Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 4556377571894736909 170 acidosis2 the Conjurer (level 5, 0/28 HPs) Began as a Gargoyle Conjurer on Feb 10, 2025. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:08 (4101 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 4101, Time: 00:02:08 Health: 0/28 AC: 7 Str: 10 XL: 5 Next: 50% Magic: 6/11 EV: 10 Int: 21 God: Gold: 161 SH: 0 Dex: 8 Spells: 5/12 levels left rFire . . . g - +2 short sword (drain) rCold . . . (no offhand) rNeg + . . l - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: slowed, very slow A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +2 short sword of draining (weapon) Armour a - a +0 robe l - a +0 leather armour (worn) Jewellery k - a ring of ice Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of fear {unknown} i - a scroll of enchant armour {unknown} j - 3 scrolls of noise {unknown} m - 2 scrolls of torment {unknown} Potions b - 3 potions of magic d - a potion of ambrosia {unknown} h - a potion of haste {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.3 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 45% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 24% 2 Fugue of the Fallen Necr 4% N/A 43% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 43% 3 Brom's Barrelling Bould Conj/Erth 16% 2d5 45% 4 Fulminant Prism Conj/Alch 8% 3d6 45% 4 Iskenderun's Battlesphe Conj/Frge 16% 2d8 45% 4 Fireball Conj/Fire 8% 3d6 80% 5 Anguish Hex/Necr 2% N/A 83% 4 Vhi's Electric Charge Tloc/Air 8% N/A 83% 4 Conjure Ball Lightning Conj/Air 8% 3x3d6 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Orb of Destruction Conj 13% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You see here a bombardier beetle corpse. You start resting. Magic restored. Key pressed, stopping explore. You start waiting. Done waiting. Found 6 stones. You swap places. You see here a +0 flail. There is an open door here. Crazy Yiuf shouts! No reachable target in view! Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. You open the door. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf freezes you. The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You feel yourself slow down. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. You finish channelling your searing ray. Crazy Yiuf hits you with a +3 quarterstaff of chaos. You die... #####.##.####....###.........# #..#.# #....# #####.###### ##.#.# ♣....♣ #..#...#.... #.#.# ♣♣...♣ #<)'...#.### #...# ♣♣.♣♣ #.)#...#.# # ##########.# ♣♣.♣ #..#...#.### ...........# ♣.♣♣ #..#####.##. #..........# ♣♣.♣ #...####.##. #.########## ♣@♣♣ #...~~..♣♣♣P #.# #g# #...~~P..P.. #.# ... ####.PP♣♣.♣♣ #.########## #...# ####P.♣♣P..♣ #..........# #).÷# #...♣.♣P.... #..######### ##### ##..♣P..._(. #.......# #..#♣.♣P...P #..####.# ### #####.>.P.♣♣P..♣ #.## #.# #.# #.##.###..P♣♣.♣♣ You could see Crazy Yiuf. Vanquished Creatures A bombardier beetle (D:3) Terence (D:3) 3 adders (D:3) A ribbon worm (D:2) 3 dart slugs 10 orcs (D:3) 4 endoplasms (D:2) 3 hobgoblins 6 jackals 6 kobolds 6 quokkas 2 ball pythons 8 bats 4 frilled lizards 5 goblins 5 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 231 | D:1 | Learned a level 2 spell: Searing Ray 923 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/7 2092 | D:3 | Reached skill level 5 in Conjurations 2092 | D:3 | Reached XP level 4. HP: 22/24 MP: 1/9 2234 | D:3 | Noticed Terence 2240 | D:3 | Killed Terence 2332 | D:3 | Found a white marble altar of Elyvilon. 2342 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2750 | D:3 | Found a runed translucent door. 2751 | D:3 | Noticed Crazy Yiuf 3296 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/10 4101 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic D:2: layout_basic, nrook_campfire, minivault_26 D:3: layout_basic, nicolae_elyvilon_peaceful_grove, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.3 Conjurations | 5 | 5.5 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | || 7 Short sword | 10 | 6 || 16 Cast: Magic Dart | 12 | 1 || 13 Searing Ray | 24 | 26 || 50 Armour: Robe | 25 | 7 || 32 Leather armour | | 14 || 14 Dodge: Dodged | 21 | 11 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4103 | 4073 | 30 | 660 | 2994 | 3 | 1367.7 | Dungeon | 4103 | 4073 | 30 | 660 | 2994 | 3 | 1367.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1891 daAuts D:2: 1708 daAuts D:1: 503 daAuts