Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 866686700417835623 151 acidosis2 the Conjurer (level 5, -1/28 HPs) Began as a Gargoyle Conjurer on Feb 3, 2025. Slain by a crocodile (11 damage) ... in a sewer. The game lasted 00:02:11 (3737 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 3737, Time: 00:02:11 Health: -1/28 AC: 7 Str: 10 XL: 5 Next: 33% Magic: 3/11 EV: 10 Int: 21 God: Gold: 133 SH: 0 Dex: 8 Spells: 9/12 levels left rFire . . . j - +0 dagger rCold . . . (no offhand) rNeg + . . f - +0 leather armour rPois ∞ (no helmet) rElec + m - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Evoke Invisibility You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 133 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe f - a +0 leather armour (worn) m - a scarf of invisibility (worn) q - a +1 cloak Scrolls d - a scroll of fog {unknown} e - a scroll of blinking {unknown} g - a scroll of amnesia {unknown} i - 3 scrolls of identify {unknown} p - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} h - a potion of mutation {unknown} k - a potion of enlightenment {unknown} l - 2 potions of brilliance {unknown} n - a potion of haste {unknown} o - 2 potions of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.2 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 24% 2 Maxwell's Portable Pile Tloc 4% (3-9)d2 43% 3 Teleport Other Tloc 4% N/A 43% 3 Fulminant Prism Conj/Alch 7% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Dithmenos Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (74% to hit) You focus your ray upon the crocodile. The searing ray misses the crocodile. (Press . to maintain the ray.) The crocodile hisses menacingly. Unknown command. The searing ray hits the crocodile. The crocodile is moderately wounded. The searing ray hits the crocodile. The crocodile is moderately wounded. The searing ray hits the crocodile. The crocodile is heavily wounded. You finish channelling your searing ray. The crocodile barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile bites you! The crocodile drags you backwards! You stop channelling your searing ray. The crocodile completely misses you. The crocodile bites you but does no damage. The crocodile attacks as it pursues you! The crocodile bites you! The crocodile drags you backwards! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (severely wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile! The crocodile is almost dead. (Press . to maintain the ray.) The crocodile bites you! You die... ..... ... .l. ... ####### #.# ##.....## #!# ##...≈...## #.# ##...≈≈≈...#######.#### #∩††≈≈≈≈≈....@l..†....# ##...≈≈≈...#######.#### ##...≈...## #.# ##.....## #.# ####### #.# #.# #.# #∩# You could see a crocodile. Vanquished Creatures A brain worm (Sewer) Crazy Yiuf (D:2) 2 dart slugs 3 endoplasms 8 giant cockroaches 3 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds 4 quokkas 2 ball pythons (D:1) 13 bats 3 frilled lizards A rat (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 307 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 310 | D:1 | Learned a level 2 spell: Searing Ray 500 | D:1 | Found Xaho's Weapon Emporium. 1747 | D:2 | Reached XP level 3. HP: 15/19 MP: 2/7 2542 | D:2 | Found a faded altar of an unknown god. 2963 | D:2 | Identified the +10 falchion of Momneserumn {freeze, Will- | Dex+3} 3114 | D:2 | Found a runed translucent door. 3115 | D:2 | Noticed Crazy Yiuf 3122 | D:2 | Killed Crazy Yiuf 3123 | D:2 | Reached skill level 5 in Conjurations 3123 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/9 3299 | D:3 | Found a shadowy altar of Dithmenos. 3528 | D:3 | Found a glowing drain. 3539 | Sewer | Entered a sewer 3657 | Sewer | Noticed a brain worm 3663 | Sewer | Killed a brain worm 3664 | Sewer | Reached XP level 5. HP: 28/28 MP: 4/11 3720 | Sewer | Noticed a crocodile 3737 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_corners, serial_shops, nicolae_shop_bloodbath_and_beyond, minmay_tetromino_l2 D:2: layout_basic, shapermc_ecumenical_altar_ellora, dk_noncrumbling_3, uniq_crazy_yiuf_cottage D:3: layout_basic, grunt_dithmenos_smoke_and_mirrors, gup_sewer_entry_pipe, uniq_natasha Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.2 Conjurations | 5 | 5.4 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 11 | 28 || 39 Cast: Magic Dart | 14 | 4 || 18 Searing Ray | 23 | 12 || 35 Armour: Robe | 28 | || 28 Leather armour | | 55 || 55 Dodge: Dodged | 18 | 46 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3738 | 3599 | 139 | 766 | 2448 | 4 | 934.5 | Dungeon | 3540 | 3401 | 139 | 766 | 2317 | 3 | 1180.0 | Sewer | 197 | 197 | 0 | 0 | 131 | 1 | 197.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1901 daAuts D:2: 1373 daAuts D:3: 265 daAuts Sewer: 197 daAuts