Dungeon Crawl Stone Soup version 0.33-a0-1398-g4986455a4a (webtiles) character file.

Game seed: 7414996023865200204

257 acidosis2 the Conjurer (level 5, 0/28 HPs)
             Began as a Deep Elf Conjurer on Apr 15, 2025.
             Slain by Ijyb
             ... wielding a +6 club
              (7 damage)
             ... on level 3 of the Dungeon.
             The game lasted 00:01:10 (1850 turns).

acidosis2 the Conjurer (Deep Elf Conjurer)          Turns: 1850, Time: 00:01:11

Health: 0/28       AC:  4    Str:  6    XL:     5   Next: 93%
Magic:  8/14       EV: 11    Int: 23    God:    
Gold:   226        SH:  0    Dex: 13    Spells: 11/14 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            q - +0 helmet
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            i - +0 pair of boots
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.24/turn    (no ring)
MPRegen 0.28/turn

%: no passive effects
@: blinded
A: magic regeneration
a: no special abilities


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 226 gold pieces.

Inventory:

Missiles
 n - 3 poisoned darts
Armour
 a - a +0 robe (worn)
 i - a +0 pair of boots (worn)
 q - a +0 helmet (worn)
Scrolls
 d - a scroll of fear {unknown}
 e - 2 scrolls of identify {unknown}
 g - 3 scrolls of noise {unknown}
 h - a scroll of vulnerability {unknown}
 j - a scroll of brand weapon {unknown}
 l - a scroll of enchant armour {unknown}
 p - a scroll of torment {unknown}
Potions
 b - a potion of magic
 c - a potion of might {unknown}
 f - a potion of curing {unknown}
 k - a potion of berserk rage {unknown}
 m - a potion of attraction {unknown}
 o - a potion of enlightenment {unknown}


   Skills:
 - Level 2.4 Dodging
 - Level 2.4 Stealth
 + Level 5.4 Spellcasting
 * Level 6.9 Conjurations


You had 11 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
q - Magic Dart            Conj           100%       1d8       1%          1
w - Searing Ray           Conj           76%        2d7       1%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Fulminant Prism          Conj/Alch      11%        3d8       22%         4
 Iskenderun's Mystic Bla  Conj/Tloc      22%        2d6 (+2d3 22%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:

Annotations:
D:3 Ijyb


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

The magic dart hits Ijyb.
Ijyb is lightly wounded.
Ijyb shouts!
Ijyb is nearby!
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: Ijyb, wielding a +6 club, wearing a +0 ring mail and carrying a wand of
light (lightly wounded, 100% to hit)
The magic dart hits Ijyb but does no damage.
Ijyb is lightly wounded.
Ijyb zaps a wand. The bolt of light misses you.
Ijyb is nearby!
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: Ijyb, wielding a +6 club, wearing a +0 ring mail and carrying a wand of
light (lightly wounded, 100% to hit)
The magic dart hits Ijyb but does no damage.
Ijyb is lightly wounded.
Ijyb is nearby!
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: Ijyb, wielding a +6 club, wearing a +0 ring mail and carrying a wand of
light (lightly wounded, 78% to hit)
You focus your ray upon Ijyb. The searing ray hits Ijyb!
Ijyb is heavily wounded.
(Press . to maintain the ray.)
Unknown command.
The searing ray hits Ijyb.
Ijyb is heavily wounded.
Ijyb zaps a wand. The bolt of light hits you!! You are blinded!
Ouch! That really hurt!
* * * LOW HITPOINT WARNING * * *
The searing ray hits Ijyb.
Ijyb is severely wounded.
Ijyb hits you with a +6 club!
You die...
Ijyb moans, "Good help so hard to find!"

  #.#.#....)........
 ##.#.#######.......
 #....#     ########
##..###########
#.............######
#...#########.##....
#...#       #.##.###
#...#    ####.##.#
#..@#    #.......#
#...g...##.##.######
#..####.##  #.##...>
#..#  ...#.##.##..##
#.).   #...........#
##.   ...#######...#
 #.       #.........
 #.       #.#####..#
                #..#


You could see Ijyb.

Vanquished Creatures
  Sigmund (D:3)
  4 adders
  2 dart slugs (D:2)
  5 endoplasms
  3 giant cockroaches (D:1)
  3 hobgoblins
  7 jackals
  An orc (D:3)
  3 quokkas
  6 ball pythons
  5 bats
  4 frilled lizards
  9 goblins
  5 kobolds
  8 rats
66 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | acidosis2 the Deep Elf Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   114 | D:2      | Reached XP level 2. HP: 15/15 MP: 5/8
   136 | D:2      | Learned a level 2 spell: Searing Ray
   245 | D:2      | Reached skill level 5 in Conjurations
   281 | D:2      | Reached XP level 3. HP: 19/19 MP: 6/10
   972 | D:1      | Reached XP level 4. HP: 24/24 MP: 8/12
  1404 | D:3      | Noticed Sigmund
  1413 | D:3      | Killed Sigmund
  1414 | D:3      | Reached skill level 5 in Spellcasting
  1414 | D:3      | Reached skill level 6 in Conjurations
  1414 | D:3      | Reached XP level 5. HP: 22/28 MP: 3/14
  1844 | D:3      | Noticed Ijyb
  1850 | D:3      | Slain by Ijyb

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_rooms_with_view, layout_rooms
D:2:      layout_basic
D:3:      layout_loops_ring, uniq_ijyb, uniq_sigmund

Skill      XL: |  1  2  3  4 |
---------------+-------------+-----
Conjurations   |     5     6 |  6.9
Spellcasting   |        4  5 |  5.4
Dodging        |             |  2.4
Stealth        |             |  2.4

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |     1 |       ||     1
   Cast: Magic Dart        |    73 |    39 ||   112
         Searing Ray       |     1 |     3 ||     4
 Armour: Robe              |    21 |     5 ||    26
  Dodge: Dodged            |    21 |     5 ||    26

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1805 |   1632 |    173 |     47 |   1324 |   3 |  601.7 |
       Dungeon |   1805 |   1632 |    173 |     47 |   1324 |   3 |  601.7 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:2: 871 daAuts
     D:1: 486 daAuts
     D:3: 447 daAuts