Dungeon Crawl Stone Soup version 0.33-a0-1180-g1e05e1a6a0 (webtiles) character file. Game seed: 6889962968038082148 227 acidosis2 the Conjurer (level 6, -9/32 HPs) Began as a Gargoyle Conjurer on Mar 31, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (14 damage) ... on level 4 of the Dungeon. The game lasted 00:02:28 (4686 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 4686, Time: 00:02:28 Health: -9/32 AC: 8 Str: 17 XL: 6 Next: 2% Magic: 5/13 EV: 10 Int: 20 God: Gold: 116 SH: 0 Dex: 8 Spells: 11/14 levels left rFire . . . o - +5 long sword "Urus" {protect, rPois Will+ Str+6} rCold . . . (no offhand) rNeg + . . e - +0 leather armour rPois ∞ k - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons l - a +0 whip of electrocution o - the +5 long sword "Urus" (weapon) {protect, rPois Will+ Str+6} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Will+: It increases your willpower. Str+6: It affects your strength (+6). Armour e - a +0 leather armour (worn) k - a +0 helmet (worn) Jewellery a - a +6 ring of dexterity Scrolls c - a scroll of poison {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of fog {unknown} i - a scroll of fear {unknown} n - 2 scrolls of identify {unknown} p - a scroll of vulnerability {unknown} Potions b - 4 potions of magic d - a potion of moonshine {unknown} h - 2 potions of curing {unknown} j - 3 potions of haste {unknown} m - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.7 Spellcasting + Level 5.7 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 14% 1 Hailstorm Conj/Ice 16% 3d6 14% 3 Construct Spike Launche Frge 8% 2d3 22% 2 Frozen Ramparts Ice 8% 1d2 41% 3 Sigil of Binding Hex 4% N/A 41% 3 Fulminant Prism Conj/Alch 8% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 41% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Sif Muna Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle! The bombardier beetle is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle barely misses you. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The searing ray hits the bombardier beetle. You kill the bombardier beetle! You finish channelling your searing ray. You have reached level 6! Okay, then. HP restored. An ogre comes into view. It is wielding a +0 giant spiked club. An ogre is nearby! An ogre is nearby! The ogre hits you with a +0 giant spiked club! You barely miss the ogre. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! You die... #....### ..# ##...... ... ......# ... ..... ..... ....< # ## ...#.##...#.##... ......#.#†#...... #....#........ ......#O@.$...... ...##....)....... #................ ................. ....#..#.##...... ..###.##.. .../.. . .. ... ...... ... ......#... You could see an ogre. Vanquished Creatures A bombardier beetle (D:4) A sleepcap (D:3) An orc wizard (D:3) A gnoll (D:1) 5 adders A dart slug (D:2) 3 ribbon worms 9 orcs 6 ball pythons 6 endoplasms A giant cockroach (D:2) 7 goblins 3 hobgoblins 6 kobolds 2 quokkas (D:1) 9 bats 6 frilled lizards 8 rats A spectral hobgoblin (D:3) 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 7/15 MP: 0/5 325 | D:1 | Learned a level 2 spell: Searing Ray 890 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1632 | D:2 | Reached skill level 5 in Conjurations 1898 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/9 3265 | D:3 | Found a faded altar of an unknown god. 3781 | D:3 | Found a shimmering blue altar of Sif Muna. 3790 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3911 | D:3 | Reached XP level 5. HP: 20/28 MP: 2/11 4057 | D:3 | Identified the +5 long sword "Urus" {protect, rPois Will+ | Str+6} 4672 | D:4 | Reached XP level 6. HP: 30/32 MP: 6/13 4686 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring D:2: layout_basic, kennysheep_potato D:3: kennysheep_six_static_rooms, layout_loops_ring, mainiacjoe_overflow_big_doors, dreamdust_ecumenical_altar_drowned_temple, grunt_ministairs_15 D:4: layout_rooms, lemuel_round_altar, minmay_temple_entry_gardened_gates, index_necropolis_entry_life_lattice Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.7 Conjurations | 5 | 5.7 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Whip | | 22 || 22 Long sword | | 19 || 19 Cast: Magic Dart | 9 | 6 || 15 Searing Ray | 18 | 21 || 39 Armour: Leather armour | 21 | 57 || 78 Dodge: Dodged | 24 | 36 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4701 | 4514 | 187 | 883 | 3114 | 4 | 1175.2 | Dungeon | 4701 | 4514 | 187 | 883 | 3114 | 4 | 1175.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2005 daAuts D:3: 1525 daAuts D:1: 1138 daAuts D:4: 32 daAuts