Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 17258929537208341348 165 acidosis2 the Conjurer (level 5, -7/28 HPs) Began as a Gargoyle Conjurer on Mar 21, 2025. Killed from afar by Terence (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:03:52 (3410 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 3410, Time: 00:03:53 Health: -7/28 AC: 8 Str: 11 XL: 5 Next: 46% Magic: 6/11 EV: 10 Int: 20 God: Gold: 186 SH: 0 Dex: 8 Spells: 1/12 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg + + . c - +0 leather armour rPois ∞ l - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + n - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) o - the +8 hand axe of the Girdle {flame, rN+ Will+++ Str-4 Stlth-} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Str-4: It affects your strength (-4). Stlth-: It makes you less stealthy. Armour c - a +0 leather armour (worn) l - a +0 helmet (worn) Jewellery n - a ring of positive energy (worn) Scrolls a - a scroll of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of amnesia {unknown} f - 2 scrolls of immolation {unknown} g - a scroll of fog {unknown} j - a scroll of butterflies {unknown} m - a scroll of enchant armour {unknown} Potions b - a potion of magic i - a potion of might {unknown} k - 2 potions of haste {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.2 Spellcasting + Level 5.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 7% 3d6 47% 4 p - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 47% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 17% 1 Summon Small Mammal Summ 16% N/A 17% 1 Hailstorm Conj/Ice 15% 3d6 16% 3 Call Imp Summ 8% N/A 26% 2 Call Canine Familiar Summ 4% N/A 45% 3 Frozen Ramparts Ice 8% 1d2 45% 3 Tukima's Dance Hex 4% N/A 45% 3 Awaken Armour Erth/Frge 8% N/A 86% 4 Eringya's Surprising Cr Summ 4% N/A 86% 4 Passage of Golubria Tloc 4% N/A 86% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 86% 4 Summon Forest Summ/Tloc 2% N/A 99% 5 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 99% 5 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 5% 6d5 100% 6 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History A hobgoblin is nearby! Unknown command. The searing ray hits the hobgoblin! You kill the hobgoblin! You finish channelling your searing ray. You see here a hobgoblin corpse. Found a rapier. No target in view! You see here a +0 rapier. Terence shouts! Terence is nearby! Terence zaps a wand. The puff of flame hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of electrocution, wearing a +0 chain mail and carrying a wand of flame (85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence screams, "I'm retired! Go away!" Terence zaps a wand. The puff of flame hits you. Unknown command. The searing ray hits Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you. The searing ray hits Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +1 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Finally, peace and quiet." ####### #.....# #.###.#### #........############### #.#...##.#.@...........# ###.....##.#.#####.## #.# #......###.#@#####.# #.#### #.#†##)............# #...## #.#.######.....###.# #.#.## #.#.########.#.###.#####.#.## #.#.##..<......>.#.......#.## #.#.##.#####....(.###.##..... #.#.##.#####...#..# #.####.## #####.#.##............# #.# #.## ........###...........###.####.## You could see Terence. Vanquished Creatures An iguana (D:3) 7 adders A dart slug (D:1) 2 ribbon worms (D:2) 3 endoplasms 18 giant cockroaches 6 goblins 3 hobgoblins 2 jackals (D:1) 2 quokkas 8 ball pythons 2 bats 3 frilled lizards 6 kobolds 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 163 | D:3 | Found an ornate altar of the Wu Jian Council. 326 | D:3 | Reached XP level 2. HP: 15/15 MP: 3/5 329 | D:3 | Learned a level 2 spell: Searing Ray 613 | D:3 | Noticed Terence 629 | D:3 | Reached XP level 3. HP: 19/19 MP: 2/7 1151 | D:2 | Reached skill level 5 in Conjurations 1224 | D:2 | Reached XP level 4. HP: 22/24 MP: 0/9 1526 | D:1 | Found a faded altar of an unknown god. 2768 | D:2 | Reached XP level 5. HP: 28/28 MP: 6/10 3311 | D:3 | Identified the +8 hand axe of the Girdle {flame, rN+ | Will+++ Str-4 Stlth-} 3332 | D:3 | Learned a level 4 spell: Fulminant Prism 3337 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3410 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, chequers_ecumenical_altar_simple_redux, minmay_pentomino_w2 D:2: layout_basic D:3: minmay_roachtagon, layout_loops_ring, nicolae_wu_jian_wuxing_cycle, corner_web_ring, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.2 Conjurations | 5 | 5.5 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 48 | 5 || 53 Cast: Magic Dart | 15 | 10 || 25 Searing Ray | 13 | 27 || 40 Armour: Leather armour | 67 | 33 || 100 Dodge: Dodged | 60 | 21 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3406 | 3290 | 116 | 381 | 2402 | 3 | 1135.3 | Dungeon | 3406 | 3290 | 116 | 381 | 2402 | 3 | 1135.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1795 daAuts D:3: 948 daAuts D:1: 662 daAuts