Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 11071977174774687257 99 acidosis2 the Conjurer (level 4, -1/24 HPs) Began as a Gargoyle Conjurer on Feb 3, 2025. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:04:16 (3317 turns). acidosis2 the Conjurer (Gargoyle Conjurer) Turns: 3317, Time: 00:04:17 Health: -1/24 AC: 8 Str: 10 XL: 4 Next: 72% Magic: 1/8 EV: 10 Int: 21 God: Gold: 120 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . c - +0 short sword (holy) rCold . . . (no offhand) rNeg + . . o - +0 leather armour rPois ∞ (no helmet) rElec + g - +0 cloak rCorr . n - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ l - ring of flight HPRegen 0.24/turn f - ring of see invisible MPRegen 0.11/turn %: no passive effects @: flying A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 120 gold pieces. Inventory: Hand Weapons c - a +0 short sword of holy wrath (weapon) Armour a - a +0 robe g - a +0 cloak (worn) n - a +0 pair of gloves (worn) o - a +0 leather armour (worn) Jewellery f - a ring of see invisible (worn) j - a ring of resist corrosion l - a ring of flight (worn) Scrolls d - 3 scrolls of amnesia {unknown} i - 2 scrolls of teleportation {unknown} m - a scroll of identify {unknown} p - a scroll of enchant weapon {unknown} Potions b - a potion of magic h - a potion of might {unknown} k - a potion of mutation {unknown} Skills: + Level 2.3 Dodging + Level 3.3 Stealth + Level 2.8 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 2% 1 w - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You closely miss the river rat. The river rat is heavily wounded. The river rat bites you. The river rat bites you. The river rat attacks as it pursues you! The river rat bites you but does no damage. The rat attacks as it pursues you! The rat closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (heavily wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is heavily wounded. The river rat barely misses you. Unknown command. You barely miss the river rat. The river rat is heavily wounded. The river rat completely misses you. The rat closely misses you. You hit the river rat. The river rat is heavily wounded. The river rat barely misses you. The rat bites you but does no damage. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat barely misses you. The rat bites you but does no damage. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you but does no damage. The rat bites you but does no damage. You hit the river rat. The river rat is severely wounded. The river rat bites you. The rat bites you. You barely miss the river rat. The river rat is severely wounded. The river rat barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is severely wounded. The river rat bites you. You die... ##### ###~..### #~~~.~~~# ##~~†.~.~# #.~†###.~.# ##~†## .~# #~..# ~ #rr## #~@# #∩∩# #~~# #.~# #~.. ##..# #~.~ ##~~~ ~~.~ You could see a river rat and a rat. Vanquished Creatures 2 adders (D:2) 2 river rats (Sewer) 4 dart slugs (D:2) A ribbon worm (D:2) An endoplasm (D:3) 8 giant cockroaches 5 hobgoblins 3 jackals (D:1) 5 kobolds 3 quokkas 2 ball pythons (D:3) 3 bats 5 frilled lizards 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis2 the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 273 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 1002 | D:1 | Learned a level 2 spell: Searing Ray 1329 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/6 2196 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/7 3207 | D:3 | Found a glowing drain. 3211 | Sewer | Entered a sewer 3286 | Sewer | Reached skill level 5 in Conjurations 3317 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, grunt_ministairs_1 D:3: layout_basic, mainiacjoe_overflow_swirl, mainiacjoe_sewer_entry_somewhere_in_here_2, kennysheep_generic_room_11 Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.3 Stealth | 3 | 3.3 Conjurations | 5 | 5.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Short sword | 20 | 25 || 45 Cast: Magic Dart | 39 | 9 || 48 Searing Ray | 10 | 12 || 22 Use: Potion | | 1 || 1 Armour: Robe | 37 | 6 || 43 Leather armour | | 27 || 27 Dodge: Dodged | 38 | 33 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3315 | 3253 | 62 | 359 | 2375 | 4 | 828.8 | Dungeon | 3210 | 3148 | 62 | 329 | 2369 | 3 | 1070.0 | Sewer | 105 | 105 | 0 | 30 | 6 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1476 daAuts D:1: 1288 daAuts D:3: 445 daAuts Sewer: 105 daAuts