Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 18391179313823149309 147 acidosis2 the Conjurer (level 5, -2/28 HPs) Began as a Gargoyle Conjurer on Feb 7, 2025. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:03:18 (4490 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 4490, Time: 00:03:19 Health: -2/28 AC: 7 Str: 10 XL: 5 Next: 29% Magic: 7/11 EV: 10 Int: 25 God: Gold: 136 SH: 0 Dex: 8 Spells: 9/12 levels left rFire . . . o - +7 short sword "Newnee" {venom, ^Drain Will+ Int+4 Stlth+} rCold . . . (no offhand) rNeg + . . h - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons o - the +7 short sword "Newnee" (weapon) {venom, ^Drain Will+ Int+4 Stlth+} (You found it on level 3 of the Dungeon) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Missiles q - 2 javelins (quivered) Armour a - a +0 robe h - a +0 leather armour (worn) Scrolls d - 4 scrolls of enchant weapon {unknown} e - a scroll of poison {unknown} f - a scroll of revelation {unknown} i - 2 scrolls of identify {unknown} k - a scroll of enchant armour {unknown} l - a scroll of summoning {unknown} m - a scroll of silence {unknown} p - a scroll of acquirement {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} g - 3 potions of haste {unknown} j - a potion of lignification {unknown} n - a potion of moonshine {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.1 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Yredelemnul Annotations: D:4 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History An orc is nearby! An orc comes into view. It is wielding a +0 short sword. An ogre comes into view. It is wielding a +0 giant club. Found a short sword. Found a stone staircase leading down. The orc shouts! The ogre shouts! You hit the orc but do no damage. The orc is poisoned. The orc hits you with a +0 short sword. The orc yells to no one in particular. You kill the orc! The orc barely misses you. A goblin comes into view. It is wielding a +0 club. Found 8 gold pieces. The goblin shouts! The orc attacks as it pursues you! The orc closely misses you. Found a whip. Found a stone staircase leading up. The orc attacks as it pursues you! The orc barely misses you. The orc attacks as it pursues you! The orc misses you. The orc attacks as it pursues you! The orc hits you with a +0 morningstar! There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre closely misses you. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ####..#.###........... ...................... ###..###..<........... #........#............ #.#........O........## #.#.......>#..##..#.# ........#####........ #.#.....# #.......... #.#....@###.#...##... #.....oO#......## #. ##...##...g##.## #.)......###.# ........#.# #.# .#........# #.. ........## #$. .....<.. #... .#.....## ..) You could see an ogre and an orc. Vanquished Creatures 6 adders 2 dart slugs 2 ribbon worms 5 orcs 8 ball pythons 13 endoplasms 4 giant cockroaches 5 goblins 6 hobgoblins 7 jackals 2 quokkas 3 bats 3 frilled lizards 5 kobolds 4 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 362 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 1384 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1387 | D:2 | Learned a level 2 spell: Searing Ray 2135 | D:2 | Reached skill level 5 in Conjurations 2135 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/9 3218 | D:3 | Found a basalt altar of Yredelemnul. 3287 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/10 3662 | D:3 | Found a shadowy altar of Dithmenos. 3675 | D:3 | Identified the +7 short sword "Newnee" {venom, ^Drain Will+ | Int+4 Stlth+} 4388 | D:4 | Noticed Robin 4469 | D:4 | Noticed an ogre 4490 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, lemuel_round_altar, grunt_ministairs_13 D:4: layout_rooms, minmay_temple_entry_gardened_gates, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.4 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 30 | 5 || 35 Short sword | | 13 || 13 Cast: Magic Dart | 34 | 3 || 37 Searing Ray | 16 | 27 || 43 Stab: Sleeping | | 4 || 4 Armour: Robe | 16 | || 16 Leather armour | 12 | 33 || 45 Dodge: Dodged | 25 | 36 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4489 | 4368 | 121 | 587 | 3232 | 4 | 1122.2 | Dungeon | 4489 | 4368 | 121 | 587 | 3232 | 4 | 1122.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1590 daAuts D:1: 1418 daAuts D:2: 1353 daAuts D:4: 127 daAuts