Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 2813483752689913808 255 acidosis2 the Conjurer (level 5, 0/27 (28) HPs) Began as a Deep Elf Conjurer on Apr 4, 2025. Slain by a wight ... wielding a +0 long sword (7 damage) ... on level 4 of the Dungeon. The game lasted 00:01:11 (2794 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 2794, Time: 00:01:11 HP: 0/27 (28) AC: 2 Str: 6 XL: 5 Next: 91% MP: 4/14 EV: 11 Int: 23 God: Gold: 124 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 124 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a +5 ring of evasion Scrolls c - a scroll of enchant weapon {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of torment {unknown} l - a scroll of poison {unknown} n - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} e - 2 potions of might {unknown} f - a potion of haste {unknown} g - 3 potions of curing {unknown} h - 2 potions of brilliance {unknown} m - a potion of heal wounds {unknown} o - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting * Level 6.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 11% 3d9 22% 4 p - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 44% 3d9 7% 3 Sandblast Erth 12% 2d6 9% 1 Passwall Erth 6% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) Unknown command. The searing ray misses the wight. The searing ray hits the wight. The wight is almost destroyed. The wight barely misses you. The searing ray hits the wight. You destroy the wight! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (81% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is heavily damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the wight. The wight is severely damaged. The wight hits you with a +0 long sword! The searing ray hits the wight but does no damage. The wight is severely damaged. The wight hits you with a +0 long sword. The searing ray misses the wight. You finish channelling your searing ray. The wight hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged, 81% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is almost destroyed. (Press . to maintain the ray.) The wight hits you with a +0 long sword! You die... ........###...######.# ##.####.# ###.# #.# ##.####.#####.# #.# ...........##.# #.# ##.#######.##.# #.# #.##.# ##.### #.##.# ##..... ######.##.# #...### #.z@>.....####.#.# )....?####...........# #..## ##########.## . #.# #.# #.# #.# #.# #.# You could see a wight. Vanquished Creatures A scorpion (D:4) A wight (D:4) An iguana (D:4) An orc wizard (D:3) 2 adders (D:3) 3 dart slugs 8 orcs 2 ball pythons 6 endoplasms 4 giant cockroaches 7 goblins 7 hobgoblins 3 jackals (D:1) 3 kobolds 2 quokkas 3 bats (D:3) 2 frilled lizards (D:1) 3 rats (D:1) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 406 | D:1 | Reached skill level 5 in Conjurations 485 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 835 | D:2 | Found a burning altar of Makhleb. 1558 | D:3 | Reached XP level 4. HP: 13/24 MP: 0/12 1983 | D:3 | Found a glowing golden altar of the Shining One. 2249 | D:3 | Reached skill level 6 in Conjurations 2358 | D:4 | Noticed a scorpion 2366 | D:4 | Killed a scorpion 2367 | D:4 | Reached XP level 5. HP: 15/28 MP: 9/14 2399 | D:3 | Learned a level 2 spell: Searing Ray 2570 | D:4 | Learned a level 4 spell: Fulminant Prism 2576 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2679 | D:4 | Reached skill level 5 in Spellcasting 2794 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, chequers_hall_statues_corner_a, chequers_serial_rivers_micro_e, nicolae_houndstooth_variations D:2: layout_loops_ring, basic_altar, item_on_display_a_b, nicolae_concentric_dashed_squares_mild D:3: layout_basic, lemuel_crystal_altar D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.9 Spellcasting | 4 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 37 || 110 Searing Ray | | 7 || 7 Armour: Robe | 6 | 8 || 14 Dodge: Dodged | 3 | 8 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2748 | 2668 | 80 | 322 | 2073 | 4 | 687.0 | Dungeon | 2748 | 2668 | 80 | 322 | 2073 | 4 | 687.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1016 daAuts D:1: 820 daAuts D:2: 642 daAuts D:4: 269 daAuts