Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 547397920055029823 91 acidosis2 the Conjurer (level 4, -4/24 HPs) Began as a Gargoyle Conjurer on Apr 3, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (2112 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 2112, Time: 00:01:22 Health: -4/24 AC: 6 Str: 11 XL: 4 Next: 59% Magic: 0/9 EV: 10 Int: 20 God: Gold: 93 SH: 0 Dex: 8 Spells: 7/10 levels left rFire . . . e - +2 dagger (protect) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + m - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons e - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) m - a +0 cloak (worn) Jewellery h - a ring of resist corrosion Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} f - a scroll of amnesia {unknown} g - 3 scrolls of revelation {unknown} i - a scroll of fog {unknown} j - a scroll of poison {unknown} k - a scroll of brand weapon {unknown} n - a scroll of fear {unknown} Potions b - a potion of magic l - a potion of ambrosia {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.7 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 1% 1 w - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) You hear a shout! Unknown command. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you but does no damage. The searing ray misses the gnoll. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. You barely miss the gnoll. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. Your weapon exudes an aura of protection. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... ........# ....(...# #+# ........# ##.# ........### ##..###### .........w ##.......÷########## ........# +...ß.).<.##>>.#...## ........# ##........#.........# #.#.##### ##.j######.......... #...††..#####@#...#........... #...###.....#'#............... #.#.# #####........#>........# #...# ##...#...÷..##...#....# ##..####..###.......j..#####.. #.......## ###.##............ #....#### #.....##........ #.....## #.....##........ #.#....# #.....##........ You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 2 dart slugs 4 orcs (D:2) 5 ball pythons An endoplasm (D:2) 4 goblins 4 hobgoblins (D:2) 4 jackals (D:2) A quokka (D:2) 3 bats 4 frilled lizards 2 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 342 | D:1 | Learned a level 2 spell: Searing Ray 1176 | D:2 | Reached XP level 3. HP: 17/19 MP: 0/7 1701 | D:2 | Reached skill level 5 in Conjurations 1760 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/9 2109 | D:2 | HP: 1/24 [gnoll/+0 whip (4)] 2112 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_ring, serial_bayou, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_lake_a, serial_bayou_lagoon_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c D:2: layout_rooms, grunt_ministairs_14, chequers_arboretum Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.1 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | 4 || 30 Cast: Magic Dart | 58 | 2 || 60 Searing Ray | 2 | 5 || 7 Stab: Sleeping | 2 | || 2 Armour: Robe | 20 | 17 || 37 Dodge: Dodged | 21 | 6 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2156 | 2065 | 91 | 186 | 1580 | 2 | 1078.0 | Dungeon | 2156 | 2065 | 91 | 186 | 1580 | 2 | 1078.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1200 daAuts D:2: 955 daAuts