Dungeon Crawl Stone Soup version 0.33-a0-1135-g4c332b3a82 (webtiles) character file. Game seed: 2709541087626002088 46 acidosis2 the Conjurer (level 3, -6/19 HPs) Began as a Gargoyle Conjurer on Mar 27, 2025. Was an Initiate of Beogh. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:14 (1590 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 1590, Time: 00:01:15 Health: -6/19 AC: 5 Str: 10 XL: 3 Next: 66% Magic: 4/7 EV: 10 Int: 20 God: Beogh [......] Gold: 60 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . h - +3 short sword (speed) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons h - a +3 short sword of speed (weapon) Armour a - a +0 robe (worn) l - a scarf of resistance Scrolls d - a scroll of summoning {unknown} f - a scroll of brand weapon {unknown} g - 2 scrolls of identify {unknown} i - 2 scrolls of revelation {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} e - a potion of might {unknown} k - a potion of heal wounds {unknown} m - a potion of mutation {unknown} Skills: - Level 1.5 Dodging + Level 2.6 Stealth * Level 3.1 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 88% 1d7 1% 1 w - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Summon Ice Beast Ice/Summ 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Leda's Liquefaction Alch/Erth 1% N/A 80% 4 Petrify Alch/Erth 3% N/A 80% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You start resting. An orc priest comes into view. It is wielding a +0 whip. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! You start resting. Magic restored. You see here a +0 hand axe. You now have 60 gold pieces (gained 10). You enter the shallow water. Moving in this stuff is going to be slow. The orc priest shouts! An orc priest is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip (100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip (moderately wounded, 78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... Beogh appreciates the orc priest's killing of a heretic priest. #.# #.# #.# ##'## #.# ##...## #~.~ #.###### ##.....## #~≈≈ #......###.......###.≈♣ ≈ ##...#.##.....o...##~≈♣ ~≈ #.......+.........+..≈♣♣♣≈~≈ ##...#.##.........##~≈≈≈≈≈~≈ ##.##.###....).@.##~~~~.~.~ #.............#.##.≈≈≈≈≈~≈ #.##.###.#...##...~≈♣♣♣≈.≈ #.##.# #.##+######~≈♣ .....# #.# #.≈♣ .#.#### #.# #.≈≈≈ #.#.# #.# #~~~~~ # #.. ..# .##....# ## ... . ##.## You could see an orc priest. Vanquished Creatures An adder (D:3) An orc (D:3) 3 ball pythons (D:1) 5 endoplasms A giant cockroach (D:2) 2 goblins 3 hobgoblins 2 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 5 bats 4 frilled lizards (D:1) 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 331 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 606 | D:1 | Learned a level 2 spell: Searing Ray 878 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1014 | D:1 | Found a faded altar of an unknown god. 1020 | D:1 | Got Plato's Meditations on the Door 1309 | D:2 | Noticed Robin 1500 | D:3 | Became a worshipper of Beogh the Shepherd 1590 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring, shapermc_ecumenical_altar_rom_forum D:2: layout_rooms, basic_altar, uniq_robin, uniq_crazy_yiuf_cottage D:3: layout_loops_corners, chequers_big_river, kennysheep_boxes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 2.6 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 9 Short sword || 22 Cast: Magic Dart || 49 Searing Ray || 2 Invoke: Convert to Beogh || 1 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1586 | 1550 | 36 | 271 | 1083 | 3 | 528.7 | Dungeon | 1586 | 1550 | 36 | 271 | 1083 | 3 | 528.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1238 daAuts D:3: 273 daAuts D:2: 74 daAuts