Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 5641411370128973941 44 acidosis2 the Conjurer (level 3, -1/28 HPs) Began as a Gargoyle Conjurer on Mar 21, 2025. Slain by a goblin ... wielding a +2 dagger of venom ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (461 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 461, Time: 00:00:43 Health: -1/28 AC: 21 Str: 10 XL: 3 Next: 60% Magic: 1/7 EV: 2 Int: 20 God: Gold: 0 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg + . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, sickness immunity, (AC +3), negative energy resistance 1, (electricity resistance), torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (melded) Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.1 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 88% 1d7 1% 1 w - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You are immune to sickness and miasma. ((Your stone body is resilient. (AC +3))) You are immune to poison. You resist negative energy. (rN+) ((You are resistant to electric shocks. (rElec))) You are resistant to unholy torment. You are immune to petrification. Message History You swing at nothing. The hobgoblin hits you but does no damage. Robin says, "A pitiful Gargoyle like you will never find the ORB!" The gnoll hits you but does no damage. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 heavy spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The hobgoblin hits you but does no damage. Unknown command. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. The hobgoblin hits you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. The hobgoblin hits you but does no damage. Robin throws the goblin at you! The goblin hits you but does no damage. Unknown command. You closely miss the goblin. The hobgoblin hits you but does no damage. The goblin hits you but does no damage. You barely miss the goblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you but does no damage. You hear a shout! You hit the goblin. The goblin is severely wounded. The hobgoblin hits you but does no damage. The goblin hits you with a +2 dagger of venom. You die... . #...# .. #...# #. #...#### +.g #...##.# #.). #....).# #..gg##..###.# #.gg..g#.# #.#..#g#.# #.#..#♣#.# #.#..#g#.# ....##g#.# ..#.##.#.# ...#.##.#.# ##.#.##.#.# #.#.# #.#<# ### You could see a gnoll, a hobgoblin (strong) and 2 goblins. Vanquished Creatures 3 gnolls (D:2) A ball python (D:1) 2 endoplasms 3 hobgoblins A quokka (D:2) 4 goblins (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 334 | D:2 | Reached XP level 2. HP: 9/15 MP: 0/5 434 | D:2 | Learned a level 2 spell: Searing Ray 436 | D:2 | Noticed Robin 448 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 461 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, kennysheep_cross_bottleneck, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 2.1 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 14 Searing Ray || 2 Use: Scroll || 1 Potion || 1 Armour: Robe || 17 Skin || 36 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 461 | 461 | 0 | 51 | 284 | 2 | 230.5 | Dungeon | 461 | 461 | 0 | 51 | 284 | 2 | 230.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 385 daAuts D:2: 76 daAuts