Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 10628515553620248947 136 acidosis2 the Conjurer (level 5, -4/28 HPs) Began as a Gargoyle Conjurer on Feb 26, 2025. Killed from afar by Ijyb (6 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:36 (3025 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 3025, Time: 00:02:36 Health: -4/28 AC: 7 Str: 10 XL: 5 Next: 19% Magic: 1/9 EV: 11 Int: 21 God: Gold: 77 SH: 0 Dex: 8 Spells: 6/9 levels left rFire . . . t - +4 quarterstaff (chaos) rCold . . . [offhand occupied] rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + s - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons d - a +0 dagger of protection t - a +4 quarterstaff of chaos (weapon) Armour a - a +0 robe (worn) s - a +0 cloak (worn) Magical Staves l - a staff of cold Jewellery k - an amulet of the acrobat Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of blinking {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} j - a scroll of revelation {unknown} n - a scroll of vulnerability {unknown} o - a scroll of immolation {unknown} p - a scroll of fog {unknown} r - a scroll of silence {unknown} Potions b - 2 potions of magic i - a potion of attraction {unknown} m - a potion of mutation {unknown} q - a potion of brilliance {unknown} Skills: + Level 2.5 Dodging + Level 3.5 Stealth + Level 2.9 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 1% 1 w - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 7% 2 Freeze Ice 12% 1d3 14% 1 Hailstorm Conj/Ice 14% 3d6 14% 3 Blink Tloc 6% N/A 21% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Call Canine Familiar Summ 3% N/A 38% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Passwall Erth 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame hits you! The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb stops to check on her wand. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of flame (heavily wounded, 77% to hit) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame hits you! The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb hits you but does no damage. The searing ray hits Ijyb! Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You stop channelling your searing ray. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. Ijyb zaps a wand. The puff of flame hits you. You die... Ijyb moans, "Good help so hard to find!" #.....)........# ######..............##### .......<................. ........).....÷.........) ............#######...... ............# #...... ............# #...... .(......g...# #...... ........@...# #...... ............# #...... ...........# #...... ...........# #...... ............. ####### #......######. #...... # #...... You could see Ijyb. Vanquished Creatures Crazy Yiuf (D:2) 2 orc wizards (D:3) 2 adders (D:2) A dart slug (D:3) A ribbon worm (D:2) 4 orcs 4 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 2 quokkas 2 ball pythons 4 bats 2 frilled lizards 7 kobolds 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 375 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/5 384 | D:1 | Learned a level 2 spell: Searing Ray 1534 | D:3 | Reached XP level 3. HP: 10/19 MP: 0/6 2342 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/7 2725 | D:2 | Found a runed translucent door. 2726 | D:2 | Noticed Crazy Yiuf 2734 | D:2 | Killed Crazy Yiuf 2735 | D:2 | Reached skill level 5 in Conjurations 2901 | D:3 | Reached XP level 5. HP: 25/28 MP: 9/9 3012 | D:3 | Noticed Ijyb 3025 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, supply_closet_lemuel D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_basic, zin_treasury, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.5 Stealth | 3 | 3.5 Conjurations | 5 | 5.2 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 48 | 12 || 60 Quarterstaff | | 9 || 9 Cast: Magic Dart | 17 | 1 || 18 Searing Ray | 28 | 7 || 35 Stab: Sleeping | 1 | || 1 Armour: Robe | 46 | 28 || 74 Dodge: Dodged | 33 | 18 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3028 | 2919 | 109 | 757 | 1769 | 3 | 1009.3 | Dungeon | 3028 | 2919 | 109 | 757 | 1769 | 3 | 1009.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1394 daAuts D:2: 1206 daAuts D:3: 428 daAuts