Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 4172406278006959473 102 acidosis2 the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Apr 18, 2025. Engulfed by a steam dragon's steam (13 damage) ... on level 4 of the Dungeon. The game lasted 00:01:04 (1750 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1750, Time: 00:01:05 Health: -8/24 AC: 2 Str: 6 XL: 4 Next: 49% Magic: 6/12 EV: 11 Int: 23 God: Gold: 111 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 111 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +6 ring of dexterity f - a +6 ring of intelligence Scrolls e - a scroll of summoning {unknown} g - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 18% 3d7 9% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Summon Ice Beast Ice/Summ 5% N/A 30% 3 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the steam dragon. The steam dragon is heavily wounded. The searing ray hits the steam dragon! The steam dragon is almost dead. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (almost dead, 100% to hit) The magic dart hits the steam dragon but does no damage. The steam dragon is almost dead. You stop channelling your searing ray. The steam dragon breathes steam at you. The ball of steam hits you! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (steam, almost dead, catching its breath, 100% to hit) The magic dart hits the steam dragon but does no damage. The steam dragon is almost dead. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The steam dragon barely misses you. The steam dragon closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (steam, almost dead, catching its breath, 100% to hit) The magic dart hits the steam dragon. The steam dragon is almost dead. You are engulfed in a cloud of scalding steam. Ouch! That really hurt! You die... ........###........... #####................... # ##................... ##..#...............## #..###...............## ###.## ##...............# ....# #................ ....## ##....#..D§....... #....###....###§@#......# #......†...## ##§§...... #...#..###..# #.§..###.# ......## ##.## ##...#.... ......# #..###.......# ......# ##.#...#....## .##...# #...........# . #...##..............# ##.......##.....##...# You could see a steam dragon (catching breath). Vanquished Creatures A hound (D:4) 2 gnolls An adder (D:4) A shadow imp (D:4) A dart slug (D:1) 4 endoplasms A giant cockroach (D:2) 4 hobgoblins 4 jackals (D:2) 2 quokkas 3 ball pythons 6 bats 2 frilled lizards (D:1) 3 goblins (D:1) 7 kobolds 2 rats (D:2) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 56 | D:1 | Found a faded altar of an unknown god. 184 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 596 | D:1 | Reached skill level 5 in Conjurations 860 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 863 | D:2 | Learned a level 2 spell: Searing Ray 1478 | D:3 | Found a sacrificial altar of Ru. 1492 | D:4 | Noticed a steam dragon 1607 | D:4 | Reached XP level 4. HP: 24/24 MP: 7/12 1750 | D:4 | Engulfed by a steam dragon's steam Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_clump_small, infiniplex_forest_clump_diagonal, infiniplex_forest_join, infiniplex_forest_straight_2, infiniplex_forest_end_1, infiniplex_forest_split, infiniplex_forest_end_3, infiniplex_forest_clump_medium, minmay_misc_feat_hallway D:3: layout_loops_ring, nicolae_hepliaklqana_hazy_memory, nicolae_ru_sacrificial_ziggurat, uniq_sigmund D:4: layout_layer_cave, nicolae_tso_swordbearing_angel Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 90 | 13 || 103 Searing Ray | | 1 || 1 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 13 | 6 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1717 | 1651 | 66 | 112 | 1313 | 4 | 429.2 | Dungeon | 1717 | 1651 | 66 | 112 | 1313 | 4 | 429.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 793 daAuts D:1: 634 daAuts D:4: 257 daAuts D:3: 31 daAuts