, 32, D:1) a +0 scale mail (21, 29, D:1) a quill talisman (22, 31, D:1) a hobgoblin skeleton (23, 32, D:1) a rat skeleton (24, 37, D:1) a +0 leather armour (25, 40, D:1) the inkwell talisman "Giroc" {rC++ Str-5 Int+3} [inkwell talisman] rC++: It greatly protects you from cold. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). (33, 1, D:1) a frilled lizard skeleton (40, -4, D:1) a +0 whip a bat skeleton a bat skeleton (40, -3, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (41, -4, D:1) a jackal skeleton (42, -10, D:1) 6 stones (44, 23, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, 16, D:2) a +0 short sword (5, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (6, 16, D:2) an adder corpse (skeletalised by now) (8, 18, D:2) a +0 ring mail (20, 19, D:2) a +0 hand axe (21, 16, D:2) a bat skeleton (28, 11, D:2) an adder corpse (skeletalised by now) (29, 11, D:2) the +1 leather armour of Happiness {rCorr Int+5} rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (32, 13, D:2) a +0 club (33, -12, D:2) 4 stones (34, 19, D:2) a bat corpse (skeletalised by now) (38, 26, D:2) a +0 helmet (43, -10, D:2) a +0 club (47, 1, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 17, D:3) a bat skeleton (13, 18, D:3) a +0 club (18, 1, D:3) a +0 sling (27, 32, D:3) a +0 robe (28, 26, D:3) a +0 robe of willpower (28, 29, D:3) a ring of magical power (28, 30, D:3) a +0 morningstar 7 stones a +8 chain mail of ponderousness (29, 16, D:3) a +0 robe a +0 dagger (32, 32, D:3) a bat skeleton (33, 22, D:3) an adder skeleton (35, -6, D:3) 2 stones (36, 1, D:3) a jackal skeleton (38, 4, D:3) 7 stones (42, -11, D:3) a ball python corpse (skeletalised by now) (46, 6, D:3) the amulet of the Building Gods {Reflect Harm rPois SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rPois: It protects you from poison. SH+5: It affects your SH (+5). (46, 23, D:3) a quokka skeleton (52, -7, D:3) 4 stones Level 4 of the Dungeon [Shop] Dide's General Store a +0 sling (19 gold) a book of Spontaneous Combustion (650 gold) a potion of brilliance (unknown) (52 gold) a ring of see invisible (unknown) (195 gold) 2 scrolls of vulnerability (104 gold) 6 javelins (234 gold) a scroll of identify (26 gold) a wand of light (9) (unknown) (491 gold) (0, 0, D:4) 5 boomerangs (8, -4, D:4) a +0 club (14, -21, D:4) a +0 club a goblin corpse (skeletalised by now) (16, -21, D:4) a +0 short sword a kobold corpse (skeletalised by now) (20, -4, D:4) 7 stones (22, -21, D:4) a +0 whip (24, -14, D:4) a +0 short sword 2 stones a +0 club a kobold skeleton (27, -34, D:4) a +0 club (27, -29, D:4) a ball python skeleton (28, -28, D:4) a +0 giant club (29, -29, D:4) a quokka skeleton (29, -5, D:4) an iguana skeleton (30, -11, D:4) a +0 club (33, -35, D:4) a +0 hammer (40, -31, D:4) a +0 troll leather armour {Pargi} the troll corpse of Pargi (skeletalised by now) (41, -20, D:4) 2 javelins (41, -2, D:4) a +0 club (46, -24, D:4) a +0 ring mail Level 5 of the Dungeon (19, -22, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (20, -22, D:5) a +1 hand axe of freezing (21, -20, D:5) a +0 hand axe (27, -19, D:5) a +0 trident