Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 17311739790577929856 16 acidosis2 the Conjurer (level 2, -1/15 HPs) Began as a Gargoyle Conjurer on Feb 7, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (1224 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 1224, Time: 00:01:01 Health: -1/15 AC: 4 Str: 10 XL: 2 Next: 54% Magic: 0/5 EV: 10 Int: 18 God: Gold: 37 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Missiles j - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} k - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} d - a potion of heal wounds {unknown} i - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.6 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 76% 1d6 2% 1 w - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The adder attacks as it pursues you! The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The adder bites you but does no damage. Throw: 2 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 21% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the adder. The curare-tipped dart hits the goblin. The goblin is poisoned. The goblin struggles to breathe. You kill the goblin! The adder barely misses you. Throw: dart (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 21% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the adder. The adder closely misses you. Throw: throwing net Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 21% to hit) You throw a throwing net. The throwing net closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #.# ##.## ###.. #.# #.# #.... #.# #.#####.#.. #.# #.......... #.# #.#####.### ###.### ####.# #.# #.....# #....# #.# ##.#.#.#######.#### #.# #....#(.(S@.....## #.# #..###..#######..######.# #.......##.....#........# #.###.#.#.#.....#..###### #.# #...#..#######.# #.# ##..#..#.....#.## #.# ##.#..#.=...#..# #.# #†#..#.....#..# #.#####..#.#...g.#..####### You could see an adder. Vanquished Creatures A bat (D:2) An endoplasm (D:2) A goblin (D:2) A hobgoblin (D:1) 2 quokkas 2 ball pythons (D:2) 3 frilled lizards (D:2) A kobold (D:1) 4 rats (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 547 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/5 550 | D:2 | Learned a level 2 spell: Searing Ray 1224 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, minmay_tromino_v7 D:2: layout_loops_ring, minmay_3d_cube D:3: minmay_door_path, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, minmay_tree_intersection, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 6 Throw: Dart || 2 Throwing net || 1 Cast: Magic Dart || 18 Searing Ray || 7 Armour: Robe || 26 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1224 | 1219 | 5 | 555 | 530 | 3 | 408.0 | Dungeon | 1224 | 1219 | 5 | 555 | 530 | 3 | 408.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1068 daAuts D:1: 146 daAuts D:3: 9 daAuts