Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 7607664184450457713 119 acidosis2 the Conjurer (level 5, -8/28 HPs) Began as a Gargoyle Conjurer on Feb 26, 2025. Mangled by an ogre ... wielding a +0 giant club (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (2517 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 2517, Time: 00:02:43 Health: -8/28 AC: 7 Str: 10 XL: 5 Next: 3% Magic: 0/11 EV: 10 Int: 21 God: Gold: 128 SH: 0 Dex: 8 Spells: 9/12 levels left rFire . . . m - +2 dagger (elec) rCold . . . (no offhand) rNeg + . . r - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - +4 ring of slaying HPRegen 0.24/turn q - +4 ring of slaying MPRegen 0.12/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons m - a +2 dagger of electrocution (weapon) Armour a - a +0 robe r - a +0 leather armour (worn) Jewellery g - a +4 ring of slaying (worn) q - a +4 ring of slaying (worn) s - a ring of willpower Scrolls c - 3 scrolls of identify {unknown} f - 3 scrolls of teleportation {unknown} h - a scroll of amnesia {unknown} j - a scroll of blinking {unknown} k - a scroll of vulnerability {unknown} l - a scroll of fear {unknown} p - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of mutation {unknown} i - 2 potions of enlightenment {unknown} n - a potion of brilliance {unknown} o - a potion of might {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.0 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 4% 2d6 43% 3 Fulminant Prism Conj/Alch 7% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 50% 4 Nazja's Percussive Temp Frge 2% 4d4 99% 5 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * D:3 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop channelling your searing ray. The ogre barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre misses you. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! Without enough magic to sustain it, your Searing Ray dissipates. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! Unknown command. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is almost dead. Your magical contamination has completely faded away. You completely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ############## .............# .###########†# .# #.# .#### #.########## ....# #..÷.@O....# ###.# #.########.####### # #.# #.# #........ # #.# #.# #.(#####. # #.# #.# #..# # #.# #.# #..# #.# #.# #... ###.########.# #..## .............# #..# You could see an ogre. Vanquished Creatures 5 adders 2 dart slugs 4 orcs (D:3) 4 ball pythons 6 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 2 jackals 8 kobolds 3 quokkas 3 bats 8 frilled lizards 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 284 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 693 | D:2 | Learned a level 2 spell: Searing Ray 753 | D:2 | Found Zongiawk's Assorted Antiques. 822 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1338 | D:2 | Reached skill level 5 in Conjurations 1338 | D:2 | Reached XP level 4. HP: 21/24 MP: 9/9 2247 | D:3 | Found Judoby's Book Shoppe. 2496 | D:3 | Noticed an ogre 2509 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/11 2517 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_cross, serial_bayou_crossing, minmay_quantized D:2: minmay_chambers_of_twos, layout_loops_ring, serial_shops, shop, kennysheep_generic_room_11 D:3: layout_loops_ring, grunt_temple_overflow_lords_of_destruction, serial_shops, shop, minmay_misc_feat_tiny, chequers_serial_rivers_room_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.3 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 34 | || 34 Dagger | 58 | 53 || 111 Cast: Magic Dart | 42 | 1 || 43 Searing Ray | | 4 || 4 Stab: Sleeping | 2 | 2 || 4 Armour: Robe | 82 | 30 || 112 Leather armour | | 11 || 11 Dodge: Dodged | 82 | 35 || 117 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2521 | 2427 | 94 | 62 | 1859 | 3 | 840.3 | Dungeon | 2521 | 2427 | 94 | 62 | 1859 | 3 | 840.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1087 daAuts D:1: 934 daAuts D:3: 499 daAuts