Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 10580674752086774268 56 acidosis2 the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Apr 21, 2025. Mangled by Sigmund ... wielding a +1 scythe of venom (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (1547 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1547, Time: 00:00:49 Health: -7/19 AC: 3 Str: 6 XL: 3 Next: 71% Magic: 6/10 EV: 5 Int: 22 God: Gold: 89 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-7 -> -12), vertiginous A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Missiles e - a throwing net j - 4 poisoned darts Armour a - a +0 robe f - a +0 leather armour (worn) Scrolls h - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} g - a potion of invisibility {unknown} i - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 5% 1 w - Searing Ray Conj 56% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 12% 1 Swiftness Air 4% N/A 61% 3 Fulminant Prism Conj/Alch 8% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 65% 4 Airstrike Air 2% 2d(1-17) 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "."]? . You see here 4 poisoned darts. j - 4 poisoned darts Sigmund the Dreaded comes into view. He is wielding a +1 scythe of venom. Sigmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (asleep, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +1 scythe of venom! Ouch! That really hurt! You are lethally poisoned! Unknown command. The searing ray hits Sigmund. Sigmund is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The searing ray hits Sigmund. Sigmund is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund closely misses you. It was a potion of moonshine. You feel tipsy. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund hits you from afar with a +1 scythe of venom! You die... Sigmund begins carving another notch in his scythe. #§.#.####. #≈.#J..... #≈.####### #####≈..§§..§. #...#≈.≈§§≈§≈≈ #####.####'### ### .......# #...# #.#####.# #####..###.### #..@....# #....)..####@# #.........##.# #.####..#.##.# #.# #.......# #.####.##.#..# ## #......##.#..# .# #............# .# #.####.##.#.## .# #)####.##.#.# You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) A giant cockroach (D:1) 10 hobgoblins 3 quokkas 5 ball pythons 4 bats 5 endoplasms 2 frilled lizards (D:1) 4 goblins (D:1) 6 kobolds 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 310 | D:1 | Found Ilaqa's Antique Weapon Shop. 433 | D:1 | Reached skill level 5 in Conjurations 672 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 675 | D:1 | Learned a level 2 spell: Searing Ray 1542 | D:2 | Noticed Sigmund 1547 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners, serial_shops, shop, nicolae_twisty_statue_hallways D:2: layout_loops_ring, kennysheep_small_spiral, glass_columns_a, st_stairs_9, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 82 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 1 Leather armour || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1545 | 1439 | 106 | 62 | 1214 | 2 | 772.5 | Dungeon | 1545 | 1439 | 106 | 62 | 1214 | 2 | 772.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1118 daAuts D:2: 427 daAuts