Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 13823668098030882869 104 acidosis2 the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Apr 18, 2025. Slain by a marrowcuda (5 damage) ... summoned by a marrowcuda ... on level 3 of the Dungeon. The game lasted 00:01:05 (1893 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1893, Time: 00:01:05 Health: -4/24 AC: 2 Str: 6 XL: 4 Next: 52% Magic: 5/12 EV: 11 Int: 23 God: Gold: 92 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of identify {unknown} g - a scroll of summoning {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} f - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.8 Conjurations * Level 1.1 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 10% 3d9 24% 4 p - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 10% 1 Grave Claw Necr 10% 2d7 16% 2 Vampiric Draining Necr 5% 2d6 30% 3 Summon Forest Summ/Tloc 2% N/A 95% 5 Eringya's Noxious Bog Alch 5% 4d6 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The marrowcuda is moderately damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you but does no damage. The marrowcuda closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (moderately damaged, 77% to hit) You focus your ray upon the marrowcuda. The searing ray misses the marrowcuda. (Press . to maintain the ray.) The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The marrowcuda bites you but does no damage. The marrowcuda barely misses you. The marrowcuda closely misses you. Unknown command. The searing ray hits the marrowcuda. The marrowcuda is heavily damaged. The marrowcuda bites you but does no damage. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (heavily damaged, 77% to hit) You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda. The marrowcuda is severely damaged. The searing ray hits the marrowcuda. The marrowcuda is moderately damaged. (Press . to maintain the ray.) The marrowcuda closely misses you. The marrowcuda bites you. You die... #.##.##......#. #####.#......_......# .........#......##..# #######....#......# ..# ........#..#....### .# ...........####.# ..#######.#F........ .........FF.........# #########@#.######### ......FF#.# .....F..#.# ##$...#.#.. #..###.### #.. #.# #< #.# # ..# You could see 6 marrowcudas. Vanquished Creatures 4 gnolls (D:2) 3 adders 4 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins 3 jackals (D:2) 6 ball pythons 5 bats A frilled lizard (D:3) 4 goblins 6 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 234 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 390 | D:1 | Found a faded altar of an unknown god. 525 | D:1 | Reached skill level 5 in Conjurations 813 | D:2 | Learned a level 2 spell: Searing Ray 819 | D:2 | Reached XP level 3. HP: 12/19 MP: 3/10 1142 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1147 | D:2 | Learned a level 4 spell: Fulminant Prism 1174 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1764 | D:3 | Reached skill level 1 in Alchemy 1864 | D:3 | Found an opulent altar of Gozag. 1892 | D:3 | HP: 1/24 [marrowcuda (6)] 1893 | D:3 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, basic_ecumenical_altar D:2: layout_basic, serial_bayou_lake_a D:3: layout_basic, nicolae_overflow_crystal_walls Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Alchemy | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 54 | 27 || 81 Searing Ray | 3 | 2 || 5 Armour: Robe | 1 | 12 || 13 Dodge: Dodged | 3 | 11 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1874 | 1805 | 69 | 42 | 1552 | 3 | 624.7 | Dungeon | 1874 | 1805 | 69 | 42 | 1552 | 3 | 624.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 938 daAuts D:1: 757 daAuts D:3: 178 daAuts