acidosis2 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 4, D:1) a +0 whip (4, 37, D:1) a frilled lizard skeleton (5, 4, D:1) a jackal corpse (skeletalised by now) (5, 31, D:1) a ball python skeleton (5, 38, D:1) a +0 club a goblin skeleton (6, 3, D:1) a jackal corpse (skeletalised by now) (9, 2, D:1) an inkwell talisman (18, -1, D:1) a +0 chain mail (20, 25, D:1) a +0 robe (21, 13, D:1) a +0 spear (23, 47, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (27, 12, D:1) 8 stones (36, 6, D:1) a rat corpse (skeletalised by now) (36, 44, D:1) a +0 dagger (37, 44, D:1) a +0 whip 3 stones (39, 5, D:1) a rat corpse (skeletalised by now) (43, 28, D:1) a +0 robe (44, 1, D:1) a +0 leather armour (44, 23, D:1) a rat skeleton (49, 41, D:1) a +0 robe Level 2 of the Dungeon (2, 3, D:2) a frilled lizard corpse (skeletalised by now) (6, -12, D:2) a +0 club a kobold corpse (skeletalised by now) (7, 3, D:2) a frilled lizard corpse (skeletalised by now) (18, 1, D:2) a rat corpse (skeletalised by now) (21, 0, D:2) a rat corpse (skeletalised by now) (25, 11, D:2) a +0 pair of boots (29, 3, D:2) a +0 club a kobold skeleton (30, -10, D:2) a +0 club (35, 17, D:2) 7 stones (38, 6, D:2) 4 stones (39, -8, D:2) a quokka skeleton (40, 20, D:2) a rat skeleton (42, -1, D:2) an adder skeleton (43, 16, D:2) a ball python skeleton (44, 1, D:2) a hobgoblin skeleton (46, 1, D:2) a ball python skeleton (47, -1, D:2) a +0 club a goblin skeleton (51, 1, D:2) a +6 ring of dexterity (56, -6, D:2) a +0 mace Level 3 of the Dungeon [Shop] Peapamig's Distillery a potion of mutation (unknown) (80 gold) a potion of mutation (unknown) (80 gold) a potion of heal wounds (unknown) (80 gold) a potion of heal wounds (unknown) (80 gold) a potion of brilliance (40 gold) a potion of might (unknown) (40 gold) a potion of brilliance (40 gold) a potion of enlightenment (50 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (30, -18, D:3) a +0 ring mail (31, -25, D:3) a scarab talisman (45, -8, D:3) a +0 club (46, 10, D:3) a +0 leather armour (52, 7, D:3) a +0 dagger (52, 8, D:3) a +0 quarterstaff (54, -19, D:3) a +4 ring of slaying a +6 ring of dexterity (57, -13, D:3) 6 stones Level 4 of the Dungeon (3, -12, D:4) a +0 whip 4 stones (5, -3, D:4) a ball python corpse (skeletalised by now) (10, -17, D:4) 7 stones (14, 12, D:4) an iguana skeleton (19, 39, D:4) a +0 short sword (30, -8, D:4) 3 stones a +0 short sword a kobold skeleton (31, -7, D:4) an inkwell talisman (31, 22, D:4) a +0 mace (31, 28, D:4) a scroll of teleportation (31, 30, D:4) a potion of curing (33, 27, D:4) 2 potions of heal wounds (33, 29, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (33, 31, D:4) a scroll of amnesia (39, 21, D:4) a +0 flail (39, 32, D:4) 5 large rocks (42, 38, D:4) a +0 hand axe 2 boomerangs a +0 leather armour a +0 sling a +0 club a goblin corpse (skeletalised by now) (43, 38, D:4) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (44, 38, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (50, -16, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (5, -15, D:5) a +0 club a +0 club 2 stones a kobold corpse (6, -15, D:5) a +0 whip a +0 short sword a kobold corpse (7, -15, D:5) a +0 short sword (8, -15, D:5) 10 gold pieces (still there?) a +0 club (still there?) a curare-tipped dart (still there?) (8, 6, D:5) an adder corpse (skeletalised by now) (9, -14, D:5) a scroll of fog (18, 3, D:5) a +0 dagger a +0 leather armour (18, 4, D:5) an adder corpse (skeletalised by now) (19, 1, D:5) a +0 dagger a +0 robe (20, -6, D:5) a +0 dagger (20, 0, D:5) a +0 hand axe an orc skeleton (21, 0, D:5) a scorpion corpse the Ecumenical Temple