Dungeon Crawl Stone Soup version 0.33-a0-1397-g248d51f267 (webtiles) character file. Game seed: 10644587108020110580 103 acidosis2 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Apr 15, 2025. Killed by nerve-wracking pain ... invoked by Grinder (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:03 (1850 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 1850, Time: 00:01:03 Health: -2/24 AC: 2 Str: 6 XL: 4 Next: 51% Magic: 5/12 EV: 11 Int: 23 God: Gold: 105 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of resist corrosion HPRegen 0.24/turn g - ring of poison resistance MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Missiles m - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery f - a ring of resist corrosion (worn) g - a ring of poison resistance (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} i - 3 scrolls of identify {unknown} k - a scroll of fog {unknown} l - 2 scrolls of enchant weapon {unknown} Potions b - a potion of magic j - a potion of mutation {unknown} n - a potion of lignification {unknown} o - a potion of curing {unknown} p - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.9 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 9% 3d6 28% 4 b - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 16% 2 Launch Clockwork Bee Frge 5% N/A 30% 3 Summon Ice Beast Ice/Summ 5% N/A 30% 3 Forge Blazeheart Golem Fire/Frge 5% N/A 69% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 69% 4 Summon Forest Summ/Tloc 2% N/A 95% 5 Summon Mana Viper Hex/Summ 5% N/A 95% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Grinder, carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Grinder but does no damage. Grinder is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Grinder but does no damage. Grinder is moderately wounded. Grinder says, "Just stop there for a second..." Grinder zaps a wand. The puff of flame hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Grinder! Grinder is heavily wounded. Grinder gestures at you. You suddenly lose the ability to move! You can act again. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of flame (heavily wounded, 78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Grinder! Grinder is severely wounded. The searing ray hits Grinder. Grinder is almost dead. Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... Grinder says, "Now the real fun starts!" #>. #.#.# #.#.# #.#.# #.#.## #....# #.#..# #@#..# #....# ##5#..# #...#.# ###...### #)......# #.......# ### #.......# ~~~~ ###....#####~#~# You could see Grinder. Vanquished Creatures 7 adders (D:2) A gnoll (D:1) A ribbon worm (D:3) An endoplasm (D:1) 3 giant cockroaches 5 hobgoblins 3 jackals (D:1) A quokka (D:2) 3 ball pythons A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 4 kobolds 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 106 | D:1 | Reached XP level 2. HP: 7/15 MP: 2/8 109 | D:1 | Learned a level 2 spell: Searing Ray 259 | D:1 | Reached skill level 5 in Conjurations 339 | D:1 | Found a faded altar of an unknown god. 852 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1188 | D:2 | Reached XP level 4. HP: 22/24 MP: 8/12 1193 | D:2 | Learned a level 4 spell: Fulminant Prism 1199 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1774 | D:3 | Noticed Grinder 1778 | D:3 | Paralysed by Grinder for 2 turns 1846 | D:3 | Paralysed by Grinder for 2 turns 1850 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, angelslayer_ecumenical_altar_simple_liquid D:2: layout_loops_ring, dk_vineyard_2, minmay_pentomino_z2 D:3: minmay_skewed_foursquare, layout_loops_ring, mainiacjoe_overflow_small_starburst, lightli_sewer_entry_pipes, hex_tiny, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 53 | 29 || 82 Searing Ray | | 1 || 1 Armour: Robe | 2 | 8 || 10 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1818 | 1776 | 42 | 37 | 1535 | 3 | 606.0 | Dungeon | 1818 | 1776 | 42 | 37 | 1535 | 3 | 606.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 965 daAuts D:2: 769 daAuts D:3: 84 daAuts