Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 16622669827483697173 26 acidosis2 the Conjurer (level 2, 0/3 HPs) Began as a Deep Elf Conjurer on Apr 21, 2025. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (994 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 994, Time: 00:01:03 Health: 0/3 AC: 0 Str: 4 XL: 2 Next: 89% Magic: 5/8 EV: 13 Int: 22 God: Gold: 47 SH: 0 Dex: 13 Spells: 5/8 levels left rFire + + . - Mandibles rCold . . . (offhand unavailable) rNeg . . . e - melded +0 leather armour rPois x (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.22/turn %: no passive effects @: scarab-form, very slightly contaminated A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, magic regeneration a: Begin Untransformation You were on level 2 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons f - a +0 short sword of electrocution Armour a - a +0 robe e - a +0 leather armour (melded) Scrolls d - 2 scrolls of enchant weapon {unknown} g - a scroll of torment {unknown} h - a scroll of revelation {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} i - a potion of brilliance {unknown} Talismans k - a scarab talisman (active) Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 8% N/A 10% 3 Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Curse of Agony Necr 4% N/A 97% 5 Silence Hex/Air 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You regenerate magic rapidly. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. d - 2 scrolls labelled PIF CUBIEHE (gained 1) You now have 47 gold pieces (gained 9). A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. Ouch! That really hurt! You die... ### ... #.# ####$# ....# .. #g.# #.. #.B# #.# ######.*# #.# .....#..###.##### #####.....))...... .......<.#...#### .######......# ##......# #..._...# #.......# You could see a hobgoblin and a friendly solar ember (minion). Vanquished Creatures A gnoll (D:1) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 hobgoblins 3 ball pythons A goblin (D:1) 3 kobolds (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 311 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 324 | D:1 | Learned a level 2 spell: Searing Ray 433 | D:1 | Reached skill level 5 in Conjurations 963 | D:2 | Found a broken altar of Ashenzari. 994 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, dreamdust_princess_bridge, roderic_serpentine_path D:2: layout_loops_ring, chequers_ecumenical_altar_island, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 36 Armour: Skin || 1 Form: Scarab || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 992 | 931 | 61 | 0 | 821 | 2 | 496.0 | Dungeon | 992 | 931 | 61 | 0 | 821 | 2 | 496.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 962 daAuts D:2: 30 daAuts