Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 4764126263317375741 4 acidosis2 the Conjurer (level 1, 6/10 HPs) Began as a Gargoyle Conjurer on Feb 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (93 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 93, Time: 00:00:14 Health: 6/10 AC: 4 Str: 10 XL: 1 Next: 60% Magic: 0/3 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} Potions b - 2 potions of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.2 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You don't have enough magic to cast this spell. You hit the quokka. The quokka is heavily wounded. The quokka bites you. A jackal comes into view. You closely miss the quokka. The quokka is heavily wounded. A jackal comes into view. The quokka bites you but does no damage. The quokka attacks as it pursues you! The quokka bites you. x2 The jackal barks! The quokka attacks as it pursues you! The quokka barely misses you. A goblin and a ball python come into view. The goblin shouts! The ball python hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The quokka attacks as it pursues you! The quokka barely misses you. The quokka bites you but does no damage. You hit the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! The jackal barks! The jackal bites you but does no damage. A goblin comes into view. It is wielding a +0 club. You barely miss the ball python. The goblin shouts! The jackal barely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! The jackal closely misses you. The jackal misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# #.#### #.# #.# ### #.# #.. #.# #.. #.# #.. ..##########.#########.. ..g...g@hhh...........hh ..####################.h #.. #.. #h. ..# ...# ....# .....# You could see 3 jackals and 2 goblins. Vanquished Creatures A goblin (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 93 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 6 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 60 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 60 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts