Dungeon Crawl Stone Soup version 0.33-a0-1134-g122d78936f (webtiles) character file. Game seed: 17883808153640241691 16 acidosis2 the Conjurer (level 2, -1/15 HPs) Began as a Gargoyle Conjurer on Mar 27, 2025. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:42 (1219 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 1219, Time: 00:00:43 Health: -1/15 AC: 4 Str: 10 XL: 2 Next: 58% Magic: 1/5 EV: 10 Int: 18 God: Gold: 43 SH: 5 Dex: 8 Spells: 3/6 levels left rFire . . . j - +0 dagger (drain) rCold + . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of reflection Stlth ++ c - ring of protection from cold HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: reflection @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons j - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold (worn) d - an amulet of reflection (worn) Scrolls h - a scroll of amnesia {unknown} k - a scroll of teleportation {unknown} Potions b - 2 potions of magic e - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} g - a potion of attraction {unknown} i - a potion of curing {unknown} Skills: - Level 1.5 Dodging + Level 2.2 Stealth * Level 2.6 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 76% 1d6 2% 1 w - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Cause Fear Hex 1% N/A 86% 4 Fireball Conj/Fire 5% 3d5 88% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You stop channelling your searing ray. Magic restored. You pick up a book of the Dragon and begin reading... You add the spells Cause Fear, Fireball and Dragon's Call to your library. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a stone staircase leading down. Sigmund shouts! Sigmund is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. The puff of flame misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund closely misses you. Sigmund casts a spell at you. You resist with significant effort. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you. You die... ####### #.....# #.....#### #........# ####### #.....##.#####.....# ####......#.##..#.###.### ........@.....{.......... ###.....#####.#.....#### #......#####...#....... ###.####...............## ##...####...............# #.......................# #.<........##...........# #.........)##.########### #..........# . There were no monsters in sight! Vanquished Creatures 4 ball pythons (D:1) 2 endoplasms 3 goblins A hobgoblin (D:1) A quokka (D:1) A kobold (D:1) 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 312 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 315 | D:1 | Learned a level 2 spell: Searing Ray 469 | D:1 | Found a faded altar of an unknown god. 1081 | D:2 | Noticed Robin 1197 | D:2 | Noticed Sigmund 1219 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, dreamdust_ecumenical_altar_grove, hangedman_decor_clover_reticule D:2: layout_basic, minmay_statues_item, uniq_robin, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 24 Searing Ray || 3 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 10 Block: Other || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1218 | 1148 | 70 | 129 | 890 | 2 | 609.0 | Dungeon | 1218 | 1148 | 70 | 129 | 890 | 2 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1109 daAuts D:2: 109 daAuts