Dungeon Crawl Stone Soup version 0.33-a0-1378-gfa0adff925 (webtiles) character file.

Game seed: 5255424425648992481

91 acidosis2 the Conjurer (level 4, -1/24 HPs)
             Began as a Deep Elf Conjurer on Apr 14, 2025.
             Slain by an iguana (6 damage)
             ... on level 3 of the Dungeon.
             The game lasted 00:01:35 (2835 turns).

acidosis2 the Conjurer (Deep Elf Conjurer)          Turns: 2835, Time: 00:01:35

Health: -1/24      AC:  3    Str:  6    XL:     4   Next: 34%
Magic:  12/12      EV: 11    Int: 23    God:    
Gold:   146        SH:  0    Dex: 13    Spells: 7/11 levels left

rFire   . . .        o - +2 spear (venom)
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            l - +0 pair of gloves
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.24/turn    (no ring)
MPRegen 0.26/turn

%: no passive effects
@: no status effects
A: magic regeneration
a: no special abilities


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 146 gold pieces.

Inventory:

Hand Weapons
 o - a +2 spear of venom (weapon)
Armour
 a - a +0 robe (worn)
 l - a +0 pair of gloves (worn)
Scrolls
 d - 3 scrolls of revelation {unknown}
 g - a scroll of butterflies {unknown}
 h - 2 scrolls of vulnerability {unknown}
 j - 2 scrolls of immolation {unknown}
 k - a scroll of blinking {unknown}
 n - a scroll of teleportation {unknown}
Potions
 b - a potion of magic
 c - 2 potions of curing {unknown}
 e - 2 potions of mutation {unknown}
 f - a potion of heal wounds {unknown}
 i - 2 potions of enlightenment {unknown}
 m - a potion of attraction {unknown}
 p - a potion of lignification {unknown}


   Skills:
 - Level 2.4 Dodging
 - Level 2.4 Stealth
 + Level 4.3 Spellcasting
 * Level 5.8 Conjurations


You had 7 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Searing Ray           Conj           64%        2d6       1%          2
b - Soul Splinter         Necr           20%        N/A       10%         1
q - Magic Dart            Conj           100%       1d8       1%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Mephitic Cloud           Conj/Alch/Air  14%        N/A       14%         3
 Ensorcelled Hibernation  Hex/Ice        10%        N/A       16%         2
 Grave Claw               Necr           10%        2d7       16%         2
 Dazzling Flash           Hex/Fire       10%        N/A       30%         3
 Inner Flame              Hex/Fire       5%         N/A       30%         3
 Passwall                 Erth           5%         N/A       30%         3
 Swiftness                Air            5%         N/A       30%         3
 Tukima's Dance           Hex            5%         N/A       30%         3
 Vampiric Draining        Necr           5%         2d6       30%         3
 Fulminant Prism          Conj/Alch      9%         3d7       30%         4
 Iskenderun's Mystic Bla  Conj/Tloc      18%        2d6 (+2d2 30%         4
 Rending Blade            Conj/Frge      18%        2d5       30%         4
 Irradiate                Conj/Alch      9%         3d14      63%         5
 Dimensional Bullseye     Hex/Tloc       2%         N/A       69%         4
 Curse of Agony           Necr           5%         N/A       95%         5
 Detonation Catalyst      Fire/Alch      5%         2d1       95%         5
 Silence                  Hex/Air        2%         N/A       95%         5
 Ignition                 Fire           2%         3d3       100%        8
 Platinum Paragon         Frge           2%         4d10      100%        9


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:

Annotations:
D:4 Edmund


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

Done exploring.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Done exploring.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Done exploring.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Done exploring.
You climb downwards.
Found 16 gold pieces and a white potion.
There is a stone staircase leading up here.
There are monsters nearby!
There are monsters nearby!
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an iguana (asleep, 100% to hit)
The magic dart hits the iguana.
The iguana is moderately wounded.
The iguana bites you!
Ouch! That really hurt!
The iguana bites you!
* * * LOW HITPOINT WARNING * * *
You climb upwards.
There is a stone staircase leading down here.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't know that spell.
Unknown command.
The iguana barely misses you.
You hit the iguana. The iguana is poisoned.
The iguana is moderately wounded.
The iguana bites you.
You die...

####.#...........#........#.<#...
   #.#.......................#.##
   #.#.......................#.#
   #.#.......##.############.#.#
#  #.#.......##.##         #.#.#
#  #.#...........#         #.#.#
#  #.#.......##..#         #.#.#
#  #.#..........l######### #.#.#
#  #.#.#########@##......# #.#.#
#  #.#.#       #.##......# #.#.#
#  #.#.#       #.##......# #.#.#
#  #.#.#       #.##......# #.#.#
   #.#.#       #.##......# #.#.#
   #.#.#       #.##......###.#.##
   #.#.#       #.........'...#...
   #.#.#       ####......########
   #.#.#          #......#


You could see an iguana (poisoned).

Vanquished Creatures
  4 gnolls (D:3)
  An adder (D:3)
  2 ribbon worms
  An orc (D:2)
  6 endoplasms
  2 hobgoblins (D:1)
  3 jackals (D:2)
  A quokka (D:3)
  4 ball pythons
  3 bats
  3 frilled lizards
  5 giant cockroaches
  4 goblins (D:1)
  2 kobolds (D:1)
  5 rats
46 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | acidosis2 the Deep Elf Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   443 | D:1      | Reached XP level 2. HP: 15/15 MP: 6/8
   618 | D:1      | Reached skill level 5 in Conjurations
  1167 | D:2      | Reached XP level 3. HP: 19/19 MP: 6/10
  1980 | D:3      | Learned a level 2 spell: Searing Ray
  2108 | D:3      | Reached XP level 4. HP: 24/24 MP: 7/12
  2742 | D:3      | Found a faded altar of an unknown god.
  2778 | D:3      | Learned a level 1 spell: Soul Splinter
  2830 | D:4      | Noticed Edmund
  2835 | D:3      | Slain by an iguana

Illustrated notes

Levels and vault maps discovered:
D:1:      mushboom_english_gardens, layout_loops_ring, serial_bayou_pond_c
D:2:      layout_loops_corners
D:3:      layout_basic, dreamdust_ecumenical_altar_sealed_demon,
          hangedman_decor_opposing
D:4:      kennysheep_goblin_castle, layout_basic,
          nicolae_dithmenos_shadow_blocks, roderic_batcave, uniq_edmund

Skill      XL: |  1  2  3 |
---------------+----------+-----
Conjurations   |     5    |  5.8
Spellcasting   |        4 |  4.3
Dodging        |          |  2.4
Stealth        |          |  2.4

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Spear             |       |     1 ||     1
   Cast: Magic Dart        |    80 |    17 ||    97
 Armour: Robe              |     2 |     7 ||     9
  Dodge: Dodged            |     2 |     3 ||     5

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   2783 |   2607 |    176 |      0 |   2378 |   4 |  695.8 |
       Dungeon |   2783 |   2607 |    176 |      0 |   2378 |   4 |  695.8 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:2: 1044 daAuts
     D:3: 974 daAuts
     D:1: 755 daAuts
     D:4: 9 daAuts