Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13873225489126388037 453 acidosis2 the Conjurer (level 7, -7/36 HPs) Began as a Gargoyle Conjurer on Feb 10, 2025. Mangled by Edmund ... wielding a +2 dire flail of protection (13 damage) ... on level 5 of the Dungeon. The game lasted 00:03:40 (4624 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 4624, Time: 00:03:41 Health: -7/36 AC: 7 Str: 11 XL: 7 Next: 5% Magic: 7/15 EV: 10 Int: 20 God: Gold: 254 SH: 0 Dex: 14 Spells: 14/17 levels left rFire . . . C - +1 whip (venom) rCold . . . (no offhand) rNeg + . . f - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of dexterity HPRegen 0.26/turn t - ring of see invisible MPRegen 0.14/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 254 gold pieces. Inventory: Hand Weapons B - a +2 vampiric short sword C - a +1 whip of venom (weapon) Missiles r - 11 poisoned darts y - a throwing net Armour a - a +0 robe f - a +0 leather armour (worn) Jewellery c - a ring of fire i - a +6 ring of dexterity (worn) t - a ring of see invisible (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of vulnerability {unknown} g - 2 scrolls of poison l - a scroll of enchant weapon {unknown} m - 3 scrolls of identify {unknown} n - a scroll of acquirement {unknown} p - 2 scrolls of revelation {unknown} s - a scroll of teleportation {unknown} u - a scroll of fear {unknown} v - a scroll of noise {unknown} w - a scroll of fog {unknown} D - a scroll of brand weapon {unknown} Potions b - 2 potions of magic h - 3 potions of enlightenment {unknown} j - 2 potions of ambrosia {unknown} k - a potion of lignification {unknown} o - a potion of curing {unknown} q - 2 potions of brilliance {unknown} x - 2 potions of moonshine {unknown} z - a potion of might {unknown} A - a potion of haste {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 5.6 Spellcasting + Level 6.3 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 36% 2d7 6% 2 Stone Arrow Conj/Erth 36% 3d9 12% 3 Poisonous Vapours Alch/Air 20% 1d2 14% 1 Sandblast Erth 10% 2d5 14% 1 Grave Claw Necr 10% 2d7 22% 2 Fulminant Prism Conj/Alch 9% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 36% 4 Passwall Erth 5% N/A 41% 3 Animate Dead Necr 5% N/A 82% 4 Olgreb's Toxic Radiance Alch 5% N/A 82% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Fedhas Nemelex Xobeh Okawaru Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail (82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund but does no damage. Edmund is lightly wounded. Edmund hits you with a +2 dire flail of protection! The searing ray hits Edmund. Edmund is lightly wounded. Edmund hits you with a +2 dire flail of protection! The searing ray hits Edmund. Edmund is lightly wounded. You finish channelling your searing ray. Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail (lightly wounded, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund hits you with a +2 dire flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is moderately wounded. Edmund hits you with a +2 dire flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund closely misses you. The air fills with toxic fumes! As you read the scroll labelled QOEQOVEA TAIWN, it crumbles to dust. It was a scroll of poison. You stop channelling your searing ray. Edmund hits you with a +2 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" ####.........!#....... ##########§#§§§§§§. #§§§§§§§§§. #§§§§§§§§§. #§§§§§§§§§. #§§§§§§§§§. #§§§§§§§§§. ######§§§§§§§§§. §§§§§§§@§§§§§§§. ######§§@§§§§§§. #§§§§§§§§§ #§§§§§§§## #§§§§§§§# ######### You could see Edmund. Vanquished Creatures An ice beast (D:5) A phantom (D:4) A marrowcuda (D:5) A hound (D:5) 3 orc wizards (D:4) 4 gnolls (D:4) 2 adders A shadow imp (D:5) 2 ufetubi (D:4) A ribbon worm (D:3) 2 dart slugs (D:2) 11 orcs 4 endoplasms A giant cockroach (D:2) 4 hobgoblins 2 quokkas 4 ball pythons 2 bats 2 frilled lizards 6 goblins 5 kobolds 4 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 288 | D:2 | Reached XP level 2. HP: 15/15 MP: 1/5 351 | D:2 | Learned a level 2 spell: Searing Ray 1564 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/7 2434 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2698 | D:3 | Found a faded altar of an unknown god. 2779 | D:3 | Reached skill level 5 in Conjurations 2779 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/9 3150 | D:4 | Reached XP level 5. HP: 25/28 MP: 5/11 3176 | D:5 | Entered Level 5 of the Dungeon 3176 | D:5 | Noticed Edmund 3514 | D:4 | Found a broken altar of Ashenzari. 3753 | D:4 | Noticed a phantom 3762 | D:4 | Killed a phantom 3763 | D:4 | Reached XP level 6. HP: 30/32 MP: 3/13 3851 | D:4 | Found an iron altar of Okawaru. 4077 | D:5 | Found a blossoming altar of Fedhas. 4089 | D:5 | Reached skill level 5 in Spellcasting 4092 | D:5 | Reached skill level 6 in Conjurations 4229 | D:5 | Noticed an ice beast 4239 | D:5 | Killed an ice beast 4240 | D:5 | Reached XP level 7. HP: 22/36 MP: 5/15 4624 | D:5 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, hangedman_decor_points, st_stairs_14, minmay_misc_feat_ornament D:2: layout_basic D:3: layout_rooms, nemelex_spade_bored_becter, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_wall_a, nicolae_ecumenical_lake_church D:4: layout_loops_cross, mainiacjoe_overflow_alcove_4, okawaru_gym_becter D:5: layout_basic, mainiacjoe_overflow_paths, minmay_temple_entry_poolview, ebering_ghost_rock_garden, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.6 Conjurations | 5 6 | 6.3 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 19 | | || 19 Dagger | 1 | 7 | || 8 Short sword | | 13 | || 13 Cast: Magic Dart | 16 | | || 16 Searing Ray | 26 | 21 | 5 || 52 Use: Scroll | | | 1 || 1 Armour: Robe | 45 | | || 45 Leather armour | 32 | 33 | 38 || 103 Dodge: Dodged | 77 | 28 | 41 || 146 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4620 | 4422 | 198 | 737 | 3002 | 5 | 924.0 | Dungeon | 4620 | 4422 | 198 | 737 | 3002 | 5 | 924.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1267 daAuts D:2: 1104 daAuts D:1: 967 daAuts D:3: 868 daAuts D:5: 412 daAuts