Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 16169515430696681257 63 acidosis2 the Conjurer (level 4, -2/24 HPs) Began as a Gargoyle Conjurer on Feb 7, 2025. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:58 (1551 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 1551, Time: 00:00:58 Health: -2/24 AC: 7 Str: 11 XL: 4 Next: 9% Magic: 1/9 EV: 10 Int: 20 God: Gold: 73 SH: 0 Dex: 8 Spells: 6/9 levels left rFire . . . n - +1 hand axe (vamp) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + o - +0 cloak rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons n - a +1 vampiric hand axe (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) o - a +0 cloak (worn) Jewellery m - a ring of resist corrosion Scrolls d - a scroll of revelation {unknown} f - 3 scrolls of vulnerability {unknown} g - a scroll of enchant weapon {unknown} h - 2 scrolls of enchant armour {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of fog {unknown} l - a scroll of noise {unknown} p - a scroll of identify {unknown} q - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 3.4 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 92% 1d7 1% 1 w - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 80% 4 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Sigmund shouts! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the adder! The adder is severely wounded. The adder bites you. The searing ray hits the adder. You kill the adder! The searing ray hits something. Your Conjurations skill increases to level 5! You have reached level 4! You feel stronger. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) An adder comes into view. Unknown command. The searing ray hits something! The adder hisses angrily. You hear a shout! A magic dart appears from out of thin air! The magic dart hits you. A hobgoblin comes into view. Without enough magic to sustain it, your Searing Ray dissipates. Something hits you! Unknown command. You hear some strange, mumbled words. You are confused. A magic dart appears from out of thin air! The magic dart hits you. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. A magic dart appears from out of thin air! The magic dart hits you! You die... ## #.##.###.# .. ####......#.# ### #. #.....#.#.#.#####.# ## #.##.##..#.....#.....# #. ###.##.#.........#..#.#.#.# #. #...Sg...........#<.#)#.#.###. ....##.#g###.................. . #.#..S..#.#..........#.#. ..#.#{..@............#.#. ........................... .#..#...###..†..........### #.#..#...###.........#...# ......................>.)# #.#####..#.#.............# #. ......................### ###.#..).....#............ ##...#..........##....#.#.# You could see an adder and a hobgoblin. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 4 ball pythons A bat (D:1) 3 endoplasms 4 goblins 3 hobgoblins A kobold (D:1) 5 quokkas (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 516 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 1152 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1157 | D:1 | Learned a level 2 spell: Searing Ray 1532 | D:2 | Noticed Sigmund 1538 | D:2 | Reached skill level 5 in Conjurations 1538 | D:2 | Reached XP level 4. HP: 22/24 MP: 3/9 1551 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_rooms, minmay_misc_feat_iff D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Hand axe | 24 | || 24 Cast: Magic Dart | 44 | || 44 Searing Ray | 4 | 1 || 5 Armour: Robe | 23 | 5 || 28 Dodge: Dodged | 29 | || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1554 | 1494 | 60 | 306 | 990 | 2 | 777.0 | Dungeon | 1554 | 1494 | 60 | 306 | 990 | 2 | 777.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1234 daAuts D:2: 320 daAuts