Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 16098935696470155822 95 acidosis2 the Conjurer (level 4, -2/24 HPs) Began as a Gargoyle Conjurer on Feb 10, 2025. Slain by a hound (5 damage) ... on level 5 of the Dungeon. The game lasted 00:02:18 (2562 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 2562, Time: 00:02:19 Health: -2/24 AC: 7 Str: 11 XL: 4 Next: 65% Magic: 0/9 EV: 10 Int: 20 God: Gold: 137 SH: 0 Dex: 8 Spells: 7/10 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ m - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Missiles i - 5 javelins (quivered) Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) m - a +0 helmet (worn) Jewellery l - a ring of ice Scrolls e - 3 scrolls of identify {unknown} f - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of revelation {unknown} Potions b - 2 potions of magic c - 3 potions of enlightenment {unknown} d - a potion of berserk rage {unknown} n - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.7 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 1% 1 w - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The hound barks! You stop channelling your searing ray. The adder barely misses you. Found an escape hatch in the ceiling. Found a ruby potion. The adder barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (66% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is severely wounded. The searing ray hits the hound! The hound is heavily wounded. (Press . to maintain the ray.) The adder bites you but does no damage. x2 The searing ray hits the adder. You kill the adder! The hound barely misses you. The hound closely misses you. The hound pauses to sniff the ground. The hound bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 71% to hit) You focus your ray upon the hound. The searing ray misses the hound. (Press . to maintain the ray.) The hound closely misses you. The hound misses you. Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. The hound closely misses you. Unknown command. The hound attacks as it pursues you! The hound barely misses you. The hound bites you but does no damage. The hound attacks as it pursues you! The hound barely misses you. The hound bites you. You die... #............... ##............... .........##..##.. ..##........## . .....###†....# ..... ##....## ..<. #.....##. .#.#.###h........ .......@......... #+##.#..!##....<. .....# #..... +.#...# ....# #...... ...## #.#..... ... .......# # ###..# You could see a hound. Vanquished Creatures 4 adders 2 dart slugs 6 endoplasms 3 giant cockroaches 2 goblins 3 hobgoblins 4 jackals (D:1) 2 kobolds A quokka (D:3) 2 ball pythons 5 bats 4 frilled lizards 20 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 185 | D:1 | Reached XP level 2. HP: 8/15 MP: 0/5 400 | D:1 | Learned a level 2 spell: Searing Ray 1214 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1992 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/9 2033 | D:3 | Reached skill level 5 in Conjurations 2545 | D:5 | Entered Level 5 of the Dungeon 2562 | D:5 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, nicolae_figureground_sparkle D:2: layout_loops_cross, basic_altar, nicolae_concentric_dashed_squares_mild D:3: layout_rooms, minmay_rat_hole D:4: layout_rooms, serial_shops, shop D:5: layout_cave_pools, minmay_misc_feat_doors, dk_noncrumbling_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.1 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Dagger | 2 | 15 || 17 Throw: Javelin | | 5 || 5 Cast: Magic Dart | 14 | || 14 Searing Ray | 25 | 10 || 35 Stab: Sleeping | | 1 || 1 Armour: Robe | 28 | 38 || 66 Dodge: Dodged | 28 | 35 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2562 | 2509 | 53 | 356 | 1720 | 5 | 512.4 | Dungeon | 2562 | 2509 | 53 | 356 | 1720 | 5 | 512.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1114 daAuts D:3: 833 daAuts D:2: 584 daAuts D:5: 16 daAuts D:4: 13 daAuts