Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 8432364259529026692 11 acidosis2 the Conjurer (level 2, 0/15 HPs) Began as a Gargoyle Conjurer on Feb 3, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:00:19 (423 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 423, Time: 00:00:20 Health: 0/15 AC: 5 Str: 10 XL: 2 Next: 25% Magic: 2/5 EV: 10 Int: 18 God: Gold: 17 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . g - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe g - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of acquirement {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.5 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 72% 1d6 3% 1 w - Searing Ray Conj 36% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The kobold shouts! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (72% to hit) You focus your ray upon the kobold. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Unknown command. Search for what [? for help]? Okay, then. You stop channelling your searing ray. There is an escape hatch in the floor here. You start resting. Magic restored. You slide downwards. The hatch slams shut behind you. The orc priest shouts! The orc shouts! There are monsters nearby! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip (78% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard. The orc wizard is lightly wounded. (Press . to maintain the ray.) The orc wizard casts a spell at you. The magic dart hits you. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! You stop channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ######## #......# #......# ###......# .........+ #..)...# #..oo..# #...o.@# ######## You could see an orc priest, an orc wizard and an orc. Vanquished Creatures An orc (D:3) A ball python (D:1) 2 bats An endoplasm (D:1) 2 goblins A quokka (D:1) A kobold (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 151 | D:1 | Learned a level 2 spell: Searing Ray 423 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_cross, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_loops_corners D:3: layout_basic, eat_drink_and_be_merry_uskayaw, lemuel_round_altar, gammafunk_temple_overflow_elements Action || total ---------------------------++------- Cast: Magic Dart || 7 Searing Ray || 4 Armour: Leather armour || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 421 | 411 | 10 | 58 | 288 | 3 | 140.3 | Dungeon | 421 | 411 | 10 | 58 | 288 | 3 | 140.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 227 daAuts D:1: 190 daAuts D:3: 3 daAuts