Dungeon Crawl Stone Soup version 0.33-a0-1461-g49ed466c4e (webtiles) character file. Game seed: 2488952009633185681 58 acidosis2 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 21, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:34 (909 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 909, Time: 00:00:35 Health: 0/19 AC: 2 Str: 6 XL: 3 Next: 76% Magic: 1/10 EV: 5 Int: 22 God: Gold: 38 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -3), very slightly contaminated, held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. You spent 48 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +4 ring of slaying Scrolls c - 3 scrolls of identify f - a scroll of teleportation {unknown} Potions b - a potion of magic e - 2 potions of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder! The adder is severely wounded. The adder misses you. The adder barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder bites you. You feel sick. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You see here a throwing net. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder! You kill the adder! You die... ##..##.## ##.#....># . ##.#####..####### .### #.## #.....†.†.# '.. ##.# ##..#####.# #'######## #......<.# ##'##........# ##.......# #...#...j....# #.####### .♣ ##.♣)j.j.†@...####........ ... #....#.............[....## #... ##...##..................# #...$#....##########..........# #.......# #..........# ♣K<.# #......†...# #..l..g.# #....†.....# #....#....# ...........# #... ##...# ............# You could see 3 gnolls. Vanquished Creatures 3 gnolls 2 adders (D:2) A dart slug (D:1) 2 jackals (D:2) 2 quokkas (D:1) 4 ball pythons 2 bats (D:1) 4 endoplasms 2 frilled lizards (D:2) A goblin (D:1) 3 kobolds (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 245 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 291 | D:1 | Found Kecw's Information Kiosk. 299 | D:1 | Bought 2 scrolls of identify for 48 gold pieces 372 | D:1 | Reached skill level 5 in Conjurations 728 | D:2 | Reached XP level 3. HP: 11/19 MP: 5/10 792 | D:2 | Learned a level 2 spell: Searing Ray 909 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, nicolae_shop_information_kiosk D:2: layout_basic, amethyst_killhole, grunt_ministairs_13, minmay_mini_jars Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 55 Searing Ray || 1 Armour: Robe || 14 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 910 | 825 | 85 | 0 | 721 | 2 | 455.0 | Dungeon | 910 | 825 | 85 | 0 | 721 | 2 | 455.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 770 daAuts D:2: 139 daAuts