Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 17956851064049730121 86 acidosis2 the Conjurer (level 4, 0/24 HPs) Began as a Gargoyle Conjurer on Mar 9, 2025. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:01:52 (2647 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 2647, Time: 00:01:52 Health: 0/24 AC: 7 Str: 11 XL: 4 Next: 49% Magic: 1/9 EV: 10 Int: 20 God: Gold: 98 SH: 0 Dex: 8 Spells: 7/10 levels left rFire . . . a - +0 sling rCold . . . (no offhand) rNeg + . . o - +0 leather armour rPois ∞ (no helmet) rElec + p - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: on fire, glowing A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) c - a +0 dagger Armour m - a +0 robe o - a +0 leather armour (worn) p - a +0 cloak (worn) r - a +2 ring mail of poison resistance Jewellery g - a ring of fire Wands d - a wand of charming (11) Scrolls e - a scroll of teleportation {unknown} f - 2 scrolls of vulnerability {unknown} j - 2 scrolls of identify {unknown} k - a scroll of butterflies {unknown} l - a scroll of torment {unknown} n - a scroll of immolation {unknown} q - a scroll of enchant weapon {unknown} Potions b - a potion of magic h - 2 potions of curing {unknown} i - 2 potions of moonshine {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.6 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 2% 1 w - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 19% 1 Soul Splinter Necr 12% N/A 19% 1 Hailstorm Conj/Ice 13% 3d6 19% 3 Grave Claw Necr 6% 2d7 26% 2 Frozen Ramparts Ice 6% 1d1 47% 3 Inner Flame Hex/Fire 3% N/A 47% 3 Vampiric Draining Necr 3% 2d6 47% 3 Fulminant Prism Conj/Alch 6% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 52% 4 Irradiate Conj/Alch 6% 3d13 86% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (asleep, 100% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. (Press . to maintain the ray.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Unknown command. The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The searing ray misses the bombardier beetle. The liquid fire burns you! You stop channelling your searing ray. You shake off some of the fire as you move. The liquid fire burns you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The liquid fire burns you! Unknown command. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The searing ray hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! You die... #.# #.# #.# ########### #.# #.........# #.# #@#######.# #.# #†# #.# #.# #....=.# #.#####.# #.#.#### #.......# .. #..###..# ..# ######..###..# # #.............# #.#.###..##.#.# #........##.#.# There were no monsters in sight! Vanquished Creatures 2 bombardier beetles (D:3) A ribbon worm (D:2) 4 dart slugs An orc (D:3) 3 bats 4 endoplasms 2 giant cockroaches 2 goblins 4 hobgoblins 4 jackals 6 kobolds 2 ball pythons (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 232 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 290 | D:1 | Learned a level 2 spell: Searing Ray 1017 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/7 2511 | D:3 | Reached skill level 5 in Conjurations 2511 | D:3 | Reached XP level 4. HP: 10/24 MP: 3/9 2647 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, palyth_stone_intersect D:2: layout_basic, serial_shops, shop D:3: wad_lake_hut, layout_loops_ring, amethyst_killhole Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.6 Conjurations | 5 | 5.1 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 9 | || 9 Fire: Sling | 14 | 2 || 16 Cast: Magic Dart | 12 | || 12 Searing Ray | 29 | 2 || 31 Armour: Robe | 10 | || 10 Leather armour | 2 | || 2 Dodge: Dodged | 31 | || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2652 | 2523 | 129 | 637 | 1531 | 3 | 884.0 | Dungeon | 2652 | 2523 | 129 | 637 | 1531 | 3 | 884.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1216 daAuts D:2: 816 daAuts D:3: 619 daAuts