Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 12093529756530064275 40 acidosis2 the Conjurer (level 3, -1/19 HPs) Began as a Gargoyle Conjurer on Feb 10, 2025. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (1500 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 1500, Time: 00:00:56 Health: -1/19 AC: 7 Str: 10 XL: 3 Next: 50% Magic: 0/7 EV: 10 Int: 20 God: Gold: 85 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ e - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) h - a +0 pair of boots (worn) Jewellery c - a ring of ice k - a +6 ring of dexterity Scrolls d - 2 scrolls of identify {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} i - 2 potions of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.1 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 88% 1d7 1% 1 w - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Sigmund is nearby! Sigmund shouts! Sigmund hits you from afar with a +0 scythe. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) An endoplasm comes into view. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund casts a spell at you. The magic dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray misses Sigmund. Sigmund barely misses you. A goblin comes into view. It is wielding a +0 club. The searing ray hits Sigmund! Sigmund is almost dead. You finish channelling your searing ray. Sigmund hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is almost dead. The searing ray hits the endoplasm. The endoplasm is heavily wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ##########.. #...@.@Jg... ##.#######.# #.# #.# #.# #.# #.# #)# #†# You could see Sigmund, an endoplasm and a goblin. Vanquished Creatures An adder (D:2) 4 ball pythons (D:1) 2 bats 4 endoplasms (D:1) 4 goblins 5 hobgoblins 2 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 6 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 963 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/7 969 | D:1 | Learned a level 2 spell: Searing Ray 1491 | D:2 | Noticed Sigmund 1500 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, shapermc_ecumenical_altar_acropolis, dreamdust_wishing_well, minmay_bisected D:2: layout_basic, minmay_rat_hole, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 2.1 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 40 Searing Ray || 6 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1497 | 1407 | 90 | 163 | 1096 | 2 | 748.5 | Dungeon | 1497 | 1407 | 90 | 163 | 1096 | 2 | 748.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1277 daAuts D:2: 219 daAuts