Dungeon Crawl Stone Soup version 0.33-a0-1180-g1e05e1a6a0 (webtiles) character file. Game seed: 4536250787214724199 7 acidosis2 the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Mar 31, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (49 turns). acidosis2 the Conjurer (Deep Elf Conjurer) Turns: 49, Time: 00:00:16 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 0/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The endoplasm attacks as it pursues you! The endoplasm closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Found 12 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A hobgoblin comes into view. Found a stone staircase leading down. The hobgoblin shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm attacks as it pursues you! The endoplasm barely misses you. An endoplasm comes into view. The endoplasm freezes you. You are frozen. You die... ..# #.# #.# #.# J.. # #.# # .. #.# .# .# ... #@# #.#..# .... #J# #.#..## .....##.#######.g...# # ...$g...........#.$.#.. ...>.##.#####.......... .... #g####....##..# ... #.............# #. ######?.#.###.# # ##.#.†...# You could see 2 endoplasms and a hobgoblin. Vanquished Creatures A dart slug (D:1) A bat (D:1) A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 49 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, chequers_mini_garden, minmay_statues_item Action || total ---------------------------++------- Cast: Magic Dart || 13 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 9 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 9 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts