Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 1728225250298932126 20 acidosis2 the Conjurer (level 2, 0/15 HPs) Began as a Gargoyle Conjurer on Feb 5, 2025. Slain by an adder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:00:19 (438 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 438, Time: 00:00:19 Health: 0/15 AC: 4 Str: 10 XL: 2 Next: 79% Magic: 0/5 EV: 10 Int: 18 God: Gold: 31 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - a potion of might {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.7 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 76% 1d6 2% 1 w - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Magic restored. Found a stone staircase leading up. You now have 12 gold pieces. g - a scroll labelled ADIOTA BAUBLOE You now have 31 gold pieces (gained 19). An adder comes into view. An adder is nearby! The adder hisses angrily. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) Unknown command. The searing ray misses the adder. The adder closely misses you. The adder bites you. The searing ray hits the adder! The adder is severely wounded. The adder bites you but does no damage. The searing ray misses the adder. You finish channelling your searing ray. The adder bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The adder bites you. The adder barely misses you. You hit the adder but do no damage. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is almost dead. The adder misses you. Unknown command. The adder attacks as it pursues you! The adder bites you but does no damage. The adder bites you. You die... #.# #.# #.#### #### #.##.###..##########.## #.#..........@S........ #.#.#####.##########.## #.#.# #.# #<#.# #.# ##.#.#####.# #..#.##....# #.#####.#..## #....†..#...# ###.###.###.# You could see an adder. Vanquished Creatures 2 adders (D:2) A hobgoblin (D:2) A rat (D:3) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 118 | D:2 | Reached XP level 2. HP: 13/15 MP: 0/5 314 | D:2 | Learned a level 2 spell: Searing Ray 438 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, amcnicky_mini_corridor_feature D:2: layout_basic D:3: layout_loops_ring, serial_shops, nicolae_shop_drivethru, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_encased Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 7 Searing Ray || 2 Armour: Robe || 16 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 437 | 397 | 40 | 146 | 193 | 3 | 145.7 | Dungeon | 437 | 397 | 40 | 146 | 193 | 3 | 145.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 249 daAuts D:3: 97 daAuts D:1: 90 daAuts