Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 5017148548445955530 743 acidosis2 the Conjurer (level 7, -7/36 HPs) Began as a Gargoyle Conjurer on Feb 20, 2025. Was a Follower of Beogh. Mangled by Edmund ... wielding a +3 flail of protection (10 damage) ... on level 4 of the Dungeon. The game lasted 00:04:34 (5708 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 5708, Time: 00:04:35 Health: -7/36 AC: 8 Str: 16 XL: 7 Next: 76% Magic: 3/16 EV: 10 Int: 21 God: Beogh [*.....] Gold: 258 SH: 0 Dex: 8 Spells: 13/19 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + . . h - +0 leather armour rPois ∞ l - +0 helmet rElec + A - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + u - +6 ring of strength HPRegen 0.26/turn w - ring of protection from cold MPRegen 0.15/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Evoke Invisibility You were on level 4 of the Dungeon. You worshipped Beogh. Beogh was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 258 gold pieces. Inventory: Armour a - a +0 robe h - a +0 leather armour (worn) l - a +0 helmet (worn) A - a scarf of invisibility (worn) Jewellery d - a ring of fire u - a +6 ring of strength (worn) v - a ring of positive energy w - a ring of protection from cold (worn) Wands y - a wand of charming (7) Scrolls f - 2 scrolls of noise {unknown} g - 3 scrolls of poison {unknown} i - 6 scrolls of identify {unknown} j - a scroll of silence {unknown} n - a scroll of immolation {unknown} p - 3 scrolls of teleportation {unknown} q - a scroll of fog {unknown} r - a scroll of amnesia {unknown} s - a scroll of brand weapon {unknown} t - 2 scrolls of blinking {unknown} x - a scroll of fear {unknown} z - a scroll of revelation {unknown} B - a scroll of vulnerability {unknown} E - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} e - a potion of mutation {unknown} k - 2 potions of heal wounds {unknown} m - 2 potions of haste {unknown} o - a potion of berserk rage {unknown} C - a potion of moonshine {unknown} D - a potion of resistance {unknown} F - a potion of cancellation {unknown} G - a potion of attraction {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 6.5 Spellcasting + Level 6.9 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 70% 2d7 1% 2 Q - Mephitic Cloud Conj/Alch/Air 16% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 28% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 28% 4 Dazzling Flash Hex/Fire 12% N/A 34% 3 Curse of Agony Necr 6% N/A 97% 5 Silence Hex/Air 3% N/A 97% 5 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna Trog Yredelemnul The Shining One Annotations: D:4 Edmund D:5 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Edmund hits you with a +3 flail of protection. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund hits you with a +3 flail of protection. The searing ray hits Edmund. Edmund is moderately wounded. Edmund closely misses you. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +3 flail of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 flail of protection and wearing a +0 ring mail (heavily wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +3 flail of protection. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +3 flail of protection. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is almost dead. You finish channelling your searing ray. Edmund hits you but does no damage. Edmund attacks as he pursues you! Edmund closely misses you. Edmund attacks as he pursues you! Edmund hits you but does no damage. Edmund attacks as he pursues you! Edmund hits you with a +3 flail of protection. * * * LOW HITPOINT WARNING * * * Edmund attacks as he pursues you! Edmund hits you with a +3 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ##..##...##..##...#.# #.# #. ##..##...##..÷...#...# #.# ##. #..''.ß.''....##...### #.# ##.. #...##..÷##..####.## #.# #.## #.#..##..)##..###.######.# #.# #.....##)..##..#.........# #.## ###.#..##.ß.##......###########.. #..#..##'####.....f).........## ##.##.........@@[.####...###... #......#####..#.## #.P.# #### #.......÷[##..#)# #...## # #.........##..#.# #._..####. #.........##..#.#####......... ####.^.#####........@.P..####. #...# #.####.##....## #...#####.# #.####### ##.###....# #.# You could see Edmund and a sleepcap. Vanquished Creatures Duvessa (D:5) A black bear (D:4) A scorpion (D:4) Dowan (D:5) 2 bombardier beetles 3 hounds (D:4) An orc priest (D:3) 2 iguanas (D:4) 2 orc wizards (D:4) 8 adders 2 dart slugs 6 orcs 8 ball pythons 3 bats 8 endoplasms A giant cockroach (D:1) 4 hobgoblins 8 jackals 6 quokkas 4 frilled lizards 7 goblins 6 kobolds 7 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 243 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 616 | D:1 | Found a faded altar of an unknown god. 751 | D:1 | Learned a level 2 spell: Searing Ray 1150 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/7 1733 | D:2 | Reached skill level 5 in Conjurations 1733 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/9 2705 | D:3 | Found a basalt altar of Yredelemnul. 2728 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/10 3459 | D:3 | Became a worshipper of Beogh the Shepherd 3674 | D:3 | Found a shimmering blue altar of Sif Muna. 3924 | D:4 | Reached XP level 6. HP: 29/32 MP: 5/13 3929 | D:4 | Learned a level 3 spell: Mephitic Cloud 4019 | D:4 | Reached skill level 5 in Spellcasting 4196 | D:4 | Found a bloodstained altar of Trog. 4579 | D:4 | Noticed Edmund 4594 | D:5 | Entered Level 5 of the Dungeon 4995 | D:4 | Noticed a black bear 5002 | D:4 | Killed a black bear 5003 | D:4 | Reached XP level 7. HP: 35/36 MP: 6/15 5255 | D:4 | Reached * piety under Beogh 5354 | D:4 | Found a glowing golden altar of the Shining One. 5517 | D:5 | Noticed Dowan 5517 | D:5 | Noticed Duvessa 5528 | D:5 | Killed Dowan 5529 | D:5 | Killed Duvessa 5529 | D:5 | Noticed Sigmund 5708 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, ebering_ecumenical_altar_box D:2: layout_loops_corners D:3: layout_basic, yredelemnul_altar_generic, hellmonk_sif_muna_bookshelves, st_stairs_10 D:4: kennysheep_spiral_hall, layout_loops_ring, mainiacjoe_overflow_tiny_flanked, bloody_trog, hangedman_abyss_or_decor_lesser_grid, corexii_shack, grunt_ministairs_2, grunt_decor_arrowhead, uniq_edmund D:5: minmay_skewed_foursquare, layout_layer_cave, tgw_fedhas, minmay_temple_entry_hall, serial_shops, nicolae_stop_n_shop_2, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.5 Conjurations | 5 6 | 6.9 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | 5 | || 14 Punch | | 1 | || 1 Cast: Magic Dart | 34 | | || 34 Searing Ray | 14 | 54 | 11 || 79 Mephitic Cloud | | 2 | 3 || 5 Invoke: Convert to Beogh | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 25 | 19 | || 44 Leather armour | | 31 | 24 || 55 Dodge: Dodged | 21 | 41 | 6 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5706 | 5621 | 85 | 810 | 4000 | 5 | 1141.2 | Dungeon | 5706 | 5621 | 85 | 810 | 4000 | 5 | 1141.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1657 daAuts D:4: 1417 daAuts D:3: 1250 daAuts D:1: 984 daAuts D:5: 396 daAuts