Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 1965358306513075666 6 acidosis2 the Conjurer (level 1, 0/10 HPs) Began as a Gargoyle Conjurer on Mar 21, 2025. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:25 (403 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 403, Time: 00:00:26 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 90% Magic: 1/3 EV: 10 Int: 18 God: Gold: 16 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of poison {unknown} Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.3 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The giant cockroach bites you. You barely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach misses you. You closely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach bites you. You barely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (moderately wounded, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The giant cockroach barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The giant cockroach completely misses you. The endoplasm freezes you. You are frozen. You die... #.# #.# #####.# #.....# #.....# ##....## ######.....########### #..................... #†####@....#.########## ####.# #.J...#.# #. #....#..B.....#.# #. ##.###.##.....#.#########. #....# ##....#........... ##...# ......############ ##...####.#+### ######### #.......#.#.######........ ####..#.#.#....).#.####### You could see an endoplasm and a giant cockroach. Vanquished Creatures An endoplasm (D:2) 3 jackals (D:2) A rat (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 403 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_basic, serial_shops, shop, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 23 Cast: Magic Dart || 17 Armour: Robe || 21 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 406 | 406 | 0 | 48 | 261 | 2 | 203.0 | Dungeon | 406 | 406 | 0 | 48 | 261 | 2 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 283 daAuts D:1: 122 daAuts